Player Matchup

Cerberus
Cerberus
Adeke548
Cerberus
Level 11
God Stats
12W - 4L
1,458 SR
Queue Stats
15W - 12L
1,302 Elo+
Party 2
Tiamat
Tiamat
EveGrandt
Tiamat
Level 128
God Stats
9W - 11L
1,493 SR
Queue Stats
340W - 290L
1,529 Elo+
Party 2
King Arthur
King Arthur
LubluStraponi
King Arthur
Level 28
God Stats
4W - 2L
1,685 SR
Queue Stats
159W - 133L
1,507 Elo+
Party 2
Team Averages
Level 56
1,545 SR
1,446 Elo+

VS

Team Averages
Level 84
1,487 SR
1,555 Elo+
Kukulkan
Kukulkan
Omena11
Kukulkan
Level 142
God Stats
4W - 2L
1,610 SR
Queue Stats
322W - 298L
1,627 Elo+
Party 1
Sol
Sol
SeaElf
Sol
Level 105
God Stats
23W - 12L
1,622 SR
Queue Stats
125W - 113L
1,537 Elo+
Party 1
Discordia
Discordia
TaPXyN
Discordia
Level 6
God Stats
2W - 8L
1,228 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Adeke548
Cerberus
10
1 / 6 / 3
7,129
594
6,862
18,699
18,469
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tiamat
EveGrandt
Tiamat
11
3 / 7 / 3
7,823
652
9,281
13,151
12,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
LubluStraponi
King Arthur
10
1 / 6 / 4
7,401
617
4,969
14,787
16,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Omena11
Kukulkan
14
6 / 0 / 13
10,258
855
10,442
9,201
7,678
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
SeaElf
Sol
15
13 / 0 / 6
10,750
896
21,959
12,419
3,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
TaPXyN
Discordia
10
0 / 6 / 10
7,978
665
4,284
6,788
1,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
5
Kills
19
19
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Adeke548
Cerberus
1
6
3
0.42
L
Tiamat
EveGrandt
Tiamat
3
7
3
0.64
L
King Arthur
LubluStraponi
King Arthur
1
6
4
0.5
W
Kukulkan
Omena11
Kukulkan
6
0
13
12.5
W
Sol
SeaElf
Sol
13
0
6
16
W
Discordia
TaPXyN
Discordia
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,112
Damage
36,685
46,637
Taken
28,408
48,302
Mitigated
13,506
5,055
Healing
9,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Adeke548
Cerberus
6,862
505
0
2,302
18,699
18,469
0
15,502
2,753
21,563
0
L
Tiamat
EveGrandt
Tiamat
9,281
733
0
1,538
13,151
12,983
0
9,604
3,288
32,055
0
L
King Arthur
LubluStraponi
King Arthur
4,969
873
0
1,215
14,787
16,850
0
11,015
3,514
0
12,500
W
Kukulkan
Omena11
Kukulkan
10,442
2,643
770
1,076
9,201
7,678
342
5,655
3,343
38,912
0
W
Sol
SeaElf
Sol
21,959
10,624
171
7,267
12,419
3,925
2,605
6,518
5,636
44,252
0
W
Discordia
TaPXyN
Discordia
4,284
838
0
364
6,788
1,903
72
4,300
2,318
18,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,353
Gold Earned
28,986
125
Minions Killed
157
4
Camps Cleared
7
676,744
Distance Traveled
675,629
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,129
594
61
5
0
221,517
3
L
Tiamat
7,823
652
47
4
3
223,260
4
L
King Arthur
7,401
617
17
1
1
231,967
1
W
Kukulkan
10,258
855
62
5
3
218,763
1
W
Sol
10,750
896
67
6
1
243,049
6
W
Discordia
7,978
665
28
2
3
213,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role