Player Matchup

Zhong Kui
Zhong Kui
ChocoMacho_00
Zhong Kui
Level 120
God Stats
21W - 24L
1,440 SR
Queue Stats
537W - 603L
1,297 Elo+
Solo
Fenrir
Fenrir
Grisly-Butcher
Fenrir
Level 69
God Stats
1W - 4L
1,520 SR
Queue Stats
295W - 290L
1,573 Elo+
Solo
Charybdis
Charybdis
Mysterious_Onion
Charybdis
Level 137
God Stats
10W - 18L
1,343 SR
Queue Stats
359W - 355L
1,446 Elo+
Solo
Artemis
Artemis
SimpForNIC
Artemis
Level 74
God Stats
17W - 4L
1,807 SR
Queue Stats
299W - 298L
1,424 Elo+
Solo
Cthulhu
Cthulhu
w6wvv-
Cthulhu
Level 129
God Stats
7W - 4L
1,564 SR
Queue Stats
187W - 190L
1,539 Elo+
Solo
Team Averages
Level 106
1,535 SR
1,456 Elo+

VS

Team Averages
Level 114
1,487 SR
1,493 Elo+
Agni
Agni
 
Agni
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Bishop_2484
Arachne
Level 85
God Stats
33W - 30L
1,563 SR
Queue Stats
202W - 243L
1,377 Elo+
Solo
Artemis
Artemis
Cynical-_Hanma
Artemis
Level 140
God Stats
1W - 1L
1,269 SR
Queue Stats
57W - 61L
1,573 Elo+
Solo
Loki
Loki
DarkGamer51_
Loki
Level 144
God Stats
240W - 173L
1,642 SR
Queue Stats
455W - 437L
1,553 Elo+
Solo
Cthulhu
Cthulhu
IWin_Uruz
Cthulhu
Level 116
God Stats
4W - 2L
1,463 SR
Queue Stats
89W - 77L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChocoMacho_00
Zhong Kui
15
0 / 0 / 2
8,476
471
3,716
10,895
10,856
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 4 / 3
9,211
512
11,008
16,154
6,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
13
0 / 7 / 0
8,200
456
3,630
12,985
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
SimpForNIC
Artemis
12
1 / 4 / 2
7,442
413
4,805
12,356
3,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
w6wvv-
Cthulhu
14
5 / 2 / 4
9,606
534
13,341
15,306
7,536
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
2 / 3 / 3
9,301
517
7,872
11,888
4,873
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Bishop_2484
Arachne
16
5 / 3 / 1
10,293
572
6,055
14,555
6,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 3 / 2
10,382
577
15,189
13,213
4,504
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 1 / 6
11,067
615
10,315
10,364
4,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
IWin_Uruz
Cthulhu
14
3 / 2 / 4
9,449
525
6,114
10,532
11,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
12
Kills
17
17
Deaths
12
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
3
3
1.17
W
Arachne
Bishop_2484
Arachne
5
3
1
1.83
L
Zhong Kui
ChocoMacho_00
Zhong Kui
0
0
2
1
W
3
3
2
1.33
W
4
1
6
7
L
6
4
3
1.88
W
Cthulhu
IWin_Uruz
Cthulhu
3
2
4
2.5
L
Charybdis
0
7
0
0
L
Artemis
SimpForNIC
Artemis
1
4
2
0.5
L
Cthulhu
w6wvv-
Cthulhu
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,500
Damage
45,545
67,696
Taken
60,552
31,778
Mitigated
32,077
19,147
Healing
19,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,872
956
0
3,543
11,888
4,873
322
5,906
5,982
48,321
0
W
Arachne
Bishop_2484
Arachne
6,055
4,440
0
4,789
14,555
6,870
360
3,807
10,748
0
72,432
L
Zhong Kui
ChocoMacho_00
Zhong Kui
3,716
487
0
6,148
10,895
10,856
1,035
863
10,032
54,135
0
W
15,189
10,289
0
5,759
13,213
4,504
812
3,942
9,271
0
93,044
W
10,315
3,429
0
4,159
10,364
4,430
0
1,568
8,796
0
82,942
L
11,008
2,557
0
4,034
16,154
6,002
0
3,639
12,515
0
50,478
W
Cthulhu
IWin_Uruz
Cthulhu
6,114
249
0
1,299
10,532
11,400
0
2,239
8,293
27,713
0
L
Charybdis
3,630
957
0
3,409
12,985
4,235
0
830
12,155
0
50,721
L
Artemis
SimpForNIC
Artemis
4,805
1,808
0
3,039
12,356
3,149
0
2,126
10,230
0
45,508
L
Cthulhu
w6wvv-
Cthulhu
13,341
445
91
2,426
15,306
7,536
296
6,528
8,778
56,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,935
Gold Earned
50,492
445
Minions Killed
542
0
Camps Cleared
0
1,566,845
Distance Traveled
1,796,526
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,301
517
86
5
0
350,975
1
W
Arachne
10,293
572
132
7
0
349,676
0
L
Zhong Kui
8,476
471
80
4
0
286,651
3
W
Artemis
10,382
577
160
9
0
305,403
5
W
Loki
11,067
615
127
7
0
428,909
2
L
Fenrir
9,211
512
75
4
0
364,149
0
W
Cthulhu
9,449
525
37
2
0
361,563
2
L
Charybdis
8,200
456
120
7
0
272,436
5
L
Artemis
7,442
413
78
4
0
273,063
0
L
Cthulhu
9,606
534
92
5
0
370,546
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role