Player Matchup

Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
DankBacon
The Morrigan
Level 143
God Stats
6W - 6L
1,452 SR
Queue Stats
451W - 362L
1,619 Elo+
Solo
Osiris
Osiris
ItsShero
Osiris
Level 123
God Stats
5W - 3L
1,714 SR
Queue Stats
962W - 698L
1,549 Elo+
Solo
Khepri
Khepri
JETblaze
Khepri
Level 160
God Stats
3W - 5L
1,374 SR
Queue Stats
441W - 445L
1,548 Elo+
Party 2
Charybdis
Charybdis
PrinceChronos
Charybdis
Level 121
God Stats
7W - 6L
1,343 SR
Queue Stats
120W - 158L
1,479 Elo+
Solo
Team Averages
Level 141
1,476 SR
1,539 Elo+

VS

Team Averages
Level 83
1,678 SR
1,648 Elo+
Charybdis
Charybdis
 
Charybdis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Luciax
Cthulhu
Level 29
God Stats
0W - 3L
1,959 SR
Queue Stats
106W - 49L
1,689 Elo+
Party 1
Thoth
Thoth
ObitusMors
Thoth
Level 147
God Stats
16W - 17L
1,592 SR
Queue Stats
377W - 326L
1,683 Elo+
Party 1
King Arthur
King Arthur
Spitdiggedy
King Arthur
Level 43
God Stats
1W - 3L
1,590 SR
Queue Stats
150W - 101L
1,681 Elo+
Party 1
Bakasura
Bakasura
XxRekthHimxX
Bakasura
Level 89
God Stats
7W - 5L
1,750 SR
Queue Stats
398W - 317L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
1 / 5 / 1
8,502
531
5,886
16,676
11,053
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
DankBacon
The Morrigan
17
5 / 0 / 3
9,676
605
6,918
5,236
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Osiris
ItsShero
Osiris
13
1 / 4 / 2
8,368
523
5,083
10,350
7,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
JETblaze
Khepri
14
5 / 0 / 6
8,952
560
3,998
8,601
7,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
PrinceChronos
Charybdis
15
5 / 2 / 3
9,462
591
12,223
9,483
2,840
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 5 / 1
7,555
472
6,250
11,052
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Luciax
Cthulhu
14
1 / 3 / 6
8,403
525
10,510
11,748
9,986
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
14
1 / 3 / 1
8,338
521
4,896
7,441
3,013
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Spitdiggedy
King Arthur
11
1 / 3 / 2
6,836
427
3,841
13,477
9,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
XxRekthHimxX
Bakasura
15
7 / 3 / 2
8,882
555
5,285
8,380
4,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
17
Kills
11
11
Deaths
17
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
5
1
0.3
L
Charybdis
 
Charybdis
1
5
1
0.3
W
The Morrigan
DankBacon
The Morrigan
5
0
3
6.5
W
Osiris
ItsShero
Osiris
1
4
2
0.5
W
Khepri
JETblaze
Khepri
5
0
6
8
L
Cthulhu
Luciax
Cthulhu
1
3
6
1.33
L
Thoth
1
3
1
0.5
W
Charybdis
PrinceChronos
Charybdis
5
2
3
3.25
L
King Arthur
Spitdiggedy
King Arthur
1
3
2
0.67
L
Bakasura
XxRekthHimxX
Bakasura
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,108
Damage
30,782
50,346
Taken
52,098
31,450
Mitigated
29,522
12,192
Healing
14,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,886
1,946
30
2,736
16,676
11,053
0
7,531
7,606
0
44,544
L
Charybdis
 
Charybdis
6,250
3,537
0
3,615
11,052
2,667
630
885
10,167
0
42,579
W
The Morrigan
DankBacon
The Morrigan
6,918
1,287
125
2,042
5,236
2,132
0
2,390
2,802
66,933
2,910
W
Osiris
ItsShero
Osiris
5,083
2,215
0
2,587
10,350
7,473
0
1,945
7,417
0
63,901
W
Khepri
JETblaze
Khepri
3,998
528
0
2,626
8,601
7,952
140
1,559
6,780
18,116
0
L
Cthulhu
Luciax
Cthulhu
10,510
1,849
0
2,289
11,748
9,986
0
1,071
10,677
49,340
0
L
Thoth
4,896
112
0
1,944
7,441
3,013
94
3,199
4,242
64,181
0
W
Charybdis
PrinceChronos
Charybdis
12,223
6,254
0
2,046
9,483
2,840
904
1,134
8,067
0
72,232
L
King Arthur
Spitdiggedy
King Arthur
3,841
752
108
3,639
13,477
9,110
0
1,984
11,493
1,017
23,634
L
Bakasura
XxRekthHimxX
Bakasura
5,285
2,878
0
3,140
8,380
4,746
340
1,497
6,883
0
39,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,960
Gold Earned
40,014
495
Minions Killed
463
0
Camps Cleared
0
1,547,485
Distance Traveled
1,533,710
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,502
531
95
6
0
272,316
6
L
Charybdis
7,555
472
91
6
0
263,861
7
W
The Morrigan
9,676
605
142
9
0
326,623
5
W
Osiris
8,368
523
101
6
0
327,920
3
W
Khepri
8,952
560
15
1
0
336,495
9
L
Cthulhu
8,403
525
91
6
0
283,342
3
L
Thoth
8,338
521
148
9
0
301,729
3
W
Charybdis
9,462
591
142
9
0
284,131
0
L
King Arthur
6,836
427
30
2
0
306,721
4
L
Bakasura
8,882
555
103
6
0
378,057
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role