Player Matchup

Fenrir
Fenrir
Bastercita09
Fenrir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 24L
1,590 Elo+
Solo
Horus
Horus
DuunKy
Horus
Level 11
God Stats
1W - 2L
1,641 SR
Queue Stats
40W - 25L
1,650 Elo+
Party 1
Nike
Nike
LunaDeReliquia
Nike
Level 13
God Stats
2W - 4L
1,512 SR
Queue Stats
13W - 14L
1,534 Elo+
Solo
Merlin
Merlin
PepitoGriIIo
Merlin
Level 29
God Stats
6W - 8L
1,655 SR
Queue Stats
118W - 71L
1,655 Elo+
Solo
Ullr
Ullr
Tanker5400
Ullr
Level 26
God Stats
13W - 12L
1,467 SR
Queue Stats
91W - 50L
1,621 Elo+
Party 1
Team Averages
Level 19
1,555 SR
1,610 Elo+

VS

Team Averages
Level 22
1,474 SR
1,641 Elo+
Janus
Janus
Dstructor07
Janus
Level 13
God Stats
6W - 3L
1,517 SR
Queue Stats
16W - 16L
1,611 Elo+
Solo
Charybdis
Charybdis
Forticrete
Charybdis
Level 16
God Stats
1W - 1L
1,280 SR
Queue Stats
20W - 12L
1,670 Elo+
Solo
Fenrir
Fenrir
GrannyBuster911
Fenrir
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
131W - 103L
1,704 Elo+
Solo
Nemesis
Nemesis
RaulAnta
Nemesis
Level 28
God Stats
14W - 13L
1,529 SR
Queue Stats
98W - 87L
1,614 Elo+
Solo
Ares
Ares
aDay1
Ares
Level 26
God Stats
2W - 2L
1,544 SR
Queue Stats
66W - 79L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 3 / 1
4,526
566
1,183
6,374
1,814
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Horus
DuunKy
Horus
3
1 / 1 / 1
3,501
438
480
1,570
567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 7 / 0
4,155
519
3,005
8,167
6,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
11
2 / 1 / 0
5,519
690
2,366
2,520
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
1 / 0 / 1
3,571
446
1,194
1,423
338
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,479
685
1,444
3,613
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Forticrete
Charybdis
9
0 / 1 / 0
5,107
638
1,551
3,218
808
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
9 / 0 / 1
6,676
835
6,873
7,332
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
RaulAnta
Nemesis
9
1 / 1 / 2
5,200
650
1,191
4,503
1,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Ares
aDay1
Ares
8
1 / 1 / 3
4,656
582
1,265
3,923
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
12
12
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
3
1
0.17
W
1
2
1
0.75
L
Horus
DuunKy
Horus
1
1
1
1.5
W
Charybdis
Forticrete
Charybdis
0
1
0
0
W
9
0
1
9.5
L
1
7
0
0.14
L
Merlin
2
1
0
2
W
Nemesis
RaulAnta
Nemesis
1
1
2
2
L
1
0
1
1.5
W
Ares
aDay1
Ares
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,228
Damage
12,324
20,054
Taken
22,589
9,576
Mitigated
7,972
3,287
Healing
6,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,183
384
0
1,635
6,374
1,814
0
270
6,104
0
21,647
W
1,444
105
0
547
3,613
1,077
0
2,159
1,454
30,050
0
L
Horus
DuunKy
Horus
480
390
0
230
1,570
567
0
410
1,160
0
1,741
W
Charybdis
Forticrete
Charybdis
1,551
1,241
0
903
3,218
808
2,081
0
3,218
0
31,431
W
6,873
4,892
0
4,105
7,332
2,014
1,966
0
6,907
0
28,483
L
3,005
1,070
0
1,032
8,167
6,030
0
380
7,787
0
14,101
L
Merlin
2,366
197
0
310
2,520
827
0
987
1,533
34,389
0
W
Nemesis
RaulAnta
Nemesis
1,191
406
0
295
4,503
1,473
0
207
4,257
0
21,763
L
1,194
402
0
80
1,423
338
0
662
761
0
6,231
W
Ares
aDay1
Ares
1,265
96
0
916
3,923
2,600
708
0
3,923
11,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,272
Gold Earned
27,118
171
Minions Killed
257
0
Camps Cleared
0
519,005
Distance Traveled
755,328
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,526
566
56
7
0
146,704
1
W
Janus
5,479
685
65
8
0
150,069
1
L
Horus
3,501
438
5
1
0
58,873
1
W
Charybdis
5,107
638
71
9
0
138,336
2
W
Fenrir
6,676
835
60
8
0
163,384
0
L
Nike
4,155
519
26
3
0
121,294
1
L
Merlin
5,519
690
72
9
0
144,117
1
W
Nemesis
5,200
650
46
6
0
167,328
1
L
Ullr
3,571
446
12
2
0
48,017
0
W
Ares
4,656
582
15
2
0
136,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role