Player Matchup

Odin
Odin
 
Odin
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Alexx-7u7-
Nike
Level 77
God Stats
1W - 0L
1,431 SR
Queue Stats
85W - 71L
1,564 Elo+
Party 1
Charybdis
Charybdis
Baldr_00
Charybdis
Level 146
God Stats
18W - 14L
1,553 SR
Queue Stats
354W - 298L
1,567 Elo+
Party 1
Fenrir
Fenrir
ClearedPenguin
Fenrir
Level 138
God Stats
2W - 1L
1,496 SR
Queue Stats
214W - 183L
1,575 Elo+
Party 1
Persephone
Persephone
Coonker_
Persephone
Level 109
God Stats
11W - 5L
1,716 SR
Queue Stats
149W - 127L
1,597 Elo+
Party 1
Team Averages
Level 102
1,539 SR
1,561 Elo+

VS

Team Averages
Level 81
1,574 SR
1,474 Elo+
Sol
Sol
Guzzy460
Sol
Level 23
God Stats
2W - 2L
1,729 SR
Queue Stats
42W - 29L
1,541 Elo+
Party 2
Da Ji
Da Ji
Hershtian
Da Ji
Level 89
God Stats
42W - 21L
1,636 SR
Queue Stats
114W - 88L
1,528 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
abelgomez01
Morgan Le Fay
Level 46
God Stats
14W - 19L
1,517 SR
Queue Stats
376W - 388L
1,434 Elo+
Solo
Fenrir
Fenrir
iGetRektSon
Fenrir
Level 100
God Stats
3W - 5L
1,431 SR
Queue Stats
342W - 356L
1,447 Elo+
Solo
Skadi
Skadi
razoredge251
Skadi
Level 146
God Stats
10W - 13L
1,558 SR
Queue Stats
967W - 899L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
2 / 0 / 1
4,716
524
1,416
5,426
1,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 0 / 0
5,117
569
1,753
5,261
2,119
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Baldr_00
Charybdis
9
1 / 0 / 3
5,209
579
4,465
4,374
1,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
3 / 1 / 2
5,647
627
3,032
4,294
1,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
Coonker_
Persephone
12
3 / 0 / 0
6,699
744
3,734
2,330
632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,548
505
4,227
3,719
463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Hershtian
Da Ji
6
0 / 2 / 0
4,308
479
480
3,586
1,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
abelgomez01
Morgan Le Fay
8
0 / 3 / 0
4,430
492
1,222
5,820
1,774
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
7
0 / 3 / 0
4,239
471
1,905
7,420
2,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 2 / 0
5,294
588
3,671
4,701
1,370
Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
10
Kills
1
1
Deaths
11
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
0
1
2.5
W
1
0
0
1
W
Charybdis
Baldr_00
Charybdis
1
0
3
2.5
W
3
1
2
4
W
Persephone
Coonker_
Persephone
3
0
0
3
L
1
1
0
1
L
Da Ji
Hershtian
Da Ji
0
2
0
0
L
Morgan Le Fay
abelgomez01
Morgan Le Fay
0
3
0
0
L
Fenrir
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,400
Damage
11,505
21,685
Taken
25,246
7,107
Mitigated
7,049
9,370
Healing
7,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
1,416
295
120
1,047
5,426
1,635
0
2,218
3,208
0
9,106
W
1,753
128
0
2,070
5,261
2,119
0
0
5,261
0
21,304
W
Charybdis
Baldr_00
Charybdis
4,465
2,638
0
2,392
4,374
1,078
1,134
1,605
2,769
0
31,661
W
3,032
400
0
2,074
4,294
1,643
0
404
3,890
0
19,801
W
Persephone
Coonker_
Persephone
3,734
191
0
1,667
2,330
632
478
1,222
1,108
46,014
0
L
4,227
2,157
0
1,906
3,719
463
0
0
3,719
24,710
0
L
Da Ji
Hershtian
Da Ji
480
59
0
1,115
3,586
1,224
0
0
3,586
0
16,265
L
Morgan Le Fay
abelgomez01
Morgan Le Fay
1,222
66
0
1,368
5,820
1,774
0
3,734
2,086
21,235
0
L
Fenrir
1,905
391
0
2,184
7,420
2,218
0
0
7,420
0
9,684
L
3,671
1,174
0
639
4,701
1,370
360
0
4,701
0
27,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,388
Gold Earned
22,819
272
Minions Killed
195
0
Camps Cleared
0
847,015
Distance Traveled
717,887
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
4,716
524
22
2
0
159,918
1
W
Nike
5,117
569
47
5
0
174,610
0
W
Charybdis
5,209
579
66
7
0
142,404
2
W
Fenrir
5,647
627
48
5
0
188,293
0
W
Persephone
6,699
744
89
10
0
181,790
3
L
Sol
4,548
505
40
4
0
130,985
3
L
Da Ji
4,308
479
38
4
0
151,345
2
L
Morgan Le Fay
4,430
492
37
4
0
131,903
0
L
Fenrir
4,239
471
22
2
0
165,626
3
L
Skadi
5,294
588
58
6
0
138,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role