Player Matchup

Neith
Neith
BlazIken45
Neith
Level 106
God Stats
9W - 6L
1,533 SR
Queue Stats
465W - 437L
1,523 Elo+
Party 3
Cthulhu
Cthulhu
JunkMysterion
Cthulhu
Level 65
God Stats
21W - 9L
1,695 SR
Queue Stats
272W - 285L
1,506 Elo+
Party 3
Anubis
Anubis
Lolaser
Anubis
Level 107
God Stats
12W - 11L
1,488 SR
Queue Stats
139W - 166L
1,401 Elo+
Party 4
Loki
Loki
PaYKs
Loki
Level 47
God Stats
2W - 1L
1,305 SR
Queue Stats
7W - 8L
1,279 Elo+
Solo
Izanami
Izanami
Skymer96
Izanami
Level 88
God Stats
5W - 2L
1,617 SR
Queue Stats
72W - 86L
1,415 Elo+
Party 4
Team Averages
Level 83
1,528 SR
1,425 Elo+

VS

Team Averages
Level 54
1,512 SR
1,514 Elo+
Achilles
Achilles
 
Achilles
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Justikarius
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 93L
1,525 Elo+
Party 2
Set
Set
Salzminister
Set
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 119L
1,519 Elo+
Party 2
Athena
Athena
dadito
Athena
Level 41
God Stats
3W - 1L
1,562 SR
Queue Stats
29W - 22L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
3 / 0 / 2
5,821
582
4,247
5,559
1,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
10
3 / 0 / 4
6,142
614
4,095
5,370
3,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
Lolaser
Anubis
11
3 / 2 / 4
6,662
666
5,839
4,642
2,508
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
PaYKs
Loki
10
6 / 3 / 1
6,451
645
4,002
5,747
1,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Skymer96
Izanami
11
1 / 2 / 0
5,930
593
3,658
7,326
1,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 0 / 0
5,574
557
4,937
6,610
3,572
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
 
Cernunnos
8
0 / 3 / 1
4,774
477
5,380
5,376
1,423
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
8
3 / 3 / 0
5,286
529
3,430
6,704
830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 7 / 1
5,388
539
3,007
9,408
2,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Athena
dadito
Athena
7
1 / 3 / 1
5,088
509
1,773
5,500
2,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
16
Kills
7
7
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
0
0
2
L
Cernunnos
 
Cernunnos
0
3
1
0.17
W
Neith
3
0
2
4
W
Cthulhu
3
0
4
5
L
Olorun
3
3
0
1
W
Anubis
Lolaser
Anubis
3
2
4
2.5
W
Loki
PaYKs
Loki
6
3
1
2.17
L
1
7
1
0.21
W
Izanami
Skymer96
Izanami
1
2
0
0.5
L
Athena
dadito
Athena
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,841
Damage
18,527
28,644
Taken
33,598
10,940
Mitigated
10,694
10,719
Healing
8,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,937
1,009
0
2,647
6,610
3,572
0
0
6,610
0
26,774
L
Cernunnos
 
Cernunnos
5,380
3,307
0
1,688
5,376
1,423
0
1,980
3,396
0
26,243
W
Neith
4,247
2,281
0
2,127
5,559
1,404
58
1,009
4,550
0
38,766
W
Cthulhu
4,095
345
145
1,356
5,370
3,574
0
586
4,784
16,176
0
L
Olorun
3,430
1,979
0
2,194
6,704
830
0
4,048
2,656
22,447
0
W
Anubis
Lolaser
Anubis
5,839
336
0
2,279
4,642
2,508
144
2,439
2,203
40,048
0
W
Loki
PaYKs
Loki
4,002
1,448
0
1,440
5,747
1,638
0
1,169
4,578
0
25,491
L
3,007
1,846
0
975
9,408
2,205
0
2,261
7,147
0
30,492
W
Izanami
Skymer96
Izanami
3,658
2,318
0
3,372
7,326
1,816
184
0
7,326
0
33,990
L
Athena
dadito
Athena
1,773
587
0
685
5,500
2,664
0
1,645
3,855
7,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,006
Gold Earned
26,110
314
Minions Killed
221
0
Camps Cleared
0
955,292
Distance Traveled
922,581
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,574
557
45
5
0
207,915
0
L
Cernunnos
4,774
477
52
5
0
191,208
4
W
Neith
5,821
582
90
9
0
183,909
1
W
Cthulhu
6,142
614
23
2
0
218,885
1
L
Olorun
5,286
529
50
5
0
147,878
0
W
Anubis
6,662
666
66
7
0
185,443
2
W
Loki
6,451
645
52
5
0
207,293
2
L
Set
5,388
539
65
7
0
184,740
2
W
Izanami
5,930
593
83
8
0
159,762
4
L
Athena
5,088
509
9
1
0
190,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role