Player Matchup

Cupid
Cupid
 
Cupid
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
IVilkaI
Fenrir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,300 Elo+
Solo
Kukulkan
Kukulkan
Ra1n1
Kukulkan
Level 4
God Stats
1W - 2L
1,681 SR
Queue Stats
7W - 6L
1,660 Elo+
Solo
Sylvanus
Sylvanus
richardwilman
Sylvanus
Level 12
God Stats
1W - 6L
1,500 SR
Queue Stats
63W - 62L
1,727 Elo+
Solo
King Arthur
King Arthur
wsmyzmw
King Arthur
Level 24
God Stats
26W - 24L
1,445 SR
Queue Stats
76W - 81L
1,315 Elo+
Solo
Team Averages
Level 15
1,525 SR
1,500 Elo+

VS

Team Averages
Level 19
1,574 SR
1,454 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
JaqueSigars
Artemis
Level 6
God Stats
7W - 5L
1,564 SR
Queue Stats
11W - 9L
1,547 Elo+
Solo
Zhong Kui
Zhong Kui
NazGuL2530
Zhong Kui
Level 17
God Stats
16W - 3L
1,856 SR
Queue Stats
27W - 33L
1,308 Elo+
Solo
Nemesis
Nemesis
PurityOfTime
Nemesis
Level 21
God Stats
12W - 9L
1,448 SR
Queue Stats
37W - 26L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
0 / 3 / 0
5,203
473
4,301
7,771
2,402
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
IVilkaI
Fenrir
6
0 / 3 / 0
4,510
410
80
5,269
1,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Ra1n1
Kukulkan
9
0 / 6 / 0
5,306
482
609
6,051
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
richardwilman
Sylvanus
9
0 / 0 / 0
5,505
500
5,645
8,259
5,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
wsmyzmw
King Arthur
9
1 / 5 / 0
5,682
517
4,931
10,309
5,108
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
10 / 0 / 0
8,163
742
6,220
5,271
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
 
Cthulhu
9
1 / 0 / 1
5,192
472
3,809
8,194
5,006
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
JaqueSigars
Artemis
9
1 / 0 / 1
5,316
483
3,048
4,090
1,263
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
NazGuL2530
Zhong Kui
11
3 / 1 / 3
6,788
617
6,716
6,657
4,626
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
PurityOfTime
Nemesis
9
1 / 0 / 0
5,732
521
3,113
5,393
2,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
16
17
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
3
0
0
W
Morgan Le Fay
 
Morgan Le Fay
10
0
0
10
W
Cthulhu
 
Cthulhu
1
0
1
1.5
L
Fenrir
IVilkaI
Fenrir
0
3
0
0
W
Artemis
JaqueSigars
Artemis
1
0
1
1.5
W
Zhong Kui
NazGuL2530
Zhong Kui
3
1
3
4.5
W
Nemesis
PurityOfTime
Nemesis
1
0
0
1
L
Kukulkan
Ra1n1
Kukulkan
0
6
0
0
L
Sylvanus
richardwilman
Sylvanus
0
0
0
0
L
King Arthur
wsmyzmw
King Arthur
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,566
Damage
22,906
37,659
Taken
29,605
16,403
Mitigated
15,420
11,509
Healing
8,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,301
1,746
285
3,373
7,771
2,402
0
2,273
5,498
0
30,831
W
Morgan Le Fay
 
Morgan Le Fay
6,220
773
0
1,717
5,271
2,111
0
193
5,078
60,432
0
W
Cthulhu
 
Cthulhu
3,809
640
0
1,227
8,194
5,006
0
3,420
4,774
18,653
0
L
Fenrir
IVilkaI
Fenrir
80
0
0
489
5,269
1,474
0
1,377
3,892
0
16,080
W
Artemis
JaqueSigars
Artemis
3,048
1,326
0
1,044
4,090
1,263
402
1,082
3,008
0
26,545
W
Zhong Kui
NazGuL2530
Zhong Kui
6,716
1,436
0
3,251
6,657
4,626
1,067
416
6,241
35,152
0
W
Nemesis
PurityOfTime
Nemesis
3,113
1,058
0
1,576
5,393
2,414
0
1,143
4,250
0
32,251
L
Kukulkan
Ra1n1
Kukulkan
609
152
0
199
6,051
2,046
390
3,760
2,291
26,821
0
L
Sylvanus
richardwilman
Sylvanus
5,645
1,521
578
5,075
8,259
5,373
0
2,232
6,027
22,861
0
L
King Arthur
wsmyzmw
King Arthur
4,931
1,131
0
1,510
10,309
5,108
0
7,103
3,206
0
26,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,206
Gold Earned
31,191
253
Minions Killed
332
0
Camps Cleared
0
918,367
Distance Traveled
1,104,339
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,203
473
64
6
0
191,052
0
W
Morgan Le Fay
8,163
742
119
11
0
242,925
0
W
Cthulhu
5,192
472
29
3
0
222,734
0
L
Fenrir
4,510
410
38
3
0
122,359
0
W
Artemis
5,316
483
45
4
0
209,376
2
W
Zhong Kui
6,788
617
72
7
0
182,206
0
W
Nemesis
5,732
521
67
6
0
247,098
0
L
Kukulkan
5,306
482
60
5
0
189,483
0
L
Sylvanus
5,505
500
37
3
0
207,596
5
L
King Arthur
5,682
517
54
5
0
207,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role