Player Matchup

Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
OnePunchBaboon
Khepri
Level 160
God Stats
12W - 2L
1,936 SR
Queue Stats
775W - 167L
2,055 Elo+
Party 1
Team Averages
Level 134
1,645 SR
1,685 Elo+

VS

Team Averages
Level 148
1,465 SR
1,654 Elo+
Janus
Janus
HellRaiser132
Janus
Level 137
God Stats
0W - 1L
1,584 SR
Queue Stats
37W - 28L
1,644 Elo+
Party 2
Bellona
Bellona
Najomo
Bellona
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 42L
1,675 Elo+
Party 2
Charybdis
Charybdis
Rafrazao
Charybdis
Level 155
God Stats
16W - 23L
1,311 SR
Queue Stats
174W - 145L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
9 / 2 / 9
8,675
868
7,435
7,407
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
 
Bastet
12
7 / 2 / 9
8,368
837
12,147
9,695
3,653
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 2 / 15
7,980
798
5,803
7,855
6,576
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 1
7,264
726
4,270
9,796
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Najomo
Bellona
10
1 / 6 / 3
6,716
672
5,766
10,247
4,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Rafrazao
Charybdis
11
3 / 4 / 1
7,979
798
7,195
8,264
2,079
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
19
Kills
6
6
Deaths
19
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
9
2
9
6.75
W
Bastet
 
Bastet
7
2
9
5.75
L
2
9
1
0.28
L
Bellona
Najomo
Bellona
1
6
3
0.42
W
3
2
15
5.25
L
Charybdis
Rafrazao
Charybdis
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,385
Damage
17,231
24,957
Taken
28,307
12,866
Mitigated
8,610
5,576
Healing
1,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,435
586
18
3,388
7,407
2,637
724
2,237
5,094
26,634
0
W
Bastet
 
Bastet
12,147
2,497
0
2,170
9,695
3,653
298
1,092
8,459
0
24,020
L
4,270
258
0
378
9,796
1,835
0
2,590
7,206
24,670
0
L
Bellona
Najomo
Bellona
5,766
2,454
0
556
10,247
4,696
0
6,893
3,354
0
14,072
W
5,803
416
0
0
7,855
6,576
151
829
6,960
18,143
0
L
Charybdis
Rafrazao
Charybdis
7,195
3,629
0
981
8,264
2,079
605
4,021
4,243
0
18,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,023
Gold Earned
21,959
107
Minions Killed
116
6
Camps Cleared
4
612,699
Distance Traveled
503,347
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,675
868
57
6
2
186,152
4
W
Bastet
8,368
837
26
3
3
227,871
4
L
Janus
7,264
726
54
5
1
163,145
2
L
Bellona
6,716
672
28
3
2
176,543
3
W
Khepri
7,980
798
24
2
1
198,676
1
L
Charybdis
7,979
798
34
3
1
163,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role