Player Matchup

Cerberus
Cerberus
Rebornn1098
Cerberus
Level 7
God Stats
0W - 1L
1,844 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
XxDarkarmaxX
Chang'e
Level 7
God Stats
4W - 6L
1,684 SR
Queue Stats
17W - 22L
1,373 Elo+
Solo
Loki
Loki
kodie4
Loki
Level 14
God Stats
5W - 5L
1,356 SR
Queue Stats
7W - 13L
1,219 Elo+
Solo
Danzaburou
Danzaburou
temp-994590
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,088 Elo+
Party 1
Ymir
Ymir
tryme518
Ymir
Level 11
God Stats
9W - 10L
1,698 SR
Queue Stats
12W - 22L
1,070 Elo+
Party 1
Team Averages
Level 11
1,616 SR
1,250 Elo+

VS

Team Averages
Level 14
1,545 SR
1,274 Elo+
Nox
Nox
JohnnyTzunami
Nox
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,342 Elo+
Solo
Bellona
Bellona
Mariapajote1234
Bellona
Level 11
God Stats
23W - 15L
1,573 SR
Queue Stats
74W - 84L
1,391 Elo+
Solo
Cerberus
Cerberus
Player16919699
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,095 Elo+
Solo
Apollo
Apollo
Reconz_79
Apollo
Level 19
God Stats
12W - 8L
1,436 SR
Queue Stats
45W - 38L
1,494 Elo+
Solo
Fenrir
Fenrir
かんきち
Fenrir
Level 21
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 4L
1,050 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Rebornn1098
Cerberus
13
3 / 8 / 6
9,452
350
13,837
28,454
24,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
XxDarkarmaxX
Chang'e
15
4 / 7 / 7
10,192
377
14,170
22,574
8,742
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
kodie4
Loki
13
3 / 19 / 3
9,156
339
7,878
23,730
9,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
temp-994590
Danzaburou
20
4 / 5 / 3
12,563
465
11,653
18,190
8,452
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
15
3 / 4 / 8
10,549
391
13,164
33,526
27,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 18
12,801
474
15,932
16,927
8,658
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
14 / 1 / 7
14,224
527
31,989
22,273
21,686
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
15
0 / 7 / 12
11,330
420
7,380
19,888
19,719
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
Reconz_79
Apollo
20
22 / 1 / 4
17,199
637
37,166
22,760
8,340
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
19
3 / 6 / 8
13,394
496
12,327
19,793
14,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
91
17
Kills
42
43
Deaths
19
27
Assists
49
Player
Kills
Deaths
Assists
KDA
W
3
4
18
3
W
14
1
7
17.5
W
Cerberus
0
7
12
0.86
L
Cerberus
Rebornn1098
Cerberus
3
8
6
0.75
W
Apollo
Reconz_79
Apollo
22
1
4
24
L
Chang'e
XxDarkarmaxX
Chang'e
4
7
7
1.07
L
Loki
kodie4
Loki
3
19
3
0.24
L
Danzaburou
temp-994590
Danzaburou
4
5
3
1.1
L
Ymir
3
4
8
1.75
W
Fenrir
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,702
Damage
104,794
126,474
Taken
101,641
79,120
Mitigated
72,542
25,934
Healing
34,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,932
4,399
119
7,362
16,927
8,658
0
7,273
9,525
70,045
0
W
31,989
8,693
0
6,414
22,273
21,686
926
7,433
14,373
0
87,575
W
Cerberus
7,380
791
0
2,824
19,888
19,719
260
10,081
9,312
34,351
0
L
Cerberus
Rebornn1098
Cerberus
13,837
1,432
0
8,265
28,454
24,446
240
4,184
24,270
35,072
0
W
Apollo
Reconz_79
Apollo
37,166
30,300
0
12,667
22,760
8,340
11,472
9,631
12,671
0
189,468
L
Chang'e
XxDarkarmaxX
Chang'e
14,170
2,604
3,613
6,227
22,574
8,742
327
5,023
17,551
50,738
0
L
Loki
kodie4
Loki
7,878
1,955
0
148
23,730
9,631
198
5,820
17,910
0
22,886
L
Danzaburou
temp-994590
Danzaburou
11,653
5,277
249
7,331
18,190
8,452
253
289
17,901
0
84,935
L
Ymir
13,164
2,388
0
101
33,526
27,849
413
7,996
25,530
40,501
0
W
Fenrir
12,327
3,900
0
4,761
19,793
14,139
1,454
5,033
14,589
0
94,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,912
Gold Earned
68,948
362
Minions Killed
638
0
Camps Cleared
0
2,237,627
Distance Traveled
2,397,900
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,801
474
126
5
0
416,818
4
W
Bellona
14,224
527
115
4
0
533,961
1
W
Cerberus
11,330
420
58
2
0
417,581
3
L
Cerberus
9,452
350
63
2
0
431,936
8
W
Apollo
17,199
637
206
8
0
523,186
4
L
Chang'e
10,192
377
79
3
0
432,966
8
L
Loki
9,156
339
23
1
0
403,372
0
L
Danzaburou
12,563
465
145
5
0
472,660
4
L
Ymir
10,549
391
52
2
0
496,693
1
W
Fenrir
13,394
496
133
5
0
506,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role