Player Matchup

Sobek
Sobek
PoloPee
Sobek
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 25L
1,321 Elo+
Solo
Raijin
Raijin
Rational0
Raijin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,214 Elo+
Party 1
Ymir
Ymir
giobusee
Ymir
Level 16
God Stats
2W - 1L
1,488 SR
Queue Stats
7W - 11L
1,270 Elo+
Party 1
Hou Yi
Hou Yi
wansa
Hou Yi
Level 29
God Stats
10W - 5L
1,799 SR
Queue Stats
40W - 35L
1,395 Elo+
Solo
Tiamat
Tiamat
zmysun
Tiamat
Level 21
God Stats
8W - 8L
1,547 SR
Queue Stats
10W - 12L
1,370 Elo+
Solo
Team Averages
Level 20
1,567 SR
1,314 Elo+

VS

Team Averages
Level 10
1,352 SR
1,265 Elo+
Cthulhu
Cthulhu
ACidorp
Cthulhu
Level 28
God Stats
0W - 1L
1,286 SR
Queue Stats
146W - 136L
1,358 Elo+
Solo
Zeus
Zeus
LoumsXVI
Zeus
Level 8
God Stats
1W - 5L
1,300 SR
Queue Stats
27W - 20L
1,477 Elo+
Party 2
Nemesis
Nemesis
Naçim
Nemesis
Level 5
God Stats
2W - 5L
1,193 SR
Queue Stats
27W - 23L
1,173 Elo+
Party 2
Charybdis
Charybdis
ROUNZii
Charybdis
Level 8
God Stats
0W - 3L
1,483 SR
Queue Stats
24W - 19L
1,253 Elo+
Party 2
Ymir
Ymir
SpokePlusL2
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 104L
1,061 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
PoloPee
Sobek
16
4 / 3 / 8
10,032
528
9,309
14,187
13,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Rational0
Raijin
16
8 / 7 / 11
11,169
588
14,714
12,806
4,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
15
5 / 4 / 17
10,738
565
6,564
18,671
14,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
wansa
Hou Yi
18
18 / 3 / 6
12,462
656
20,439
14,845
5,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
zmysun
Tiamat
15
2 / 4 / 6
9,589
505
7,741
14,028
9,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ACidorp
Cthulhu
14
1 / 5 / 10
8,789
463
13,516
20,812
14,763
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
16
6 / 6 / 7
10,373
546
12,151
9,778
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Naçim
Nemesis
15
8 / 8 / 6
9,973
525
12,101
16,619
6,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
ROUNZii
Charybdis
13
6 / 12 / 5
9,044
476
9,951
14,186
3,806
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 6 / 2
6,007
316
1,120
10,080
2,874
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
51
37
Kills
21
21
Deaths
37
48
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ACidorp
Cthulhu
1
5
10
1.2
L
Zeus
6
6
7
1.58
L
Nemesis
Naçim
Nemesis
8
8
6
1.38
W
Sobek
PoloPee
Sobek
4
3
8
2.67
L
Charybdis
ROUNZii
Charybdis
6
12
5
0.71
W
Raijin
Rational0
Raijin
8
7
11
1.93
L
0
6
2
0.17
W
Ymir
5
4
17
3.38
W
Hou Yi
wansa
Hou Yi
18
3
6
7
W
Tiamat
zmysun
Tiamat
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,767
Damage
48,839
74,537
Taken
71,475
47,715
Mitigated
30,800
17,638
Healing
9,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ACidorp
Cthulhu
13,516
929
0
4,851
20,812
14,763
0
12,132
7,029
47,835
0
L
Zeus
12,151
1,287
0
0
9,778
2,589
425
7,938
1,176
41,301
0
L
Nemesis
Naçim
Nemesis
12,101
5,367
0
2,511
16,619
6,768
529
7,822
8,262
0
49,456
W
Sobek
PoloPee
Sobek
9,309
861
0
5,441
14,187
13,772
1,439
5,946
7,705
36,692
0
L
Charybdis
ROUNZii
Charybdis
9,951
6,474
0
774
14,186
3,806
2,073
5,608
8,398
0
29,315
W
Raijin
Rational0
Raijin
14,714
1,136
0
2,741
12,806
4,562
714
6,043
6,671
47,323
0
L
1,120
525
0
1,733
10,080
2,874
0
1,798
8,282
5,641
0
W
Ymir
6,564
1,136
0
250
18,671
14,077
797
4,871
13,622
40,291
0
W
Hou Yi
wansa
Hou Yi
20,439
12,432
0
3,785
14,845
5,653
2,715
3,038
11,715
0
87,042
W
Tiamat
zmysun
Tiamat
7,741
220
0
5,421
14,028
9,651
748
5,514
7,968
47,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,990
Gold Earned
44,186
392
Minions Killed
280
0
Camps Cleared
0
1,598,467
Distance Traveled
1,490,329
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,789
463
91
5
0
360,023
3
L
Zeus
10,373
546
63
3
0
340,441
0
L
Nemesis
9,973
525
70
4
0
343,989
0
W
Sobek
10,032
528
66
3
0
309,128
3
L
Charybdis
9,044
476
52
3
0
293,451
0
W
Raijin
11,169
588
95
5
0
284,904
0
L
Ymir
6,007
316
4
0
0
152,425
1
W
Ymir
10,738
565
48
3
0
359,113
1
W
Hou Yi
12,462
656
113
6
0
335,480
0
W
Tiamat
9,589
505
70
4
0
309,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role