Player Matchup

Ymir
Ymir
Dark-Edge99
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 53L
1,426 Elo+
Solo
Zhong Kui
Zhong Kui
Folkenlundell
Zhong Kui
Level 5
God Stats
14W - 17L
1,795 SR
Queue Stats
21W - 23L
1,686 Elo+
Solo
Thor
Thor
GODEVILLL5862
Thor
Level 6
God Stats
0W - 2L
1,178 SR
Queue Stats
517W - 564L
1,610 Elo+
Solo
Neith
Neith
StocktonSlap697
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,677 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YuzuIsWaifu
Morgan Le Fay
Level 29
God Stats
10W - 10L
1,527 SR
Queue Stats
197W - 199L
1,581 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,596 Elo+

VS

Team Averages
Level 18
1,502 SR
1,453 Elo+
Ymir
Ymir
AtylaHuryel
Ymir
Level 5
God Stats
5W - 3L
1,576 SR
Queue Stats
17W - 29L
1,461 Elo+
Solo
Danzaburou
Danzaburou
Crovens
Danzaburou
Level 26
God Stats
13W - 4L
1,900 SR
Queue Stats
247W - 239L
1,540 Elo+
Party 1
Ra
Ra
Tugudumnus
Ra
Level 17
God Stats
18W - 29L
1,328 SR
Queue Stats
263W - 268L
1,379 Elo+
Solo
Odin
Odin
Unicyclist52
Odin
Level 35
God Stats
11W - 16L
1,378 SR
Queue Stats
100W - 111L
1,503 Elo+
Party 1
Neith
Neith
xXVigilxnceXx
Neith
Level 9
God Stats
10W - 14L
1,330 SR
Queue Stats
115W - 119L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 3
9,421
856
8,774
19,464
24,749
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
Folkenlundell
Zhong Kui
16
2 / 5 / 2
10,141
922
18,661
19,093
12,980
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 12 / 3
9,801
891
3,342
17,187
8,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

15
0 / 1 / 0
8,450
768
365
863
239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
YuzuIsWaifu
Morgan Le Fay
16
3 / 0 / 0
10,331
939
14,863
13,503
5,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

93

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 15
10,942
995
10,058
13,776
16,750
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Crovens
Danzaburou
18
5 / 1 / 15
11,439
1,040
17,330
8,277
3,172
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 0 / 12
10,929
994
15,750
4,408
1,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 1 / 17
10,605
964
11,085
13,284
14,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 3 / 10
10,191
926
11,321
11,144
4,275
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
93
5
Kills
24
24
Deaths
5
8
Assists
69
Player
Kills
Deaths
Assists
KDA
W
6
0
15
13.5
W
Danzaburou
Crovens
Danzaburou
5
1
15
12.5
L
0
6
3
0.25
L
Zhong Kui
Folkenlundell
Zhong Kui
2
5
2
0.6
L
0
12
3
0.13
L
0
1
0
0
W
6
0
12
12
W
3
1
17
11.5
L
Morgan Le Fay
YuzuIsWaifu
Morgan Le Fay
3
0
0
3
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,005
Damage
65,544
70,110
Taken
50,889
51,608
Mitigated
40,093
7,123
Healing
10,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,058
1,212
0
0
13,776
16,750
0
11,273
2,503
16,114
0
W
Danzaburou
Crovens
Danzaburou
17,330
8,909
0
1,072
8,277
3,172
0
7,499
778
0
36,796
L
8,774
1,281
0
0
19,464
24,749
0
7,890
11,124
23,012
0
L
Zhong Kui
Folkenlundell
Zhong Kui
18,661
3,425
0
4,573
19,093
12,980
0
4,329
14,410
43,827
0
L
3,342
1,277
0
792
17,187
8,407
0
7,457
9,549
0
9,353
L
365
143
0
0
863
239
0
438
386
0
1,507
W
15,750
1,662
5,985
1,485
4,408
1,750
0
3,383
1,025
48,404
0
W
11,085
3,379
0
1,341
13,284
14,146
0
10,560
2,724
0
21,985
L
Morgan Le Fay
YuzuIsWaifu
Morgan Le Fay
14,863
1,959
287
1,471
13,503
5,233
0
5,694
7,671
37,021
0
W
11,321
7,817
0
849
11,144
4,275
0
9,583
1,561
0
23,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,144
Gold Earned
54,106
159
Minions Killed
224
2
Camps Cleared
7
714,046
Distance Traveled
1,016,185
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,942
995
19
2
0
217,097
0
W
Danzaburou
11,439
1,040
43
4
1
192,777
0
L
Ymir
9,421
856
29
3
2
173,291
1
L
Zhong Kui
10,141
922
67
6
0
192,223
1
L
Thor
9,801
891
15
1
0
136,062
5
L
Neith
8,450
768
3
0
0
19,810
0
W
Ra
10,929
994
105
10
4
219,528
1
W
Odin
10,605
964
33
3
2
213,457
0
L
Morgan Le Fay
10,331
939
45
4
0
192,660
0
W
Neith
10,191
926
24
2
0
173,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role