Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
CoffiNailz
Ymir
Level 25
God Stats
4W - 7L
1,511 SR
Queue Stats
60W - 70L
1,362 Elo+
Party 1
Cupid
Cupid
HacheMex
Cupid
Level 15
God Stats
3W - 4L
1,375 SR
Queue Stats
28W - 29L
1,252 Elo+
Solo
Kukulkan
Kukulkan
QcBewolf
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
daybeak001
Bellona
Level 9
God Stats
9W - 14L
1,270 SR
Queue Stats
10W - 16L
1,211 Elo+
Solo
Team Averages
Level 14
1,431 SR
1,365 Elo+

VS

Team Averages
Level 23
1,511 SR
1,334 Elo+
Tiamat
Tiamat
FLUFFYPAWNINJA
Tiamat
Level 17
God Stats
5W - 9L
1,463 SR
Queue Stats
13W - 17L
1,303 Elo+
Solo
Thanatos
Thanatos
Jast124
Thanatos
Level 29
God Stats
9W - 10L
1,437 SR
Queue Stats
98W - 105L
1,428 Elo+
Solo
Izanami
Izanami
Manic404
Izanami
Level 28
God Stats
19W - 33L
1,384 SR
Queue Stats
364W - 423L
1,349 Elo+
Solo
Sobek
Sobek
Nakioryx
Sobek
Level 14
God Stats
3W - 0L
1,770 SR
Queue Stats
20W - 21L
1,272 Elo+
Solo
Erlang Shen
Erlang Shen
ikillbots iQ
Erlang Shen
Level 26
God Stats
13W - 4L
1,500 SR
Queue Stats
82W - 103L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
2 / 11 / 1
6,895
383
5,091
13,138
4,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 13 / 0
6,627
368
4,577
20,784
11,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
HacheMex
Cupid
14
1 / 6 / 0
8,184
455
6,423
12,273
6,807
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
QcBewolf
Kukulkan
13
1 / 10 / 2
8,727
485
9,949
12,562
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
daybeak001
Bellona
12
1 / 10 / 1
7,758
431
7,163
18,414
14,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 5
9,953
553
6,354
14,755
6,221
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Jast124
Thanatos
18
23 / 1 / 7
11,865
659
14,151
12,244
6,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Manic404
Izanami
17
13 / 1 / 8
11,325
629
15,894
9,434
3,956
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Nakioryx
Sobek
16
7 / 0 / 19
10,867
604
6,612
11,255
17,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Erlang Shen
ikillbots iQ
Erlang Shen
17
6 / 0 / 12
11,148
619
14,427
14,852
9,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
101
5
Kills
50
50
Deaths
5
4
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
11
1
0.23
L
0
13
0
0
W
1
3
5
1.17
L
Cupid
HacheMex
Cupid
1
6
0
0.17
W
Thanatos
Jast124
Thanatos
23
1
7
26.5
W
Izanami
Manic404
Izanami
13
1
8
17
W
Sobek
Nakioryx
Sobek
7
0
19
16.5
L
Kukulkan
QcBewolf
Kukulkan
1
10
2
0.2
L
Bellona
daybeak001
Bellona
1
10
1
0.15
W
Erlang Shen
ikillbots iQ
Erlang Shen
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,203
Damage
57,438
77,171
Taken
62,540
39,939
Mitigated
42,780
11,339
Healing
36,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,091
1,661
0
4,107
13,138
4,520
0
1,788
11,350
0
28,696
L
4,577
922
0
670
20,784
11,158
0
2,359
18,425
25,629
0
W
6,354
630
0
7,097
14,755
6,221
1,024
6,695
8,060
50,953
0
L
Cupid
HacheMex
Cupid
6,423
2,943
282
3,718
12,273
6,807
0
3,545
8,728
0
50,828
W
Thanatos
Jast124
Thanatos
14,151
3,209
0
16,662
12,244
6,018
249
1,023
11,221
0
73,673
W
Izanami
Manic404
Izanami
15,894
13,298
0
1,791
9,434
3,956
3,731
1,797
7,637
0
79,063
W
Sobek
Nakioryx
Sobek
6,612
1,136
0
3,350
11,255
17,337
673
3,609
7,646
14,539
0
L
Kukulkan
QcBewolf
Kukulkan
9,949
2,195
0
250
12,562
3,424
455
5,015
7,547
52,186
0
L
Bellona
daybeak001
Bellona
7,163
2,494
0
2,312
18,414
14,030
0
3,097
15,317
0
33,909
W
Erlang Shen
ikillbots iQ
Erlang Shen
14,427
7,082
0
7,854
14,852
9,248
3,371
1,709
13,143
14,456
51,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,191
Gold Earned
55,158
326
Minions Killed
481
0
Camps Cleared
0
1,421,604
Distance Traveled
1,717,414
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,895
383
41
2
0
250,341
0
L
Ymir
6,627
368
33
2
0
261,929
0
W
Tiamat
9,953
553
98
5
0
305,024
0
L
Cupid
8,184
455
95
5
0
320,434
7
W
Thanatos
11,865
659
94
5
0
373,353
1
W
Izanami
11,325
629
155
9
0
316,679
0
W
Sobek
10,867
604
13
1
0
336,398
3
L
Kukulkan
8,727
485
97
5
0
301,186
2
L
Bellona
7,758
431
60
3
0
287,714
2
W
Erlang Shen
11,148
619
121
7
0
385,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role