Player Matchup

Gilgamesh
Gilgamesh
HereForFriends
Gilgamesh
Level 21
God Stats
37W - 28L
1,318 SR
Queue Stats
350W - 392L
1,235 Elo+
Solo
Nemesis
Nemesis
Lancetoto
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anhur
Anhur
RicheyDinero
Anhur
Level 29
God Stats
15W - 25L
1,342 SR
Queue Stats
311W - 361L
1,283 Elo+
Solo
Ymir
Ymir
radroach982
Ymir
Level 21
God Stats
3W - 5L
1,564 SR
Queue Stats
52W - 43L
1,483 Elo+
Solo
Discordia
Discordia
sasukerr14
Discordia
Level 8
God Stats
0W - 1L
1,230 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 16
1,391 SR
1,400 Elo+

VS

Team Averages
Level 25
1,559 SR
1,466 Elo+
Charybdis
Charybdis
StomatcCat
Charybdis
Level 23
God Stats
4W - 2L
1,472 SR
Queue Stats
8W - 7L
1,344 Elo+
Solo
Skadi
Skadi
TexasTyphoon84
Skadi
Level 25
God Stats
8W - 2L
1,654 SR
Queue Stats
8W - 12L
1,291 Elo+
Solo
Kukulkan
Kukulkan
annunaki_ghost
Kukulkan
Level 29
God Stats
323W - 316L
1,545 SR
Queue Stats
582W - 613L
1,538 Elo+
Solo
Loki
Loki
bnguppy00
Loki
Level 26
God Stats
15W - 13L
1,312 SR
Queue Stats
285W - 250L
1,345 Elo+
Solo
Cerberus
Cerberus
eFesito08
Cerberus
Level 23
God Stats
5W - 0L
1,813 SR
Queue Stats
8W - 0L
1,810 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HereForFriends
Gilgamesh
15
3 / 8 / 2
10,441
475
7,235
20,467
16,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
Lancetoto
Nemesis
11
0 / 9 / 2
7,541
343
1,517
13,119
4,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
1 / 5 / 1
10,743
488
6,429
17,789
6,163
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 7 / 3
10,434
474
7,887
19,501
8,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
sasukerr14
Discordia
14
1 / 16 / 0
9,213
419
5,889
20,005
7,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
StomatcCat
Charybdis
16
1 / 4 / 2
10,449
475
5,958
11,972
2,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

6
0 / 2 / 0
7,153
325
2,032
6,084
2,187
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
20
25 / 2 / 6
16,294
741
35,361
12,425
5,936
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
20
12 / 2 / 8
13,629
620
14,791
14,085
5,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
eFesito08
Cerberus
13
5 / 1 / 4
10,103
459
3,299
7,403
4,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
11
Kills
43
45
Deaths
11
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
HereForFriends
Gilgamesh
3
8
2
0.5
L
Nemesis
Lancetoto
Nemesis
0
9
2
0.11
L
1
5
1
0.3
W
Charybdis
StomatcCat
Charybdis
1
4
2
0.5
W
0
2
0
0
W
Kukulkan
25
2
6
14
W
Loki
12
2
8
8
W
Cerberus
eFesito08
Cerberus
5
1
4
7
L
6
7
3
1.07
L
Discordia
sasukerr14
Discordia
1
16
0
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,957
Damage
61,441
90,881
Taken
51,969
42,480
Mitigated
21,394
18,224
Healing
14,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
HereForFriends
Gilgamesh
7,235
1,431
0
5,656
20,467
16,554
2,327
7,016
13,451
70
40,143
L
Nemesis
Lancetoto
Nemesis
1,517
281
0
503
13,119
4,542
649
7,427
5,692
0
18,474
L
6,429
3,894
0
6,684
17,789
6,163
208
3,713
14,076
0
81,732
W
Charybdis
StomatcCat
Charybdis
5,958
3,042
0
3,039
11,972
2,975
2,209
2,561
9,319
0
53,265
W
2,032
703
0
0
6,084
2,187
47
2,441
3,492
1,156
10,261
W
Kukulkan
35,361
4,642
0
4,047
12,425
5,936
6,187
4,252
7,863
145,246
0
W
Loki
14,791
4,368
0
5,649
14,085
5,642
3,970
3,520
10,520
0
100,157
W
Cerberus
eFesito08
Cerberus
3,299
540
0
1,872
7,403
4,654
372
1,151
5,766
24,205
0
L
7,887
2,098
0
4,126
19,501
8,029
324
7,944
11,557
55,993
0
L
Discordia
sasukerr14
Discordia
5,889
577
0
1,255
20,005
7,192
1,616
13,072
6,933
55,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,372
Gold Earned
57,628
429
Minions Killed
537
0
Camps Cleared
0
1,763,355
Distance Traveled
1,678,264
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,441
475
74
3
0
361,091
2
L
Nemesis
7,541
343
33
2
0
348,741
2
L
Anhur
10,743
488
130
6
0
368,359
1
W
Charybdis
10,449
475
96
4
0
370,754
4
W
Skadi
7,153
325
13
1
0
192,686
0
W
Kukulkan
16,294
741
226
10
0
406,411
2
W
Loki
13,629
620
157
7
0
446,622
0
W
Cerberus
10,103
459
45
2
0
261,791
0
L
Ymir
10,434
474
96
4
0
373,862
0
L
Discordia
9,213
419
96
4
0
311,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role