Player Matchup

Skadi
Skadi
Bronze IV
Glu_Faded
Skadi
Bronze IV
Level 50
God Stats
0W - 3L
1,086 SR
Queue Stats
1W - 17L
896 MMR
Party 1
Ymir
Ymir
Silver III
Stenski02
Ymir
Silver III
Level 149
God Stats
55W - 70L
1,474 SR
Queue Stats
206W - 305L
892 MMR
Solo
Baron Samedi
Baron Samedi
Bronze IV
itzDOPE
Baron Samedi
Bronze IV
Level 33
God Stats
0W - 2L
1,314 SR
Queue Stats
1W - 15L
896 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 77
1,291 SR
894 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,502 SR
1,126 MMR
Persephone
Persephone
Silver IV
 
Persephone
Silver IV
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver III
Kawa1i
Fenrir
Silver III
Level 153
God Stats
3W - 3L
1,466 SR
Queue Stats
206W - 249L
644 MMR
Solo
Bacchus
Bacchus
Silver II
dosquads
Bacchus
Silver II
Level 99
God Stats
17W - 21L
1,540 SR
Queue Stats
28W - 49L
1,234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Glu_Faded
Skadi
12
2 / 9 / 4
9,261
617
6,120
14,186
5,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Ymir
12
2 / 5 / 4
10,027
668
7,212
20,839
26,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
itzDOPE
Baron Samedi
12
2 / 8 / 4
9,659
644
11,588
12,729
6,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AchillesThothAphroditeGaneshaAh Muzen Cab

VS

Bans
DiscordiaNe ZhaCthulhuMedusaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
9 / 1 / 10
11,675
778
21,180
9,938
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Kawa1i
Fenrir
14
8 / 3 / 11
11,171
745
10,101
14,189
9,809
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
dosquads
Bacchus
14
5 / 2 / 16
11,350
757
9,786
12,256
20,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
6
Kills
22
22
Deaths
6
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
9
1
10
14
L
Skadi
Glu_Faded
Skadi
2
9
4
0.44
W
Fenrir
Kawa1i
Fenrir
8
3
11
4.5
L
Ymir
2
5
4
0.8
W
Bacchus
dosquads
Bacchus
5
2
16
6.5
L
Baron Samedi
itzDOPE
Baron Samedi
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,920
Damage
41,067
47,754
Taken
36,383
38,014
Mitigated
33,751
3,710
Healing
4,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
21,180
1,652
0
2,095
9,938
3,261
1,112
6,898
3,039
54,436
0
L
Skadi
Glu_Faded
Skadi
6,120
3,562
0
0
14,186
5,190
0
8,670
5,516
0
16,724
W
Fenrir
Kawa1i
Fenrir
10,101
983
0
1,246
14,189
9,809
735
8,006
6,183
0
33,753
L
Ymir
7,212
1,608
0
934
20,839
26,580
0
12,913
7,926
17,482
0
W
Bacchus
dosquads
Bacchus
9,786
717
0
1,416
12,256
20,681
407
4,424
7,832
17,070
0
L
Baron Samedi
itzDOPE
Baron Samedi
11,588
1,915
1,271
1,505
12,729
6,244
0
9,468
3,261
39,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,947
Gold Earned
34,196
109
Minions Killed
151
2
Camps Cleared
9
701,551
Distance Traveled
834,188
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,675
778
84
6
1
283,780
4
L
Skadi
9,261
617
33
2
0
219,130
1
W
Fenrir
11,171
745
46
3
7
278,930
5
L
Ymir
10,027
668
20
1
0
250,001
2
W
Bacchus
11,350
757
21
1
1
271,478
5
L
Baron Samedi
9,659
644
56
4
2
232,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role