Player Matchup

Hercules
Hercules
 
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
InertiaSenpai
Cthulhu
Level 147
God Stats
5W - 7L
1,475 SR
Queue Stats
143W - 127L
1,625 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SexTractor
Morgan Le Fay
Level 51
God Stats
4W - 5L
1,332 SR
Queue Stats
131W - 59L
1,754 Elo+
Solo
Heimdallr
Heimdallr
sauuuk
Heimdallr
Level 89
God Stats
6W - 7L
1,517 SR
Queue Stats
380W - 331L
1,590 Elo+
Solo
Kali
Kali
wisdomorwar
Kali
Level 157
God Stats
8W - 4L
1,669 SR
Queue Stats
127W - 109L
1,549 Elo+
Party 1
Team Averages
Level 111
1,499 SR
1,604 Elo+

VS

Team Averages
Level 149
1,644 SR
1,603 Elo+
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Duffinator
Ares
Level 160
God Stats
24W - 6L
1,936 SR
Queue Stats
825W - 568L
1,680 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lake Pastor
Cu Chulainn
Level 142
God Stats
275W - 237L
1,631 SR
Queue Stats
579W - 546L
1,624 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Maalphas
Morgan Le Fay
Level 160
God Stats
19W - 9L
1,698 SR
Queue Stats
1,351W - 1,354L
1,601 Elo+
Solo
Fenrir
Fenrir
helpantera
Fenrir
Level 124
God Stats
8W - 4L
1,457 SR
Queue Stats
683W - 664L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 2 / 5
8,660
541
6,916
12,316
10,395
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
11
1 / 4 / 4
6,766
423
6,787
11,642
9,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
SexTractor
Morgan Le Fay
13
2 / 4 / 6
7,880
493
9,873
9,165
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
sauuuk
Heimdallr
11
0 / 7 / 1
7,111
444
4,245
9,182
2,504
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 6 / 1
9,690
606
11,958
16,744
7,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
8 / 2 / 6
10,138
634
12,741
10,137
4,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
7 / 1 / 8
9,020
564
9,839
16,924
19,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
Lake Pastor
Cu Chulainn
14
4 / 3 / 4
9,002
563
10,608
13,449
11,234
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
Maalphas
Morgan Le Fay
15
2 / 2 / 12
9,007
563
8,639
10,839
5,663
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
helpantera
Fenrir
14
2 / 2 / 5
8,724
545
5,234
12,464
5,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
10
Kills
23
23
Deaths
10
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
5
1.75
W
Apollo
 
Apollo
8
2
6
5.5
W
7
1
8
11
L
Cthulhu
1
4
4
0.75
W
Cu Chulainn
Lake Pastor
Cu Chulainn
4
3
4
2
W
Morgan Le Fay
Maalphas
Morgan Le Fay
2
2
12
4
L
Morgan Le Fay
SexTractor
Morgan Le Fay
2
4
6
1.25
W
Fenrir
helpantera
Fenrir
2
2
5
2.25
L
Heimdallr
sauuuk
Heimdallr
0
7
1
0.07
L
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,779
Damage
47,061
59,049
Taken
63,813
32,775
Mitigated
46,249
16,242
Healing
17,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,916
2,582
0
5,993
12,316
10,395
0
3,396
8,517
0
50,726
W
Apollo
 
Apollo
12,741
7,020
0
3,040
10,137
4,322
959
3,047
7,090
0
86,947
W
9,839
1,148
0
4,956
16,924
19,430
0
5,169
11,755
22,913
0
L
Cthulhu
6,787
638
251
1,000
11,642
9,152
0
5,845
5,687
20,175
0
W
Cu Chulainn
Lake Pastor
Cu Chulainn
10,608
1,452
0
4,070
13,449
11,234
0
1,838
11,611
4,713
44,976
W
Morgan Le Fay
Maalphas
Morgan Le Fay
8,639
835
0
3,845
10,839
5,663
1,204
4,469
6,370
58,860
0
L
Morgan Le Fay
SexTractor
Morgan Le Fay
9,873
1,073
0
1,204
9,165
3,044
0
3,741
5,234
54,547
0
W
Fenrir
helpantera
Fenrir
5,234
1,975
0
1,645
12,464
5,600
0
2,386
10,078
0
68,104
L
Heimdallr
sauuuk
Heimdallr
4,245
1,658
0
1,046
9,182
2,504
0
3,052
6,084
0
40,215
L
11,958
5,569
0
6,748
16,744
7,680
0
4,141
12,231
0
50,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,107
Gold Earned
45,891
372
Minions Killed
486
0
Camps Cleared
0
1,538,764
Distance Traveled
1,570,040
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,660
541
120
8
0
287,468
4
W
Apollo
10,138
634
151
9
0
318,806
2
W
Ares
9,020
564
15
1
0
319,489
6
L
Cthulhu
6,766
423
19
1
0
340,193
2
W
Cu Chulainn
9,002
563
102
6
0
318,476
5
W
Morgan Le Fay
9,007
563
106
7
0
299,386
7
L
Morgan Le Fay
7,880
493
80
5
0
315,979
2
W
Fenrir
8,724
545
112
7
0
313,883
5
L
Heimdallr
7,111
444
71
4
0
278,798
2
L
Kali
9,690
606
82
5
0
316,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role