Player Matchup

Fenrir
Fenrir
I KOiT 3000
Fenrir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,370 Elo+
Party 1
Cerberus
Cerberus
III Cujo III
Cerberus
Level 45
God Stats
0W - 4L
1,160 SR
Queue Stats
7W - 19L
1,348 Elo+
Party 1
Medusa
Medusa
Rurouni34
Medusa
Level 59
God Stats
18W - 22L
1,507 SR
Queue Stats
131W - 173L
1,407 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
piljo12
Morgan Le Fay
Level 29
God Stats
6W - 13L
1,320 SR
Queue Stats
11W - 24L
1,323 Elo+
Party 1
Bakasura
Bakasura
xl CREATOR lx
Bakasura
Level 125
God Stats
13W - 13L
1,488 SR
Queue Stats
382W - 386L
1,486 Elo+
Solo
Team Averages
Level 60
1,395 SR
1,387 Elo+

VS

Team Averages
Level 73
1,503 SR
1,432 Elo+
Nu Wa
Nu Wa
Gary719
Nu Wa
Level 63
God Stats
30W - 23L
1,545 SR
Queue Stats
177W - 199L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
McCociner69
Gilgamesh
Level 84
God Stats
10W - 7L
1,531 SR
Queue Stats
266W - 287L
1,406 Elo+
Solo
Kukulkan
Kukulkan
Robson2020
Kukulkan
Level 50
God Stats
1W - 1L
1,372 SR
Queue Stats
133W - 167L
1,417 Elo+
Solo
Loki
Loki
Toka Colors
Loki
Level 62
God Stats
1W - 1L
1,265 SR
Queue Stats
2W - 2L
1,366 Elo+
Solo
Xing Tian
Xing Tian
ulancer
Xing Tian
Level 104
God Stats
21W - 17L
1,799 SR
Queue Stats
439W - 462L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
4 / 6 / 7
13,087
872
8,664
27,858
18,140
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
III Cujo III
Cerberus
20
4 / 3 / 12
14,265
951
11,386
25,989
39,660
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Rurouni34
Medusa
20
2 / 7 / 14
13,694
913
15,594
25,781
9,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
piljo12
Morgan Le Fay
20
3 / 7 / 9
13,851
923
15,051
23,060
9,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
xl CREATOR lx
Bakasura
20
8 / 5 / 8
14,856
990
16,546
23,627
9,173
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gary719
Nu Wa
20
8 / 2 / 16
15,939
1,063
40,226
7,676
3,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
McCociner69
Gilgamesh
20
8 / 8 / 16
15,399
1,027
30,973
30,170
30,503
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Robson2020
Kukulkan
19
0 / 3 / 7
12,204
814
13,945
6,877
3,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 2 / 18
15,023
1,002
16,524
10,495
5,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Xing Tian
ulancer
Xing Tian
20
5 / 6 / 18
14,903
994
18,222
21,563
29,298
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
103
21
Kills
28
28
Deaths
21
50
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Gary719
Nu Wa
8
2
16
8
L
Fenrir
4
6
7
1.25
L
Cerberus
III Cujo III
Cerberus
4
3
12
3.33
W
Gilgamesh
McCociner69
Gilgamesh
8
8
16
2
W
Kukulkan
Robson2020
Kukulkan
0
3
7
1.17
L
Medusa
Rurouni34
Medusa
2
7
14
1.29
W
7
2
18
8
L
Morgan Le Fay
piljo12
Morgan Le Fay
3
7
9
1.07
W
Xing Tian
ulancer
Xing Tian
5
6
18
2.33
L
Bakasura
xl CREATOR lx
Bakasura
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,241
Damage
119,890
126,315
Taken
76,781
86,333
Mitigated
71,763
11,209
Healing
3,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Gary719
Nu Wa
40,226
9,807
0
798
7,676
3,557
0
2,224
4,808
95,479
0
L
Fenrir
8,664
2,444
0
599
27,858
18,140
0
19,645
8,051
0
16,088
L
Cerberus
III Cujo III
Cerberus
11,386
628
0
1,100
25,989
39,660
0
14,051
11,788
54,742
0
W
Gilgamesh
McCociner69
Gilgamesh
30,973
5,178
283
1,523
30,170
30,503
0
10,159
18,628
8,715
36,428
W
Kukulkan
Robson2020
Kukulkan
13,945
746
0
326
6,877
3,235
0
494
5,893
40,901
0
L
Medusa
Rurouni34
Medusa
15,594
9,971
0
2,800
25,781
9,407
0
14,770
10,951
0
62,919
W
16,524
5,266
0
67
10,495
5,170
0
3,346
7,094
0
45,328
L
Morgan Le Fay
piljo12
Morgan Le Fay
15,051
1,889
678
2,605
23,060
9,953
0
13,459
9,535
63,282
0
W
Xing Tian
ulancer
Xing Tian
18,222
882
0
35
21,563
29,298
0
10,214
10,497
29,989
0
L
Bakasura
xl CREATOR lx
Bakasura
16,546
10,986
0
3,427
23,627
9,173
0
16,499
7,016
0
34,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,753
Gold Earned
73,468
398
Minions Killed
323
11
Camps Cleared
7
1,403,539
Distance Traveled
1,470,102
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,939
1,063
142
9
1
288,563
0
L
Fenrir
13,087
872
20
1
1
297,492
0
L
Cerberus
14,265
951
99
7
0
267,325
0
W
Gilgamesh
15,399
1,027
36
2
1
272,450
0
W
Kukulkan
12,204
814
70
5
3
295,123
0
L
Medusa
13,694
913
122
8
1
262,893
1
W
Loki
15,023
1,002
53
4
2
320,767
3
L
Morgan Le Fay
13,851
923
95
6
1
265,956
0
W
Xing Tian
14,903
994
22
1
0
293,199
0
L
Bakasura
14,856
990
62
4
8
309,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role