Player Matchup

Scylla
Scylla
CBurrell
Scylla
Level 24
God Stats
15W - 13L
1,500 SR
Queue Stats
25W - 23L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Grumpykttn
Ah Muzen Cab
Level 29
God Stats
26W - 16L
1,656 SR
Queue Stats
328W - 282L
1,557 Elo+
Solo
Fenrir
Fenrir
Lebron4435
Fenrir
Level 25
God Stats
3W - 1L
1,719 SR
Queue Stats
83W - 57L
1,598 Elo+
Solo
Hel
Hel
WoUnDs_GhOsT
Hel
Level 22
God Stats
4W - 2L
1,579 SR
Queue Stats
132W - 139L
1,368 Elo+
Solo
Guan Yu
Guan Yu
maarioo_17
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,640 Elo+
Solo
Team Averages
Level 21
1,591 SR
1,533 Elo+

VS

Team Averages
Level 18
1,409 SR
1,380 Elo+
Hachiman
Hachiman
AfroGutalin
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,210 Elo+
Solo
Fenrir
Fenrir
iamAzuke
Fenrir
Level 6
God Stats
0W - 1L
1,316 SR
Queue Stats
5W - 8L
1,457 Elo+
Solo
Kali
Kali
kmart619
Kali
Level 21
God Stats
22W - 21L
1,550 SR
Queue Stats
205W - 268L
1,309 Elo+
Solo
Freya
Freya
lil yuathy
Freya
Level 29
God Stats
0W - 7L
1,126 SR
Queue Stats
123W - 95L
1,469 Elo+
Solo
Olorun
Olorun
nicas_nicas
Olorun
Level 29
God Stats
63W - 55L
1,553 SR
Queue Stats
280W - 287L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CBurrell
Scylla
19
1 / 3 / 10
11,504
822
3,702
6,431
3,001
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Grumpykttn
Ah Muzen Cab
20
2 / 1 / 22
13,037
931
12,238
6,639
3,356
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Lebron4435
Fenrir
20
30 / 4 / 9
18,825
1,345
45,889
20,011
12,722
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 2 / 17
13,928
995
10,409
15,696
9,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
maarioo_17
Guan Yu
20
5 / 5 / 24
13,906
993
13,622
21,560
30,993
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AfroGutalin
Hachiman
20
4 / 10 / 6
13,847
989
19,631
20,058
5,541
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
iamAzuke
Fenrir
18
0 / 10 / 8
11,712
837
6,355
20,762
7,807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kali
18
6 / 8 / 3
13,484
963
15,772
23,417
9,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
19
5 / 13 / 5
13,462
962
20,787
24,623
7,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
17
0 / 4 / 2
10,367
741
1,570
6,409
1,542
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
39
43
Kills
15
15
Deaths
45
82
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AfroGutalin
Hachiman
4
10
6
0.7
W
Scylla
CBurrell
Scylla
1
3
10
2
W
Ah Muzen Cab
Grumpykttn
Ah Muzen Cab
2
1
22
13
W
Fenrir
Lebron4435
Fenrir
30
4
9
8.63
W
5
2
17
6.75
L
Fenrir
iamAzuke
Fenrir
0
10
8
0.4
L
Kali
6
8
3
0.94
L
Freya
5
13
5
0.58
W
Guan Yu
maarioo_17
Guan Yu
5
5
24
3.4
L
Olorun
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,860
Damage
64,115
70,337
Taken
95,269
59,893
Mitigated
31,370
20,068
Healing
9,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AfroGutalin
Hachiman
19,631
9,128
0
0
20,058
5,541
0
2,029
18,029
0
49,411
W
Scylla
CBurrell
Scylla
3,702
1,435
0
482
6,431
3,001
0
3,994
2,437
12,466
0
W
Ah Muzen Cab
Grumpykttn
Ah Muzen Cab
12,238
4,712
0
3,140
6,639
3,356
0
1,331
5,308
0
33,387
W
Fenrir
Lebron4435
Fenrir
45,889
13,098
0
3,237
20,011
12,722
0
6,692
13,319
0
62,828
W
10,409
2,591
3,043
6,533
15,696
9,821
0
5,126
10,570
32,893
0
L
Fenrir
iamAzuke
Fenrir
6,355
3,313
0
1,025
20,762
7,807
0
2,552
18,210
0
17,437
L
Kali
15,772
8,669
0
3,790
23,417
9,187
0
4,771
18,646
0
22,574
L
Freya
20,787
7,693
0
3,902
24,623
7,293
0
4,141
20,482
43,477
0
W
Guan Yu
maarioo_17
Guan Yu
13,622
3,235
1,234
2,399
21,560
30,993
0
5,214
16,346
0
22,284
L
Olorun
1,570
584
143
780
6,409
1,542
0
618
5,791
9,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,200
Gold Earned
62,872
181
Minions Killed
163
8
Camps Cleared
8
1,164,125
Distance Traveled
1,028,163
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,847
989
69
5
0
212,251
0
W
Scylla
11,504
822
23
2
0
173,564
0
W
Ah Muzen Cab
13,037
931
41
3
1
243,424
0
W
Fenrir
18,825
1,345
41
3
3
277,422
0
W
Hel
13,928
995
66
5
2
238,395
1
L
Fenrir
11,712
837
26
2
3
230,471
0
L
Kali
13,484
963
9
1
4
274,767
0
L
Freya
13,462
962
42
3
1
205,070
2
W
Guan Yu
13,906
993
10
1
2
231,320
1
L
Olorun
10,367
741
17
1
0
105,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role