Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CatDaddy86
Nemesis
Level 126
God Stats
5W - 1L
1,351 SR
Queue Stats
14W - 18L
1,369 Elo+
Solo
Odin
Odin
TaCoBaldy
Odin
Level 102
God Stats
5W - 2L
1,535 SR
Queue Stats
405W - 391L
1,568 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
daltonivy1
Morgan Le Fay
Level 83
God Stats
17W - 17L
1,395 SR
Queue Stats
75W - 82L
1,432 Elo+
Solo
Zeus
Zeus
mike27pzr
Zeus
Level 122
God Stats
6W - 1L
1,830 SR
Queue Stats
214W - 213L
1,586 Elo+
Solo
Team Averages
Level 119
1,522 SR
1,491 Elo+

VS

Team Averages
Level 121
1,547 SR
1,552 Elo+
Charybdis
Charybdis
AniHydra
Charybdis
Level 148
God Stats
3W - 6L
1,771 SR
Queue Stats
123W - 125L
1,496 Elo+
Solo
Terra
Terra
DeanMachine93
Terra
Level 126
God Stats
1W - 1L
1,400 SR
Queue Stats
125W - 120L
1,596 Elo+
Solo
Danzaburou
Danzaburou
PorterThePeople
Danzaburou
Level 104
God Stats
17W - 20L
1,521 SR
Queue Stats
1,131W - 1,198L
1,433 Elo+
Solo
Tiamat
Tiamat
QueenKitana2401
Tiamat
Level 87
God Stats
3W - 4L
1,662 SR
Queue Stats
29W - 15L
1,731 Elo+
Solo
Vulcan
Vulcan
vector459
Vulcan
Level 139
God Stats
1W - 1L
1,379 SR
Queue Stats
63W - 57L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
3 / 3 / 10
13,218
1,017
10,541
20,442
20,246
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
CatDaddy86
Nemesis
19
0 / 5 / 12
11,766
905
8,563
14,933
6,019
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
19
3 / 1 / 14
12,724
979
12,849
15,668
19,274
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
daltonivy1
Morgan Le Fay
19
2 / 2 / 9
11,816
909
16,317
10,109
4,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zeus
20
13 / 1 / 5
14,746
1,134
36,013
6,877
2,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

170

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AniHydra
Charybdis
19
4 / 5 / 5
12,780
983
18,592
19,077
8,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
1 / 1 / 5
13,042
1,003
7,249
22,059
33,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
PorterThePeople
Danzaburou
18
3 / 7 / 5
12,067
928
10,841
20,861
9,428
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
3 / 3 / 3
12,153
935
16,192
15,604
12,182
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
vector459
Vulcan
18
1 / 5 / 3
10,749
827
9,301
10,828
5,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
33
21
Kills
12
12
Deaths
21
50
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
3
10
2.67
L
Charybdis
AniHydra
Charybdis
4
5
5
1.3
W
Nemesis
CatDaddy86
Nemesis
0
5
12
1.2
L
1
1
5
3.5
L
Danzaburou
PorterThePeople
Danzaburou
3
7
5
0.79
L
3
3
3
1.5
W
Odin
3
1
14
10
W
Morgan Le Fay
daltonivy1
Morgan Le Fay
2
2
9
3.25
W
Zeus
13
1
5
15.5
L
Vulcan
vector459
Vulcan
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,283
Damage
62,175
68,029
Taken
88,429
52,006
Mitigated
69,557
8,780
Healing
11,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,541
3,958
0
770
20,442
20,246
0
7,407
13,035
1,555
34,251
L
Charybdis
AniHydra
Charybdis
18,592
11,329
0
0
19,077
8,339
0
9,635
9,442
0
42,728
W
Nemesis
CatDaddy86
Nemesis
8,563
3,720
0
1,919
14,933
6,019
0
7,918
7,015
272
25,158
L
7,249
411
2,433
4,456
22,059
33,629
0
13,148
8,911
17,043
0
L
Danzaburou
PorterThePeople
Danzaburou
10,841
3,981
0
861
20,861
9,428
0
14,779
6,082
0
34,698
L
16,192
745
498
2,745
15,604
12,182
0
10,353
5,251
47,196
0
W
Odin
12,849
676
875
1,183
15,668
19,274
0
8,309
7,359
0
28,025
W
Morgan Le Fay
daltonivy1
Morgan Le Fay
16,317
1,236
0
1,902
10,109
4,049
0
5,397
4,712
38,904
0
W
Zeus
36,013
1,181
0
2,131
6,877
2,418
0
3,867
3,010
81,828
0
L
Vulcan
vector459
Vulcan
9,301
4,526
62
566
10,828
5,979
0
4,900
5,928
29,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,270
Gold Earned
60,791
289
Minions Killed
258
10
Camps Cleared
8
1,285,235
Distance Traveled
1,130,058
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,218
1,017
40
3
7
235,217
0
L
Charybdis
12,780
983
78
6
3
225,577
0
W
Nemesis
11,766
905
40
3
1
262,278
1
L
Terra
13,042
1,003
20
2
0
267,517
0
L
Danzaburou
12,067
928
54
4
1
221,278
0
L
Tiamat
12,153
935
56
4
4
260,702
0
W
Odin
12,724
979
51
4
1
280,015
0
W
Morgan Le Fay
11,816
909
42
3
0
251,653
0
W
Zeus
14,746
1,134
116
9
1
256,072
4
L
Vulcan
10,749
827
50
4
0
154,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role