Player Matchup

Horus
Horus
Jukun11
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,131 Elo+
Party 2
Ne Zha
Ne Zha
LGbiao
Ne Zha
Level 28
God Stats
4W - 8L
1,595 SR
Queue Stats
123W - 138L
1,504 Elo+
Solo
Da Ji
Da Ji
meli2302
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,273 Elo+
Solo
Kukulkan
Kukulkan
seachei
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,131 Elo+
Party 2
Apollo
Apollo
时间偷走一切
Apollo
Level 12
God Stats
1W - 5L
1,155 SR
Queue Stats
20W - 38L
1,418 Elo+
Solo
Team Averages
Level 13
1,450 SR
1,292 Elo+

VS

Team Averages
Level 15
1,425 SR
1,444 Elo+
Cerberus
Cerberus
Alice1n3onder
Cerberus
Level 16
God Stats
27W - 25L
1,508 SR
Queue Stats
53W - 51L
1,479 Elo+
Party 1
Hades
Hades
BALE1112
Hades
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Gunodeus
Jormungandr
Level 17
God Stats
35W - 35L
1,511 SR
Queue Stats
64W - 67L
1,456 Elo+
Party 1
Thanatos
Thanatos
MaxosGojira
Thanatos
Level 19
God Stats
167W - 196L
1,402 SR
Queue Stats
306W - 341L
1,327 Elo+
Solo
Odin
Odin
manmadedeldo
Odin
Level 18
God Stats
4W - 2L
1,205 SR
Queue Stats
90W - 82L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jukun11
Horus
18
0 / 6 / 7
10,992
846
9,103
33,910
25,451
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
LGbiao
Ne Zha
18
4 / 15 / 5
12,303
946
16,237
31,945
12,971
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
meli2302
Da Ji
18
4 / 14 / 5
11,697
900
10,763
28,926
9,069
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
seachei
Kukulkan
19
2 / 8 / 7
12,245
942
24,539
18,316
6,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 8 / 5
12,078
929
15,079
20,671
5,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alice1n3onder
Cerberus
20
6 / 0 / 38
14,740
1,134
20,088
19,180
26,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
BALE1112
Hades
20
16 / 3 / 19
14,768
1,136
28,100
16,998
11,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Gunodeus
Jormungandr
20
3 / 4 / 31
12,650
973
25,789
20,409
13,456
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
MaxosGojira
Thanatos
20
14 / 6 / 21
13,949
1,073
22,304
16,216
7,107
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
12 / 1 / 35
15,057
1,158
29,497
15,136
22,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
195
14
Kills
51
51
Deaths
14
29
Assists
144
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Alice1n3onder
Cerberus
6
0
38
25
W
Hades
BALE1112
Hades
16
3
19
8.5
W
Jormungandr
Gunodeus
Jormungandr
3
4
31
4.63
L
Horus
Jukun11
Horus
0
6
7
0.58
L
Ne Zha
LGbiao
Ne Zha
4
15
5
0.43
W
Thanatos
MaxosGojira
Thanatos
14
6
21
4.08
W
12
1
35
29.5
L
Da Ji
meli2302
Da Ji
4
14
5
0.46
L
Kukulkan
seachei
Kukulkan
2
8
7
0.69
L
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,721
Damage
125,778
133,768
Taken
87,939
59,677
Mitigated
81,022
12,047
Healing
20,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Alice1n3onder
Cerberus
20,088
1,913
0
5,314
19,180
26,727
0
6,795
12,385
39,921
0
W
Hades
BALE1112
Hades
28,100
3,562
870
3,441
16,998
11,313
0
4,120
12,878
36,837
0
W
Jormungandr
Gunodeus
Jormungandr
25,789
6,161
0
0
20,409
13,456
0
7,296
13,113
49,249
0
L
Horus
Jukun11
Horus
9,103
3,207
2,857
6,009
33,910
25,451
0
23,690
10,220
4,729
14,263
L
Ne Zha
LGbiao
Ne Zha
16,237
4,065
0
1,047
31,945
12,971
0
16,287
15,658
0
35,961
W
Thanatos
MaxosGojira
Thanatos
22,304
6,819
0
10,034
16,216
7,107
0
4,778
10,370
0
32,096
W
29,497
6,889
0
879
15,136
22,419
0
4,126
10,314
10,579
43,308
L
Da Ji
meli2302
Da Ji
10,763
3,095
0
88
28,926
9,069
0
15,515
13,411
0
16,138
L
Kukulkan
seachei
Kukulkan
24,539
3,976
0
740
18,316
6,225
0
12,481
5,835
62,457
0
L
15,079
10,001
0
1,306
20,671
5,961
0
11,128
9,543
0
38,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,315
Gold Earned
71,164
191
Minions Killed
204
6
Camps Cleared
5
1,063,453
Distance Traveled
1,213,701
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,740
1,134
38
3
0
277,461
1
W
Hades
14,768
1,136
46
4
1
220,218
0
W
Jormungandr
12,650
973
54
4
0
225,163
0
L
Horus
10,992
846
21
2
1
211,460
2
L
Ne Zha
12,303
946
35
3
0
220,588
1
W
Thanatos
13,949
1,073
20
2
1
212,683
0
W
Odin
15,057
1,158
46
4
3
278,176
0
L
Da Ji
11,697
900
5
0
1
216,000
0
L
Kukulkan
12,245
942
90
7
2
183,175
1
L
Apollo
12,078
929
40
3
2
232,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role