Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
JohnnyGeb
Horus
Level 44
God Stats
177W - 137L
1,525 SR
Queue Stats
284W - 269L
1,539 Elo+
Solo
Cthulhu
Cthulhu
MikeMagicXXL
Cthulhu
Level 36
God Stats
10W - 15L
1,517 SR
Queue Stats
232W - 190L
1,745 Elo+
Solo
Hel
Hel
SyIvali
Hel
Level 45
God Stats
3W - 8L
1,567 SR
Queue Stats
85W - 82L
1,551 Elo+
Party 2
Team Averages
Level 41
1,522 SR
1,567 Elo+

VS

Team Averages
Level 87
1,687 SR
1,715 Elo+
Neith
Neith
BornerBoy
Neith
Level 44
God Stats
20W - 8L
1,718 SR
Queue Stats
38W - 13L
1,741 Elo+
Party 1
Cerberus
Cerberus
MrBigBadDuck
Cerberus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,755 Elo+
Party 1
Aphrodite
Aphrodite
Olkonos
Aphrodite
Level 103
God Stats
3W - 1L
1,890 SR
Queue Stats
71W - 44L
1,660 Elo+
Party 1
Apollo
Apollo
flameABLAZE
Apollo
Level 148
God Stats
3W - 4L
1,580 SR
Queue Stats
158W - 134L
1,639 Elo+
Party 1
Mulan
Mulan
znotterz
Mulan
Level 95
God Stats
5W - 1L
1,747 SR
Queue Stats
17W - 7L
1,779 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 3 / 5
7,925
495
8,161
9,893
3,503
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
 
Gilgamesh
9
3 / 2 / 1
6,636
415
3,307
6,811
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
JohnnyGeb
Horus
12
2 / 1 / 5
8,231
514
3,149
13,286
9,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
MikeMagicXXL
Cthulhu
13
1 / 2 / 0
7,602
475
10,959
14,991
16,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
12
2 / 3 / 2
7,727
483
14,639
10,884
4,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BornerBoy
Neith
11
1 / 3 / 6
7,308
457
6,243
8,189
2,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
MrBigBadDuck
Cerberus
11
1 / 3 / 7
6,806
425
6,244
12,352
9,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
Olkonos
Aphrodite
13
1 / 1 / 2
7,950
497
8,383
10,956
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
16
7 / 2 / 1
9,789
612
9,763
13,457
4,867
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
znotterz
Mulan
14
1 / 0 / 4
8,344
522
6,839
11,717
8,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
9
Kills
11
11
Deaths
9
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
5
1.17
L
Gilgamesh
 
Gilgamesh
3
2
1
1.75
W
Neith
BornerBoy
Neith
1
3
6
1.33
L
Horus
JohnnyGeb
Horus
2
1
5
4.5
L
Cthulhu
MikeMagicXXL
Cthulhu
1
2
0
0.5
W
Cerberus
MrBigBadDuck
Cerberus
1
3
7
1.5
W
Aphrodite
Olkonos
Aphrodite
1
1
2
2
L
Hel
2
3
2
1
W
Apollo
7
2
1
3.75
W
Mulan
znotterz
Mulan
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,215
Damage
37,472
55,865
Taken
56,671
36,417
Mitigated
29,875
23,843
Healing
27,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,161
3,399
0
2,325
9,893
3,503
0
2,304
7,589
0
59,370
L
Gilgamesh
 
Gilgamesh
3,307
1,008
0
3,124
6,811
3,094
0
855
5,912
0
29,927
W
Neith
BornerBoy
Neith
6,243
3,337
0
982
8,189
2,135
1,442
3,151
4,815
0
35,547
L
Horus
JohnnyGeb
Horus
3,149
1,283
2,915
5,259
13,286
9,212
25
4,913
8,325
0
9,690
L
Cthulhu
MikeMagicXXL
Cthulhu
10,959
558
289
2,786
14,991
16,108
80
3,898
10,473
52,670
0
W
Cerberus
MrBigBadDuck
Cerberus
6,244
464
0
4,818
12,352
9,732
634
2,949
9,156
14,660
0
W
Aphrodite
Olkonos
Aphrodite
8,383
948
5,633
8,556
10,956
4,391
759
6,703
3,717
44,389
0
L
Hel
14,639
605
3,221
3,924
10,884
4,500
304
2,657
8,041
55,548
0
W
Apollo
9,763
4,716
0
2,869
13,457
4,867
1,521
4,745
8,413
0
72,493
W
Mulan
znotterz
Mulan
6,839
1,063
0
4,733
11,717
8,750
1,158
5,774
4,972
0
43,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,121
Gold Earned
40,197
373
Minions Killed
394
0
Camps Cleared
0
1,451,786
Distance Traveled
1,516,166
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,925
495
98
6
0
305,581
2
L
Gilgamesh
6,636
415
58
4
0
207,705
0
W
Neith
7,308
457
84
5
0
284,277
1
L
Horus
8,231
514
10
1
0
347,317
8
L
Cthulhu
7,602
475
92
6
0
299,925
5
W
Cerberus
6,806
425
21
1
0
280,613
3
W
Aphrodite
7,950
497
87
5
0
313,743
3
L
Hel
7,727
483
115
7
0
291,258
3
W
Apollo
9,789
612
109
7
0
328,195
0
W
Mulan
8,344
522
93
6
0
309,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role