Player Matchup

Fenrir
Fenrir
Ad0ku
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GiLynx
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,219 Elo+
Solo
Bellona
Bellona
Ouki96
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
claudon
Neith
Level 27
God Stats
9W - 11L
1,547 SR
Queue Stats
237W - 243L
1,328 Elo+
Solo
Yemoja
Yemoja
salmanGM
Yemoja
Level 12
God Stats
2W - 1L
1,711 SR
Queue Stats
3W - 7L
1,516 Elo+
Party 1
Team Averages
Level 10
1,552 SR
1,413 Elo+

VS

Team Averages
Level 15
1,526 SR
1,377 Elo+
Cupid
Cupid
Davo5124
Cupid
Level 28
God Stats
5W - 0L
1,968 SR
Queue Stats
69W - 93L
1,412 Elo+
Solo
Ymir
Ymir
FIFer11
Ymir
Level 3
God Stats
1W - 2L
1,170 SR
Queue Stats
1W - 2L
1,184 Elo+
Solo
Nemesis
Nemesis
Nevict
Nemesis
Level 19
God Stats
6W - 4L
1,485 SR
Queue Stats
36W - 32L
1,433 Elo+
Solo
Anubis
Anubis
Nohrellas
Anubis
Level 24
God Stats
17W - 13L
1,504 SR
Queue Stats
77W - 81L
1,355 Elo+
Solo
Bellona
Bellona
sevdatayfuri
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ad0ku
Fenrir
10
2 / 7 / 2
6,615
509
5,192
10,354
2,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
GiLynx
Kukulkan
10
2 / 8 / 0
6,617
509
5,824
9,013
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Ouki96
Bellona
11
2 / 4 / 1
6,626
510
5,500
9,291
5,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
claudon
Neith
12
4 / 2 / 0
7,180
552
5,652
7,822
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
salmanGM
Yemoja
8
0 / 3 / 3
5,528
425
2,152
7,526
2,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Davo5124
Cupid
12
4 / 2 / 2
7,120
548
8,196
7,292
2,109
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
FIFer11
Ymir
11
2 / 2 / 5
6,759
520
4,406
6,919
4,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Nevict
Nemesis
11
5 / 1 / 2
7,327
564
4,158
7,134
2,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Nohrellas
Anubis
15
11 / 1 / 1
8,651
665
10,953
12,506
6,328
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
sevdatayfuri
Bellona
10
1 / 5 / 2
6,191
476
2,769
7,399
5,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
10
Kills
23
24
Deaths
11
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Ad0ku
Fenrir
2
7
2
0.43
W
Cupid
Davo5124
Cupid
4
2
2
2.5
W
Ymir
FIFer11
Ymir
2
2
5
2.25
L
Kukulkan
GiLynx
Kukulkan
2
8
0
0.25
W
Nemesis
Nevict
Nemesis
5
1
2
6
W
Anubis
Nohrellas
Anubis
11
1
1
11.5
L
Bellona
Ouki96
Bellona
2
4
1
0.63
L
Neith
claudon
Neith
4
2
0
2
L
Yemoja
salmanGM
Yemoja
0
3
3
0.5
W
Bellona
sevdatayfuri
Bellona
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,320
Damage
30,482
44,006
Taken
41,250
14,629
Mitigated
20,747
8,005
Healing
14,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Ad0ku
Fenrir
5,192
2,538
0
1,258
10,354
2,686
887
3,595
6,759
0
31,368
W
Cupid
Davo5124
Cupid
8,196
4,462
98
2,455
7,292
2,109
1,517
878
6,368
0
41,491
W
Ymir
FIFer11
Ymir
4,406
1,044
0
500
6,919
4,754
239
1,015
5,816
18,625
0
L
Kukulkan
GiLynx
Kukulkan
5,824
552
0
1,040
9,013
1,532
455
6,132
2,881
26,235
0
W
Nemesis
Nevict
Nemesis
4,158
1,856
0
2,467
7,134
2,525
0
973
6,161
0
37,118
W
Anubis
Nohrellas
Anubis
10,953
600
0
7,902
12,506
6,328
558
4,449
8,057
52,958
0
L
Bellona
Ouki96
Bellona
5,500
2,308
0
1,495
9,291
5,299
660
1,529
7,762
0
26,031
L
Neith
claudon
Neith
5,652
2,221
0
2,923
7,822
2,572
251
1,879
5,943
0
41,520
L
Yemoja
salmanGM
Yemoja
2,152
312
510
779
7,526
2,540
0
2,224
5,302
8,551
0
W
Bellona
sevdatayfuri
Bellona
2,769
1,242
0
1,228
7,399
5,031
382
527
6,872
0
20,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,566
Gold Earned
36,048
258
Minions Killed
267
0
Camps Cleared
0
1,004,383
Distance Traveled
1,124,786
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,615
509
57
4
0
225,366
3
W
Cupid
7,120
548
73
6
0
202,282
1
W
Ymir
6,759
520
21
2
0
232,420
3
L
Kukulkan
6,617
509
46
4
0
183,630
0
W
Nemesis
7,327
564
57
4
0
231,266
5
W
Anubis
8,651
665
81
6
0
215,298
0
L
Bellona
6,626
510
56
4
0
219,321
1
L
Neith
7,180
552
83
6
0
226,002
5
L
Yemoja
5,528
425
16
1
0
150,064
1
W
Bellona
6,191
476
35
3
0
243,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role