Player Matchup

Cu Chulainn
Cu Chulainn
Beized1
Cu Chulainn
Level 18
God Stats
8W - 7L
1,488 SR
Queue Stats
78W - 101L
1,421 Elo+
Party 1
Loki
Loki
Mithas77170
Loki
Level 23
God Stats
1W - 1L
1,357 SR
Queue Stats
12W - 9L
1,456 Elo+
Solo
Artio
Artio
Ser0x
Artio
Level 17
God Stats
31W - 14L
1,711 SR
Queue Stats
87W - 51L
1,539 Elo+
Solo
Ra
Ra
SrpskoGovedo
Ra
Level 28
God Stats
4W - 0L
1,857 SR
Queue Stats
49W - 29L
1,614 Elo+
Solo
Apollo
Apollo
gabrielcoromoto-
Apollo
Level 31
God Stats
16W - 26L
1,456 SR
Queue Stats
202W - 229L
1,380 Elo+
Party 1
Team Averages
Level 23
1,574 SR
1,482 Elo+

VS

Team Averages
Level 17
1,644 SR
1,431 Elo+
Guan Yu
Guan Yu
Hokari
Guan Yu
Level 10
God Stats
1W - 1L
1,727 SR
Queue Stats
1W - 3L
1,303 Elo+
Solo
Rama
Rama
Jypixfred
Rama
Level 4
God Stats
3W - 5L
1,457 SR
Queue Stats
3W - 5L
1,471 Elo+
Solo
Anubis
Anubis
Rykashi21
Anubis
Level 29
God Stats
1W - 1L
1,708 SR
Queue Stats
18W - 13L
1,500 Elo+
Solo
Mulan
Mulan
bengairuci
Mulan
Level 16
God Stats
11W - 3L
1,825 SR
Queue Stats
26W - 24L
1,464 Elo+
Solo
Fenrir
Fenrir
xNervusx
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 139L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Beized1
Cu Chulainn
20
4 / 3 / 6
12,462
623
13,935
16,401
16,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 2 / 6
9,034
452
3,700
11,514
4,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
Ser0x
Artio
15
2 / 1 / 20
10,398
520
10,510
18,945
20,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
3 / 1 / 3
12,350
618
10,384
10,145
3,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
20 / 3 / 3
12,641
632
31,528
18,150
7,482
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hokari
Guan Yu
12
2 / 4 / 3
8,580
429
6,735
19,967
13,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
11
0 / 9 / 4
7,598
380
6,410
16,057
4,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Rykashi21
Anubis
16
3 / 4 / 1
10,314
516
17,084
16,402
8,755
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mulan
15
2 / 7 / 3
9,450
473
5,583
18,410
12,482
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
xNervusx
Fenrir
13
3 / 7 / 3
8,391
420
9,534
19,859
6,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
31
Kills
10
10
Deaths
31
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Beized1
Cu Chulainn
4
3
6
2.33
L
Guan Yu
Hokari
Guan Yu
2
4
3
0.88
L
Rama
0
9
4
0.22
W
2
2
6
2.5
L
Anubis
Rykashi21
Anubis
3
4
1
0.88
W
Artio
Ser0x
Artio
2
1
20
12
W
3
1
3
4.5
L
Mulan
2
7
3
0.5
W
20
3
3
7.17
L
Fenrir
xNervusx
Fenrir
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,057
Damage
45,346
75,155
Taken
90,695
53,102
Mitigated
46,137
29,565
Healing
23,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Beized1
Cu Chulainn
13,935
3,628
0
4,912
16,401
16,690
805
1,406
14,995
5,164
93,971
L
Guan Yu
Hokari
Guan Yu
6,735
1,263
1,500
4,922
19,967
13,218
0
4,382
15,585
0
17,421
L
Rama
6,410
5,292
0
1,707
16,057
4,807
0
4,378
11,679
0
35,139
W
3,700
514
0
3,646
11,514
4,276
460
1,571
9,943
0
35,846
L
Anubis
Rykashi21
Anubis
17,084
1,453
0
7,063
16,402
8,755
630
9,173
7,120
78,811
0
W
Artio
Ser0x
Artio
10,510
1,799
2,258
4,016
18,945
20,717
631
5,387
13,558
23,055
0
W
10,384
638
3,533
7,148
10,145
3,937
2,407
5,678
4,467
113,570
0
L
Mulan
5,583
647
0
3,917
18,410
12,482
103
1,415
16,551
0
57,828
W
31,528
17,694
0
4,052
18,150
7,482
2,250
3,236
14,914
0
111,211
L
Fenrir
xNervusx
Fenrir
9,534
5,340
0
4,064
19,859
6,875
0
2,167
17,350
0
49,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,885
Gold Earned
44,333
619
Minions Killed
431
0
Camps Cleared
0
2,003,725
Distance Traveled
1,758,484
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,462
623
172
9
0
416,978
3
L
Guan Yu
8,580
429
12
1
0
408,946
0
L
Rama
7,598
380
72
4
0
312,154
2
W
Loki
9,034
452
78
4
0
384,697
1
L
Anubis
10,314
516
155
8
0
336,401
0
W
Artio
10,398
520
19
1
0
433,909
3
W
Ra
12,350
618
202
10
0
396,588
5
L
Mulan
9,450
473
119
6
0
348,481
2
W
Apollo
12,641
632
148
7
0
371,553
3
L
Fenrir
8,391
420
73
4
0
352,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role