Player Matchup

Gilgamesh
Gilgamesh
RaZe_Dwindwin
Gilgamesh
Level 43
God Stats
1W - 6L
1,291 SR
Queue Stats
166W - 274L
1,290 Elo+
Party 1
Merlin
Merlin
RaZe_Lascar
Merlin
Level 32
God Stats
2W - 6L
1,387 SR
Queue Stats
121W - 206L
1,251 Elo+
Party 1
Loki
Loki
swoooger
Loki
Level 61
God Stats
32W - 42L
1,504 SR
Queue Stats
173W - 186L
1,509 Elo+
Solo
Team Averages
Level 45
1,394 SR
1,350 Elo+

VS

Team Averages
Level 65
1,414 SR
1,368 Elo+
Bakasura
Bakasura
Black_Shadow997
Bakasura
Level 37
God Stats
1W - 0L
1,278 SR
Queue Stats
44W - 45L
1,271 Elo+
Solo
Chaac
Chaac
Goodluck2142
Chaac
Level 69
God Stats
13W - 11L
1,514 SR
Queue Stats
242W - 285L
1,408 Elo+
Solo
Charybdis
Charybdis
Slizz5903
Charybdis
Level 89
God Stats
47W - 57L
1,450 SR
Queue Stats
289W - 333L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RaZe_Dwindwin
Gilgamesh
12
1 / 7 / 6
9,604
565
7,940
21,634
8,869
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
14
5 / 5 / 3
10,959
645
16,274
13,601
4,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
12
4 / 5 / 3
10,145
597
9,670
14,308
4,652
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
1 / 7 / 6
9,706
571
5,395
13,332
4,857
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
8 / 2 / 6
12,093
711
22,656
19,454
19,501
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Slizz5903
Charybdis
16
8 / 1 / 3
11,919
701
14,683
11,951
4,356
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
10
Kills
17
17
Deaths
10
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bakasura
1
7
6
0.57
W
8
2
6
5.5
L
Gilgamesh
RaZe_Dwindwin
Gilgamesh
1
7
6
0.57
L
Merlin
5
5
3
1.3
W
Charybdis
Slizz5903
Charybdis
8
1
3
9.5
L
Loki
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,884
Damage
42,734
49,543
Taken
44,737
18,476
Mitigated
28,714
4,626
Healing
13,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
5,395
4,559
0
778
13,332
4,857
315
3,782
9,550
0
17,261
W
22,656
4,754
0
9,080
19,454
19,501
1,142
9,841
9,613
0
56,543
L
Gilgamesh
RaZe_Dwindwin
Gilgamesh
7,940
2,274
0
2,403
21,634
8,869
0
176
21,258
0
26,372
L
Merlin
16,274
918
0
2,223
13,601
4,955
0
85
13,436
39,822
0
W
Charybdis
Slizz5903
Charybdis
14,683
9,103
0
3,591
11,951
4,356
1,775
3,637
8,314
0
55,207
L
Loki
9,670
5,247
0
0
14,308
4,652
0
358
13,643
0
31,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,708
Gold Earned
33,718
146
Minions Killed
185
6
Camps Cleared
7
890,912
Distance Traveled
930,061
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,706
571
26
2
1
295,346
0
W
Chaac
12,093
711
62
4
3
341,829
1
L
Gilgamesh
9,604
565
39
2
1
294,312
0
L
Merlin
10,959
645
62
4
1
291,321
2
W
Charybdis
11,919
701
97
6
3
292,886
4
L
Loki
10,145
597
45
3
4
305,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role