Player Matchup

Ra
Ra
 
Ra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EricEric-_-76
Cthulhu
Level 27
God Stats
8W - 6L
1,527 SR
Queue Stats
106W - 129L
1,382 Elo+
Solo
Bellona
Bellona
cozzicosac
Bellona
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,274 Elo+
Solo
Neith
Neith
koshqqa
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,205 Elo+
Solo
Ullr
Ullr
onderlegd_bakker
Ullr
Level 13
God Stats
9W - 8L
1,571 SR
Queue Stats
9W - 8L
1,506 Elo+
Solo
Team Averages
Level 16
1,520 SR
1,373 Elo+

VS

Team Averages
Level 21
1,493 SR
1,454 Elo+
Ares
Ares
Jarvis-Vicious23
Ares
Level 18
God Stats
2W - 1L
1,435 SR
Queue Stats
28W - 21L
1,427 Elo+
Solo
Fenrir
Fenrir
angel_futsal612
Fenrir
Level 29
God Stats
71W - 69L
1,487 SR
Queue Stats
78W - 78L
1,395 Elo+
Solo
Ah Puch
Ah Puch
bleu-Union
Ah Puch
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Neith
Neith
kotonyak
Neith
Level 27
God Stats
99W - 94L
1,503 SR
Queue Stats
142W - 144L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
oP_Viziion
Gilgamesh
Level 28
God Stats
29W - 27L
1,542 SR
Queue Stats
108W - 103L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 5 / 1
8,803
463
8,506
11,253
4,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
10
0 / 7 / 1
6,743
355
2,667
12,567
4,737
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
cozzicosac
Bellona
12
1 / 3 / 2
8,472
446
5,699
11,300
12,581
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Neith
koshqqa
Neith
13
4 / 11 / 5
9,155
482
12,193
14,588
5,321
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 8 / 2
11,239
592
8,765
17,541
6,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 7
9,558
503
5,077
12,054
8,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
11 / 2 / 1
10,885
573
9,770
16,731
6,739
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
bleu-Union
Ah Puch
14
1 / 1 / 7
8,684
457
8,100
6,867
2,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
kotonyak
Neith
18
13 / 3 / 10
11,702
616
19,430
18,556
7,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
oP_Viziion
Gilgamesh
16
5 / 2 / 3
10,328
544
7,306
12,289
7,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
12
Kills
34
34
Deaths
12
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
5
1
0.5
L
Cthulhu
0
7
1
0.07
W
4
4
7
1.88
W
11
2
1
5.75
W
Ah Puch
bleu-Union
Ah Puch
1
1
7
4.5
L
Bellona
cozzicosac
Bellona
1
3
2
0.67
L
Neith
koshqqa
Neith
4
11
5
0.59
W
Neith
kotonyak
Neith
13
3
10
6
W
Gilgamesh
oP_Viziion
Gilgamesh
5
2
3
3.25
L
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,830
Damage
49,683
67,249
Taken
66,497
33,866
Mitigated
32,046
13,626
Healing
23,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,506
658
706
3,660
11,253
4,336
30
2,494
8,759
65,326
0
L
Cthulhu
2,667
445
64
120
12,567
4,737
0
3,399
9,168
24,310
0
W
5,077
990
0
1,680
12,054
8,014
621
1,959
10,021
19,992
0
W
9,770
5,486
0
9,488
16,731
6,739
0
436
16,225
0
70,165
W
Ah Puch
bleu-Union
Ah Puch
8,100
630
0
2,802
6,867
2,301
726
1,680
5,091
45,555
0
L
Bellona
cozzicosac
Bellona
5,699
1,872
0
1,348
11,300
12,581
414
3,312
7,988
0
24,828
L
Neith
koshqqa
Neith
12,193
4,939
0
951
14,588
5,321
468
3,392
11,196
0
36,978
W
Neith
kotonyak
Neith
19,430
10,295
0
8,837
18,556
7,376
3,375
4,266
14,092
0
85,002
W
Gilgamesh
oP_Viziion
Gilgamesh
7,306
2,054
0
220
12,289
7,616
1,468
2,306
9,895
9,031
35,198
L
8,765
5,222
0
6,777
17,541
6,891
2,998
1,751
15,790
0
66,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,412
Gold Earned
51,157
387
Minions Killed
425
0
Camps Cleared
0
1,514,630
Distance Traveled
1,685,054
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,803
463
128
7
0
331,770
4
L
Cthulhu
6,743
355
48
3
0
360,292
2
W
Ares
9,558
503
26
1
0
322,056
0
W
Fenrir
10,885
573
97
5
0
393,022
0
W
Ah Puch
8,684
457
88
5
0
307,824
1
L
Bellona
8,472
446
44
2
0
292,498
1
L
Neith
9,155
482
62
3
0
258,001
0
W
Neith
11,702
616
138
7
0
320,873
3
W
Gilgamesh
10,328
544
76
4
0
341,279
0
L
Ullr
11,239
592
105
6
0
272,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role