Player Matchup

Ymir
Ymir
KukuArt
Ymir
Level 24
God Stats
6W - 3L
1,639 SR
Queue Stats
11W - 19L
1,326 Elo+
Party 2
Amaterasu
Amaterasu
NeYiiiio
Amaterasu
Level 60
God Stats
5W - 8L
1,335 SR
Queue Stats
284W - 278L
1,445 Elo+
Party 3
Merlin
Merlin
NeusInestra
Merlin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 335L
1,301 Elo+
Solo
King Arthur
King Arthur
Novupo
King Arthur
Level 41
God Stats
1W - 1L
1,741 SR
Queue Stats
170W - 171L
1,456 Elo+
Party 3
Charybdis
Charybdis
TheDeathBehind_U
Charybdis
Level 103
God Stats
0W - 4L
1,348 SR
Queue Stats
124W - 169L
1,407 Elo+
Party 2
Team Averages
Level 70
1,513 SR
1,387 Elo+

VS

Team Averages
Level 81
1,541 SR
1,454 Elo+
Ymir
Ymir
 
Ymir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
DAWIVX
Sun Wukong
Level 49
God Stats
5W - 8L
1,448 SR
Queue Stats
402W - 397L
1,402 Elo+
Party 1
Danzaburou
Danzaburou
MAKAVELLI_-94
Danzaburou
Level 41
God Stats
29W - 26L
1,448 SR
Queue Stats
224W - 247L
1,303 Elo+
Solo
Chronos
Chronos
MaxAlPa
Chronos
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
619W - 577L
1,596 Elo+
Party 1
Fenrir
Fenrir
ryvan1
Fenrir
Level 67
God Stats
26W - 28L
1,811 SR
Queue Stats
235W - 248L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
KukuArt
Ymir
11
0 / 8 / 0
6,823
401
3,828
19,170
14,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
NeYiiiio
Amaterasu
12
2 / 5 / 1
7,643
450
7,988
14,943
7,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
13
1 / 6 / 1
7,586
446
4,932
9,332
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Novupo
King Arthur
10
1 / 6 / 1
6,551
385
5,945
12,434
8,829
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
9
0 / 8 / 0
5,775
340
3,146
10,284
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 1 / 13
9,263
545
5,921
11,026
13,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
DAWIVX
Sun Wukong
16
6 / 0 / 2
9,681
569
10,218
12,688
8,124
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
MAKAVELLI_-94
Danzaburou
16
10 / 0 / 4
10,313
607
15,624
9,127
3,624
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
MaxAlPa
Chronos
16
8 / 0 / 5
9,832
578
9,588
11,634
4,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
ryvan1
Fenrir
12
6 / 4 / 4
8,307
489
5,699
9,328
3,292
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
61
4
Kills
33
33
Deaths
5
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
13
9.5
W
Sun Wukong
DAWIVX
Sun Wukong
6
0
2
7
L
Ymir
KukuArt
Ymir
0
8
0
0
W
Danzaburou
MAKAVELLI_-94
Danzaburou
10
0
4
12
W
Chronos
MaxAlPa
Chronos
8
0
5
10.5
L
Amaterasu
NeYiiiio
Amaterasu
2
5
1
0.5
L
Merlin
1
6
1
0.25
L
King Arthur
Novupo
King Arthur
1
6
1
0.25
L
Charybdis
0
8
0
0
W
Fenrir
ryvan1
Fenrir
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,839
Damage
47,050
66,163
Taken
53,803
36,522
Mitigated
32,375
12,317
Healing
21,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,921
1,401
0
1,340
11,026
13,159
0
3,662
7,364
35,304
0
W
Sun Wukong
DAWIVX
Sun Wukong
10,218
2,362
0
5,819
12,688
8,124
947
147
12,541
0
53,912
L
Ymir
KukuArt
Ymir
3,828
643
0
3,712
19,170
14,300
344
2,248
16,922
29,568
0
W
Danzaburou
MAKAVELLI_-94
Danzaburou
15,624
9,864
44
4,995
9,127
3,624
2,106
3,580
5,547
0
58,903
W
Chronos
MaxAlPa
Chronos
9,588
3,321
0
7,866
11,634
4,176
1,669
756
10,878
73,142
0
L
Amaterasu
NeYiiiio
Amaterasu
7,988
3,379
0
3,715
14,943
7,715
0
5,081
9,862
0
47,073
L
Merlin
4,932
530
0
1,781
9,332
3,001
792
4,928
4,404
40,651
0
L
King Arthur
Novupo
King Arthur
5,945
854
0
1,004
12,434
8,829
0
758
11,676
0
29,283
L
Charybdis
3,146
1,489
0
2,105
10,284
2,677
742
2,494
7,790
0
18,526
W
Fenrir
ryvan1
Fenrir
5,699
971
0
1,389
9,328
3,292
240
615
8,713
0
27,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,378
Gold Earned
47,396
288
Minions Killed
412
0
Camps Cleared
0
1,359,979
Distance Traveled
1,523,164
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,263
545
55
3
0
299,461
1
W
Sun Wukong
9,681
569
106
6
0
317,011
3
L
Ymir
6,823
401
39
2
0
264,134
1
W
Danzaburou
10,313
607
86
5
0
309,397
1
W
Chronos
9,832
578
118
7
0
312,377
1
L
Amaterasu
7,643
450
79
5
0
339,436
2
L
Merlin
7,586
446
86
5
0
244,034
0
L
King Arthur
6,551
385
54
3
0
290,990
3
L
Charybdis
5,775
340
30
2
0
221,385
0
W
Fenrir
8,307
489
47
3
0
284,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role