Player Matchup

Chaac
Chaac
 
Chaac
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
GodJudgeMe4970
Thoth
Level 24
God Stats
15W - 5L
1,720 SR
Queue Stats
71W - 41L
1,558 Elo+
Solo
Charybdis
Charybdis
vReWvJohn Wayne
Charybdis
Level 72
God Stats
5W - 10L
1,196 SR
Queue Stats
107W - 114L
1,415 Elo+
Solo
Team Averages
Level 66
1,472 SR
1,491 Elo+

VS

Team Averages
Level 65
1,339 SR
1,421 Elo+
Loki
Loki
Axel_Pirrx
Loki
Level 101
God Stats
0W - 1L
1,421 SR
Queue Stats
9W - 6L
1,451 Elo+
Party 1
Charybdis
Charybdis
Jiraya_Sensei020
Charybdis
Level 84
God Stats
2W - 7L
1,371 SR
Queue Stats
124W - 183L
1,425 Elo+
Solo
Cerberus
Cerberus
NikeWyatt
Cerberus
Level 11
God Stats
0W - 1L
1,224 SR
Queue Stats
5W - 5L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 0 / 5
6,822
682
3,891
4,605
3,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

12
7 / 1 / 1
7,911
791
10,075
6,651
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
vReWvJohn Wayne
Charybdis
10
0 / 0 / 5
6,533
653
5,199
4,003
1,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,974
597
4,134
6,011
2,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
10
1 / 3 / 0
6,841
684
3,505
7,711
2,545
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
NikeWyatt
Cerberus
10
0 / 1 / 1
6,999
700
2,958
10,529
10,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
8
Kills
1
1
Deaths
8
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
5
3.5
L
0
4
0
0
W
7
1
1
7.5
L
Charybdis
1
3
0
0.33
L
Cerberus
NikeWyatt
Cerberus
0
1
1
0.5
W
Charybdis
vReWvJohn Wayne
Charybdis
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,165
Damage
10,597
15,259
Taken
24,251
7,603
Mitigated
15,307
4,595
Healing
5,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,891
235
0
644
4,605
3,923
0
1,155
3,450
0
13,744
L
4,134
502
0
521
6,011
2,397
0
2,216
3,795
0
13,576
W
10,075
203
0
2,648
6,651
2,316
222
819
5,832
32,413
0
L
Charybdis
3,505
1,903
0
490
7,711
2,545
0
4,616
3,095
0
18,554
L
Cerberus
NikeWyatt
Cerberus
2,958
132
0
4,667
10,529
10,365
0
3,977
6,552
20,812
0
W
Charybdis
vReWvJohn Wayne
Charybdis
5,199
3,276
245
1,058
4,003
1,364
195
1,305
2,698
0
17,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,266
Gold Earned
19,814
117
Minions Killed
118
5
Camps Cleared
3
616,981
Distance Traveled
534,006
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,822
682
38
4
2
223,519
4
L
Loki
5,974
597
25
3
1
186,840
2
W
Thoth
7,911
791
45
5
2
189,968
2
L
Charybdis
6,841
684
44
4
2
162,821
2
L
Cerberus
6,999
700
49
5
0
184,345
3
W
Charybdis
6,533
653
34
3
1
203,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role