Player Matchup

Arachne
Arachne
 
Arachne
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
JenfryUV
He Bo
Level 33
God Stats
2W - 2L
1,677 SR
Queue Stats
105W - 86L
1,518 Elo+
Party 2
Freya
Freya
RoiRagnarLodbrok
Freya
Level 139
God Stats
3W - 2L
1,612 SR
Queue Stats
428W - 414L
1,532 Elo+
Party 3
Guan Yu
Guan Yu
SilverSill
Guan Yu
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 39L
1,527 Elo+
Party 2
Team Averages
Level 87
1,558 SR
1,515 Elo+

VS

Team Averages
Level 113
1,510 SR
1,520 Elo+
Thanatos
Thanatos
DerParte
Thanatos
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,507 Elo+
Party 1
Sol
Sol
Doreano
Sol
Level 141
God Stats
2W - 2L
1,411 SR
Queue Stats
173W - 189L
1,573 Elo+
Solo
Camazotz
Camazotz
NIKiT
Camazotz
Level 125
God Stats
1W - 1L
1,305 SR
Queue Stats
34W - 33L
1,497 Elo+
Solo
Tyr
Tyr
Runowowe
Tyr
Level 97
God Stats
3W - 2L
1,509 SR
Queue Stats
141W - 110L
1,528 Elo+
Party 1
Aphrodite
Aphrodite
心体技仁智勇
Aphrodite
Level 146
God Stats
8W - 5L
1,824 SR
Queue Stats
792W - 769L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
4 / 3 / 1
7,882
788
4,155
8,487
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
 
Odin
11
0 / 4 / 3
6,478
648
5,743
9,038
5,978
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
JenfryUV
He Bo
12
2 / 4 / 3
7,019
702
9,573
9,153
3,945
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 4
7,225
723
5,349
7,345
2,299
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Guan Yu
SilverSill
Guan Yu
12
2 / 4 / 2
6,742
674
3,632
9,851
7,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DerParte
Thanatos
16
9 / 1 / 5
9,975
998
10,625
9,925
5,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
15
3 / 1 / 9
8,430
843
6,332
6,259
2,191
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
NIKiT
Camazotz
14
2 / 1 / 11
8,109
811
10,844
9,967
3,303
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 3 / 9
7,556
756
3,704
6,753
7,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 2 / 10
9,144
914
7,145
7,523
3,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
8
Kills
18
18
Deaths
8
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
3
1
1.5
L
Odin
 
Odin
0
4
3
0.38
W
Thanatos
DerParte
Thanatos
9
1
5
11.5
W
Sol
3
1
9
7.5
L
He Bo
JenfryUV
He Bo
2
4
3
0.88
W
Camazotz
NIKiT
Camazotz
2
1
11
7.5
L
0
3
4
0.67
W
1
3
9
1.83
L
Guan Yu
SilverSill
Guan Yu
2
4
2
0.75
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,452
Damage
38,650
43,874
Taken
40,427
22,663
Mitigated
23,140
12,674
Healing
27,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,155
2,216
350
2,340
8,487
3,155
0
3,109
5,378
0
7,603
L
Odin
 
Odin
5,743
299
264
527
9,038
5,978
0
3,050
5,988
4,043
9,322
W
Thanatos
DerParte
Thanatos
10,625
1,871
297
8,078
9,925
5,965
92
3,150
6,684
0
15,805
W
Sol
6,332
1,560
1,070
2,515
6,259
2,191
2,359
2,578
3,597
16,934
0
L
He Bo
JenfryUV
He Bo
9,573
798
293
1,195
9,153
3,945
0
1,894
7,259
15,957
0
W
Camazotz
NIKiT
Camazotz
10,844
701
265
4,748
9,967
3,303
0
3,089
6,609
0
15,087
L
5,349
1,533
923
2,496
7,345
2,299
0
2,801
4,544
15,185
0
W
3,704
587
0
547
6,753
7,706
158
2,879
3,577
0
7,249
L
Guan Yu
SilverSill
Guan Yu
3,632
1,011
2,330
1,956
9,851
7,286
0
2,623
7,228
0
5,149
W
7,145
538
5,637
4,404
7,523
3,975
833
3,062
4,237
29,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,346
Gold Earned
43,214
70
Minions Killed
117
0
Camps Cleared
0
905,931
Distance Traveled
996,172
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,882
788
11
1
0
208,029
0
L
Odin
6,478
648
11
1
0
176,190
0
W
Thanatos
9,975
998
10
1
0
229,427
0
W
Sol
8,430
843
27
3
0
187,542
4
L
He Bo
7,019
702
17
2
0
173,894
1
W
Camazotz
8,109
811
11
1
0
209,800
5
L
Freya
7,225
723
26
3
0
183,942
4
W
Tyr
7,556
756
12
1
0
185,639
0
L
Guan Yu
6,742
674
5
1
0
163,876
2
W
Aphrodite
9,144
914
57
6
0
183,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role