Player Matchup

Guan Yu
Guan Yu
BIGmonkeynutz
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
Eldral
Da Ji
Level 21
God Stats
3W - 2L
1,565 SR
Queue Stats
31W - 45L
1,284 Elo+
Party 1
Danzaburou
Danzaburou
Kaifooi
Danzaburou
Level 8
God Stats
2W - 0L
1,679 SR
Queue Stats
37W - 39L
1,217 Elo+
Solo
Hades
Hades
Mirantis
Hades
Level 18
God Stats
6W - 5L
1,568 SR
Queue Stats
20W - 37L
1,246 Elo+
Party 1
Cerberus
Cerberus
TwoTapFap
Cerberus
Level 3
God Stats
1W - 1L
1,212 SR
Queue Stats
1W - 2L
1,112 Elo+
Solo
Team Averages
Level 10
1,505 SR
1,272 Elo+

VS

Team Averages
Level 6
1,451 SR
1,302 Elo+
Guan Yu
Guan Yu
JackerW
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,141 Elo+
Solo
Yemoja
Yemoja
LiveisPain
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,127 Elo+
Solo
Charybdis
Charybdis
NikoErotiko
Charybdis
Level 15
God Stats
0W - 1L
1,257 SR
Queue Stats
3W - 7L
1,241 Elo+
Solo
Olorun
Olorun
ZLACK_A
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Scylla
Scylla
frank65
Scylla
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
9
0 / 1 / 2
5,835
530
662
4,229
1,679
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
Eldral
Da Ji
8
5 / 0 / 6
6,201
564
4,176
6,126
2,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Kaifooi
Danzaburou
10
9 / 0 / 1
6,627
602
6,437
4,685
1,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Mirantis
Hades
10
5 / 0 / 4
6,547
595
3,331
4,014
1,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
TwoTapFap
Cerberus
9
1 / 1 / 8
5,890
535
1,971
5,974
3,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JackerW
Guan Yu
4
0 / 8 / 0
3,825
348
1,305
6,190
1,629
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
LiveisPain
Yemoja
7
0 / 2 / 0
4,752
432
3,375
5,519
3,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
NikoErotiko
Charybdis
6
0 / 6 / 0
4,200
382
2,546
6,433
1,555
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
ZLACK_A
Olorun
3
0 / 5 / 0
3,742
340
1,430
3,465
995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
frank65
Scylla
5
1 / 1 / 0
4,321
393
1,771
1,250
268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
20
Kills
1
2
Deaths
22
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
0
1
2
1
W
Da Ji
Eldral
Da Ji
5
0
6
8
L
Guan Yu
JackerW
Guan Yu
0
8
0
0
W
Danzaburou
Kaifooi
Danzaburou
9
0
1
9.5
L
Yemoja
LiveisPain
Yemoja
0
2
0
0
W
Hades
Mirantis
Hades
5
0
4
7
L
Charybdis
NikoErotiko
Charybdis
0
6
0
0
W
Cerberus
TwoTapFap
Cerberus
1
1
8
5
L
Olorun
ZLACK_A
Olorun
0
5
0
0
L
Scylla
frank65
Scylla
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,577
Damage
10,427
25,028
Taken
22,857
10,884
Mitigated
7,707
9,740
Healing
2,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
662
71
35
942
4,229
1,679
0
423
3,806
0
24,414
W
Da Ji
Eldral
Da Ji
4,176
1,444
0
2,187
6,126
2,327
672
1,344
4,782
0
23,966
L
Guan Yu
JackerW
Guan Yu
1,305
724
195
370
6,190
1,629
0
1,966
4,224
0
5,487
W
Danzaburou
Kaifooi
Danzaburou
6,437
3,518
0
2,203
4,685
1,563
1,343
1,143
3,542
0
28,469
L
Yemoja
LiveisPain
Yemoja
3,375
762
286
788
5,519
3,260
0
846
4,673
10,853
0
W
Hades
Mirantis
Hades
3,331
933
197
2,324
4,014
1,549
2,140
1,049
2,965
26,614
0
L
Charybdis
NikoErotiko
Charybdis
2,546
1,319
0
1,035
6,433
1,555
0
1,727
4,706
0
13,641
W
Cerberus
TwoTapFap
Cerberus
1,971
323
0
1,852
5,974
3,766
507
2,115
3,611
11,900
0
L
Olorun
ZLACK_A
Olorun
1,430
665
36
16
3,465
995
0
126
3,339
4,613
1,344
L
Scylla
frank65
Scylla
1,771
407
0
250
1,250
268
0
637
613
7,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,100
Gold Earned
20,840
248
Minions Killed
66
0
Camps Cleared
0
894,704
Distance Traveled
686,281
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,835
530
63
6
0
150,794
0
W
Da Ji
6,201
564
44
4
0
199,993
2
L
Guan Yu
3,825
348
14
1
0
168,354
0
W
Danzaburou
6,627
602
44
4
0
204,502
0
L
Yemoja
4,752
432
9
1
0
168,305
4
W
Hades
6,547
595
59
5
0
153,510
0
L
Charybdis
4,200
382
27
2
0
142,274
0
W
Cerberus
5,890
535
38
3
0
185,905
6
L
Olorun
3,742
340
5
0
0
129,027
0
L
Scylla
4,321
393
11
1
0
78,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role