Player Matchup

Loki
Loki
Broxegarr
Loki
Level 28
God Stats
1W - 2L
1,324 SR
Queue Stats
117W - 143L
1,446 Elo+
Solo
Hercules
Hercules
Cethfisto
Hercules
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
107W - 96L
1,458 Elo+
Solo
Khepri
Khepri
KrosFireKF
Khepri
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,194 Elo+
Solo
Neith
Neith
Nevict
Neith
Level 19
God Stats
9W - 6L
1,610 SR
Queue Stats
36W - 32L
1,464 Elo+
Solo
Olorun
Olorun
Senzuirl
Olorun
Level 27
God Stats
4W - 6L
1,440 SR
Queue Stats
69W - 67L
1,440 Elo+
Solo
Team Averages
Level 18
1,475 SR
1,400 Elo+

VS

Team Averages
Level 24
1,541 SR
1,401 Elo+
Thor
Thor
Killex989
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,422 Elo+
Solo
Hou Yi
Hou Yi
KingNurm
Hou Yi
Level 25
God Stats
11W - 5L
1,685 SR
Queue Stats
42W - 39L
1,432 Elo+
Solo
Cabrakan
Cabrakan
andreiasdani
Cabrakan
Level 13
God Stats
1W - 0L
1,749 SR
Queue Stats
4W - 4L
1,324 Elo+
Solo
Chang'e
Chang'e
qkissme
Chang'e
Level 29
God Stats
5W - 4L
1,599 SR
Queue Stats
10W - 9L
1,517 Elo+
Solo
Fenrir
Fenrir
techno4201
Fenrir
Level 27
God Stats
2W - 3L
1,169 SR
Queue Stats
88W - 121L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
10 / 9 / 7
12,992
481
23,543
22,326
8,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Hercules
Cethfisto
Hercules
19
9 / 5 / 8
13,242
490
17,211
25,292
31,110
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
KrosFireKF
Khepri
15
0 / 10 / 5
10,558
391
4,136
20,865
18,641
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Nevict
Neith
18
6 / 6 / 1
12,395
459
17,201
15,592
6,654
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Senzuirl
Olorun
20
5 / 8 / 4
13,532
501
29,068
32,487
18,647
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
8 / 12 / 6
14,096
522
18,362
32,732
24,435
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
KingNurm
Hou Yi
20
21 / 2 / 8
16,791
622
36,086
23,081
10,609
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
andreiasdani
Cabrakan
19
3 / 2 / 27
13,112
486
13,422
26,943
49,572
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
qkissme
Chang'e
19
3 / 6 / 18
12,387
459
16,076
20,830
10,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
techno4201
Fenrir
18
3 / 10 / 7
12,677
470
10,314
22,152
20,306
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
104
30
Kills
38
38
Deaths
32
25
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Loki
10
9
7
1.5
L
Hercules
Cethfisto
Hercules
9
5
8
2.6
W
Thor
8
12
6
0.92
W
Hou Yi
KingNurm
Hou Yi
21
2
8
12.5
L
Khepri
KrosFireKF
Khepri
0
10
5
0.25
L
Neith
Nevict
Neith
6
6
1
1.08
L
Olorun
Senzuirl
Olorun
5
8
4
0.88
W
Cabrakan
andreiasdani
Cabrakan
3
2
27
8.25
W
Chang'e
qkissme
Chang'e
3
6
18
2
W
Fenrir
techno4201
Fenrir
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,159
Damage
94,260
116,562
Taken
125,738
83,539
Mitigated
115,842
27,261
Healing
36,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
23,543
7,731
0
4,514
22,326
8,487
257
6,077
16,249
0
70,064
L
Hercules
Cethfisto
Hercules
17,211
5,890
0
3,107
25,292
31,110
316
4,872
20,420
13,295
49,725
W
Thor
18,362
4,745
0
4,388
32,732
24,435
1,726
8,232
24,500
0
83,549
W
Hou Yi
KingNurm
Hou Yi
36,086
22,256
0
5,402
23,081
10,609
3,036
7,731
15,350
0
138,203
L
Khepri
KrosFireKF
Khepri
4,136
477
0
200
20,865
18,641
533
4,643
16,222
12,298
0
L
Neith
Nevict
Neith
17,201
11,900
0
4,662
15,592
6,654
2,514
2,684
12,908
0
72,825
L
Olorun
Senzuirl
Olorun
29,068
16,619
1,414
13,364
32,487
18,647
2,438
11,404
21,083
117,948
0
W
Cabrakan
andreiasdani
Cabrakan
13,422
1,545
0
1,969
26,943
49,572
332
9,542
17,390
45,987
0
W
Chang'e
qkissme
Chang'e
16,076
1,543
9,414
10,628
20,830
10,920
882
9,075
11,755
64,843
0
W
Fenrir
techno4201
Fenrir
10,314
4,610
0
4,226
22,152
20,306
0
5,627
16,525
0
59,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,719
Gold Earned
69,063
518
Minions Killed
532
0
Camps Cleared
0
2,174,797
Distance Traveled
2,460,071
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,992
481
86
3
0
439,903
0
L
Hercules
13,242
490
112
4
0
415,632
4
W
Thor
14,096
522
154
6
0
407,854
6
W
Hou Yi
16,791
622
156
6
0
536,253
4
L
Khepri
10,558
391
11
0
0
506,407
3
L
Neith
12,395
459
128
5
0
408,164
9
L
Olorun
13,532
501
181
7
0
404,691
7
W
Cabrakan
13,112
486
55
2
0
493,439
5
W
Chang'e
12,387
459
78
3
0
512,505
2
W
Fenrir
12,677
470
89
3
0
510,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role