Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
VisionsvR
Horus
Level 160
God Stats
7W - 1L
1,691 SR
Queue Stats
336W - 80L
1,922 Elo+
Party 1
Team Averages
Level 152
1,564 SR
1,641 Elo+

VS

Team Averages
Level 63
1,311 SR
1,571 Elo+
Fenrir
Fenrir
BemusedDaddy
Fenrir
Level 146
God Stats
0W - 2L
1,183 SR
Queue Stats
29W - 26L
1,807 Elo+
Solo
Odin
Odin
CrowlyCrowe
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,561 Elo+
Party 2
Ah Puch
Ah Puch
Koroses
Ah Puch
Level 28
God Stats
2W - 2L
1,248 SR
Queue Stats
20W - 28L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
5 / 1 / 4
7,759
776
6,912
8,297
8,526
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
 
Scylla
11
3 / 2 / 4
7,198
720
3,374
3,930
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
VisionsvR
Horus
11
2 / 1 / 8
7,801
780
6,102
8,536
8,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 3 / 2
6,433
643
3,974
7,634
3,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 4 / 3
6,015
602
3,627
6,843
2,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
Koroses
Ah Puch
10
2 / 3 / 0
6,551
655
7,589
5,530
1,289
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
10
Kills
4
4
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
5
1
4
7
W
Scylla
 
Scylla
3
2
4
2.5
L
Fenrir
2
3
2
1
L
0
4
3
0.38
L
Ah Puch
Koroses
Ah Puch
2
3
0
0.67
W
Horus
VisionsvR
Horus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,388
Damage
15,190
20,763
Taken
20,007
18,200
Mitigated
7,859
6,243
Healing
2,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,912
1,862
0
1,894
8,297
8,526
167
3,886
4,411
24,565
0
W
Scylla
 
Scylla
3,374
240
0
341
3,930
1,152
468
1,339
2,591
27,279
0
L
Fenrir
3,974
1,484
0
874
7,634
3,605
317
3,664
3,970
0
13,435
L
3,627
1,116
0
250
6,843
2,965
0
3,833
3,010
0
10,979
L
Ah Puch
Koroses
Ah Puch
7,589
1,520
0
984
5,530
1,289
246
3,211
2,319
25,975
0
W
Horus
VisionsvR
Horus
6,102
2,136
868
3,140
8,536
8,522
240
2,791
5,745
0
8,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,758
Gold Earned
18,999
106
Minions Killed
91
5
Camps Cleared
3
555,611
Distance Traveled
558,537
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,759
776
34
3
2
183,095
2
W
Scylla
7,198
720
64
6
2
173,147
2
L
Fenrir
6,433
643
22
2
2
193,499
3
L
Odin
6,015
602
26
3
0
187,771
3
L
Ah Puch
6,551
655
43
4
1
177,267
1
W
Horus
7,801
780
8
1
1
199,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role