Player Matchup

Gilgamesh
Gilgamesh
BrendanJ01
Gilgamesh
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
187W - 185L
1,560 Elo+
Solo
Cerberus
Cerberus
Nattramm
Cerberus
Level 17
God Stats
8W - 4L
1,756 SR
Queue Stats
49W - 62L
1,363 Elo+
Party 1
Amaterasu
Amaterasu
PlumBlossom
Amaterasu
Level 20
God Stats
2W - 5L
1,265 SR
Queue Stats
55W - 73L
1,350 Elo+
Party 1
Achilles
Achilles
realllywizards
Achilles
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,655 Elo+
Solo
Kukulkan
Kukulkan
爱飞的亚索
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,323 Elo+
Solo
Team Averages
Level 15
1,504 SR
1,450 Elo+

VS

Team Averages
Level 23
1,606 SR
1,531 Elo+
Chronos
Chronos
 
Chronos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
AndJew25
Thoth
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 41L
1,395 Elo+
Solo
Kali
Kali
Mollywomp
Kali
Level 17
God Stats
16W - 5L
1,665 SR
Queue Stats
33W - 18L
1,590 Elo+
Solo
Ares
Ares
SemisweetSnail
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,569 Elo+
Solo
Danzaburou
Danzaburou
xCrodxBanx
Danzaburou
Level 25
God Stats
1W - 1L
1,867 SR
Queue Stats
59W - 63L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BrendanJ01
Gilgamesh
13
5 / 3 / 1
8,232
515
11,971
14,352
9,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Nattramm
Cerberus
11
2 / 3 / 9
6,965
435
5,440
10,628
8,652
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
PlumBlossom
Amaterasu
11
9 / 4 / 2
8,148
509
9,928
8,601
3,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
12
0 / 2 / 1
7,050
441
1,962
7,969
8,083
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
11
2 / 9 / 1
7,244
453
3,040
9,475
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
4 / 4 / 4
9,064
567
8,408
11,594
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thoth
AndJew25
Thoth
14
4 / 1 / 6
9,429
589
4,064
5,669
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
15
7 / 4 / 2
9,712
607
7,380
16,106
6,898
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

7
1 / 11 / 3
6,844
428
3,877
16,530
7,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
xCrodxBanx
Danzaburou
18
5 / 1 / 4
11,290
706
11,375
8,528
3,248
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
18
Kills
21
21
Deaths
21
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
4
4
1.5
W
Thoth
AndJew25
Thoth
4
1
6
7
L
Gilgamesh
BrendanJ01
Gilgamesh
5
3
1
1.83
W
Kali
7
4
2
2
L
Cerberus
Nattramm
Cerberus
2
3
9
2.17
L
Amaterasu
PlumBlossom
Amaterasu
9
4
2
2.5
W
1
11
3
0.23
L
Achilles
0
2
1
0.25
W
Danzaburou
xCrodxBanx
Danzaburou
5
1
4
7
L
Kukulkan
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,341
Damage
35,104
51,025
Taken
58,427
33,091
Mitigated
22,193
8,247
Healing
16,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
8,408
1,491
0
3,003
11,594
2,793
0
3,271
8,323
49,603
0
W
Thoth
AndJew25
Thoth
4,064
494
0
1,326
5,669
1,785
2,135
970
4,699
40,660
0
L
Gilgamesh
BrendanJ01
Gilgamesh
11,971
4,427
0
3,904
14,352
9,839
0
2,521
11,831
0
61,100
W
Kali
7,380
5,189
0
6,318
16,106
6,898
168
906
15,200
0
65,755
L
Cerberus
Nattramm
Cerberus
5,440
1,597
0
2,159
10,628
8,652
68
6,252
4,376
21,910
0
L
Amaterasu
PlumBlossom
Amaterasu
9,928
5,558
0
1,843
8,601
3,502
0
5,037
3,564
0
31,505
W
3,877
689
0
272
16,530
7,469
155
3,815
12,715
8,954
0
L
Achilles
1,962
173
0
335
7,969
8,083
0
0
7,969
1,194
25,766
W
Danzaburou
xCrodxBanx
Danzaburou
11,375
5,444
0
6,008
8,528
3,248
1,911
238
7,916
0
87,278
L
Kukulkan
3,040
947
0
6
9,475
3,015
49
2,613
6,862
35,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,639
Gold Earned
46,339
309
Minions Killed
437
0
Camps Cleared
0
1,511,870
Distance Traveled
1,500,952
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,064
567
78
5
0
270,160
4
W
Thoth
9,429
589
85
5
0
308,863
2
L
Gilgamesh
8,232
515
86
5
0
318,048
4
W
Kali
9,712
607
97
6
0
304,214
2
L
Cerberus
6,965
435
31
2
0
288,358
1
L
Amaterasu
8,148
509
46
3
0
313,456
0
W
Ares
6,844
428
13
1
0
276,474
1
L
Achilles
7,050
441
63
4
0
313,725
3
W
Danzaburou
11,290
706
164
10
0
341,241
4
L
Kukulkan
7,244
453
83
5
0
278,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role