Player Matchup

Sun Wukong
Sun Wukong
Horynald
Sun Wukong
Level 7
God Stats
1W - 2L
1,204 SR
Queue Stats
6W - 8L
1,196 Elo+
Solo
Sol
Sol
PoloPee
Sol
Level 27
God Stats
5W - 5L
1,197 SR
Queue Stats
32W - 25L
1,357 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rational0
Tsukuyomi
Level 6
God Stats
1W - 1L
1,678 SR
Queue Stats
2W - 2L
1,340 Elo+
Party 2
Anhur
Anhur
XxlabestiaxX10
Anhur
Level 26
God Stats
2W - 2L
1,847 SR
Queue Stats
11W - 17L
1,308 Elo+
Solo
Loki
Loki
giobusee
Loki
Level 15
God Stats
1W - 3L
1,373 SR
Queue Stats
7W - 11L
1,292 Elo+
Party 2
Team Averages
Level 16
1,460 SR
1,299 Elo+

VS

Team Averages
Level 28
1,512 SR
1,382 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
ACidorp
Artio
Level 28
God Stats
4W - 1L
1,746 SR
Queue Stats
146W - 136L
1,348 Elo+
Solo
Anubis
Anubis
Nohrellas
Anubis
Level 24
God Stats
17W - 13L
1,555 SR
Queue Stats
77W - 81L
1,366 Elo+
Solo
Arachne
Arachne
Xellcy
Arachne
Level 29
God Stats
65W - 52L
1,331 SR
Queue Stats
279W - 346L
1,350 Elo+
Party 1
Charybdis
Charybdis
tinynad
Charybdis
Level 29
God Stats
46W - 61L
1,429 SR
Queue Stats
423W - 479L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Horynald
Sun Wukong
12
1 / 1 / 0
6,965
580
2,098
5,358
2,354
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sol
10
2 / 4 / 0
6,048
504
6,761
6,934
1,286
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Rational0
Tsukuyomi
7
0 / 6 / 1
5,039
420
1,694
8,883
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

10
0 / 2 / 1
5,901
492
3,329
6,342
1,815
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Loki
8
1 / 3 / 0
5,336
445
1,181
5,914
1,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 0 / 1
5,630
469
1,823
4,200
1,587
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
ACidorp
Artio
8
3 / 1 / 5
6,011
501
3,186
8,257
4,530
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Nohrellas
Anubis
11
4 / 2 / 4
6,958
580
8,020
9,798
4,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Xellcy
Arachne
13
4 / 1 / 1
7,378
615
3,083
5,762
2,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
tinynad
Charybdis
11
5 / 0 / 1
7,250
604
5,103
4,445
1,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
16
16
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
0
1
0.5
W
Artio
ACidorp
Artio
3
1
5
5.5
L
Sun Wukong
Horynald
Sun Wukong
1
1
0
1
W
Anubis
Nohrellas
Anubis
4
2
4
3
L
Sol
2
4
0
0.5
L
Tsukuyomi
Rational0
Tsukuyomi
0
6
1
0.08
W
Arachne
Xellcy
Arachne
4
1
1
4.5
L
0
2
1
0.25
L
Loki
1
3
0
0.33
W
Charybdis
tinynad
Charybdis
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,063
Damage
21,215
33,431
Taken
32,462
8,769
Mitigated
14,239
6,335
Healing
15,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
1,823
295
260
2,041
4,200
1,587
666
0
4,200
0
18,006
W
Artio
ACidorp
Artio
3,186
713
385
2,519
8,257
4,530
0
1,637
6,364
9,149
0
L
Sun Wukong
Horynald
Sun Wukong
2,098
920
0
1,360
5,358
2,354
654
811
4,547
0
33,896
W
Anubis
Nohrellas
Anubis
8,020
131
0
5,294
9,798
4,636
778
3,750
5,674
38,326
0
L
Sol
6,761
1,383
0
1,446
6,934
1,286
901
5,597
1,337
28,930
0
L
Tsukuyomi
Rational0
Tsukuyomi
1,694
265
0
2,248
8,883
2,108
0
2,185
6,698
0
18,435
W
Arachne
Xellcy
Arachne
3,083
2,159
0
3,341
5,762
2,336
0
654
5,018
0
47,217
L
3,329
1,060
0
1,031
6,342
1,815
0
1,074
5,268
0
36,122
L
Loki
1,181
81
0
250
5,914
1,206
0
1,539
4,375
0
16,417
W
Charybdis
tinynad
Charybdis
5,103
2,793
0
1,236
4,445
1,150
0
0
4,445
0
37,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,289
Gold Earned
33,227
281
Minions Killed
295
0
Camps Cleared
0
1,173,882
Distance Traveled
1,136,480
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,630
469
45
4
0
194,621
0
W
Artio
6,011
501
17
1
0
242,057
4
L
Sun Wukong
6,965
580
93
8
0
224,134
0
W
Anubis
6,958
580
70
6
0
197,881
1
L
Sol
6,048
504
52
4
0
212,220
3
L
Tsukuyomi
5,039
420
38
3
0
215,363
0
W
Arachne
7,378
615
100
8
0
268,577
1
L
Anhur
5,901
492
67
6
0
237,444
4
L
Loki
5,336
445
31
3
0
284,721
1
W
Charybdis
7,250
604
63
5
0
233,344
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role