Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DAVID_PROGG_YT
Chang'e
Level 26
God Stats
0W - 2L
1,276 SR
Queue Stats
13W - 18L
1,249 Elo+
Solo
Charybdis
Charybdis
One_Punch_46
Charybdis
Level 16
God Stats
1W - 6L
1,104 SR
Queue Stats
37W - 42L
1,406 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Siwiously
Morgan Le Fay
Level 120
God Stats
0W - 1L
1,413 SR
Queue Stats
23W - 15L
1,559 Elo+
Party 1
Fenrir
Fenrir
azdarkryza
Fenrir
Level 4
God Stats
1W - 5L
1,198 SR
Queue Stats
9W - 9L
1,419 Elo+
Party 1
Team Averages
Level 35
1,298 SR
1,427 Elo+

VS

Team Averages
Level 32
1,548 SR
1,440 Elo+
Ymir
Ymir
DaisukiDobby
Ymir
Level 125
God Stats
11W - 7L
1,190 SR
Queue Stats
240W - 205L
1,611 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MaLi_Da1
Morgan Le Fay
Level 6
God Stats
3W - 0L
1,647 SR
Queue Stats
4W - 3L
1,428 Elo+
Solo
Da Ji
Da Ji
MimiQu-T
Da Ji
Level 8
God Stats
8W - 2L
2,022 SR
Queue Stats
26W - 7L
1,715 Elo+
Party 2
Ra
Ra
SauceBoi_0
Ra
Level 16
God Stats
7W - 7L
1,383 SR
Queue Stats
64W - 61L
1,305 Elo+
Solo
Athena
Athena
manolis_gj
Athena
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 16L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
11 / 12 / 9
16,010
1,232
23,149
30,662
15,726
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 13 / 15
14,252
1,096
18,965
28,403
9,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
One_Punch_46
Charybdis
19
2 / 10 / 15
12,288
945
8,920
18,281
5,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Siwiously
Morgan Le Fay
19
3 / 7 / 13
12,848
988
14,688
16,467
3,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
azdarkryza
Fenrir
20
5 / 13 / 9
13,218
1,017
10,856
25,217
13,641
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 10 / 24
16,042
1,234
34,111
31,963
11,233
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
MaLi_Da1
Morgan Le Fay
20
6 / 5 / 18
14,048
1,081
15,396
13,504
5,011
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
MimiQu-T
Da Ji
20
32 / 6 / 15
20,001
1,539
45,597
18,074
10,527
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 6 / 25
14,552
1,119
16,424
16,640
5,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
manolis_gj
Athena
16
0 / 2 / 2
9,692
746
167
2,202
738

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
139
28
Kills
55
55
Deaths
29
61
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
11
12
9
1.29
L
7
13
15
1.12
W
14
10
24
2.6
W
Morgan Le Fay
MaLi_Da1
Morgan Le Fay
6
5
18
3
W
Da Ji
MimiQu-T
Da Ji
32
6
15
6.58
L
Charybdis
One_Punch_46
Charybdis
2
10
15
0.95
W
3
6
25
2.58
L
Morgan Le Fay
Siwiously
Morgan Le Fay
3
7
13
1.36
L
Fenrir
azdarkryza
Fenrir
5
13
9
0.73
W
Athena
manolis_gj
Athena
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,578
Damage
111,695
119,030
Taken
82,383
47,305
Mitigated
33,487
13,189
Healing
9,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
23,149
1,072
0
5,439
30,662
15,726
0
18,681
11,981
61,245
0
L
18,965
2,855
1,794
4,786
28,403
9,252
0
20,119
8,284
42,759
0
W
34,111
12,725
0
3,572
31,963
11,233
0
23,425
8,538
44,700
0
W
Morgan Le Fay
MaLi_Da1
Morgan Le Fay
15,396
476
397
1,802
13,504
5,011
0
8,881
4,623
40,924
0
W
Da Ji
MimiQu-T
Da Ji
45,597
20,653
0
149
18,074
10,527
0
11,148
6,926
0
59,316
L
Charybdis
One_Punch_46
Charybdis
8,920
4,406
0
352
18,281
5,074
0
10,334
7,947
0
15,323
W
16,424
1,863
1,219
2,614
16,640
5,978
0
11,999
4,641
51,163
0
L
Morgan Le Fay
Siwiously
Morgan Le Fay
14,688
2,701
0
275
16,467
3,612
0
6,034
10,433
34,672
0
L
Fenrir
azdarkryza
Fenrir
10,856
2,390
0
543
25,217
13,641
0
10,930
14,287
0
28,889
W
Athena
manolis_gj
Athena
167
107
0
0
2,202
738
0
1,349
853
447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,616
Gold Earned
74,335
226
Minions Killed
201
7
Camps Cleared
9
1,092,440
Distance Traveled
942,432
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
16,010
1,232
91
7
0
219,959
1
L
Chang'e
14,252
1,096
50
4
1
221,774
0
W
Ymir
16,042
1,234
21
2
1
204,757
0
W
Morgan Le Fay
14,048
1,081
65
5
1
244,717
0
W
Da Ji
20,001
1,539
20
2
5
217,856
0
L
Charybdis
12,288
945
9
1
0
193,439
0
W
Ra
14,552
1,119
94
7
2
245,896
1
L
Morgan Le Fay
12,848
988
49
4
1
194,585
0
L
Fenrir
13,218
1,017
27
2
5
262,683
0
W
Athena
9,692
746
1
0
0
29,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role