Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Blaximum
Chaac
Level 134
God Stats
32W - 29L
1,512 SR
Queue Stats
46W - 62L
1,370 Elo+
Party 1
Chiron
Chiron
MANNYMYSTRO28
Chiron
Level 101
God Stats
5W - 4L
1,393 SR
Queue Stats
194W - 284L
1,378 Elo+
Solo
Team Averages
Level 132
1,468 SR
1,416 Elo+

VS

Team Averages
Level 55
1,430 SR
1,422 Elo+
Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DumbLuv SD619
Cthulhu
Level 89
God Stats
22W - 32L
1,290 SR
Queue Stats
77W - 84L
1,529 Elo+
Solo
Horus
Horus
sarahsidy
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
5 / 1 / 2
9,992
625
11,361
6,987
2,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Blaximum
Chaac
14
2 / 1 / 6
10,720
670
10,530
13,478
13,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
2 / 4 / 5
9,524
595
9,815
11,580
4,133
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 1 / 2
10,103
631
11,455
13,542
5,578
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
15
4 / 0 / 1
10,106
632
13,829
16,412
17,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
sarahsidy
Horus
7
0 / 8 / 2
8,330
521
206
8,334
2,736

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
9
Kills
6
6
Deaths
9
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
1
2
6
L
Neith
 
Neith
2
1
2
3
W
Chaac
Blaximum
Chaac
2
1
6
5
L
Cthulhu
4
0
1
4.5
W
2
4
5
1.13
L
Horus
sarahsidy
Horus
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,706
Damage
25,490
32,045
Taken
38,288
19,763
Mitigated
25,923
17,475
Healing
7,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,361
3,265
593
2,942
6,987
2,543
810
3,499
3,488
42,610
0
L
Neith
 
Neith
11,455
735
0
6,304
13,542
5,578
0
3,519
10,023
0
59,094
W
Chaac
Blaximum
Chaac
10,530
1,127
869
8,781
13,478
13,087
91
6,142
7,336
0
37,781
L
Cthulhu
13,829
1,133
122
1,479
16,412
17,609
0
5,406
11,006
40,591
0
W
9,815
4,138
642
3,648
11,580
4,133
1,448
4,748
6,832
0
27,833
L
Horus
sarahsidy
Horus
206
141
0
63
8,334
2,736
0
2,870
5,464
0
2,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,236
Gold Earned
28,539
192
Minions Killed
161
6
Camps Cleared
7
848,612
Distance Traveled
795,261
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,992
625
65
4
3
246,923
3
L
Neith
10,103
631
107
7
5
289,171
4
W
Chaac
10,720
670
69
4
2
341,783
3
L
Cthulhu
10,106
632
51
3
1
342,564
5
W
Chiron
9,524
595
58
4
1
259,906
2
L
Horus
8,330
521
3
0
1
163,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role