Player Matchup

Bacchus
Bacchus
Crashjacksong_
Bacchus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 51L
1,352 Elo+
Solo
Olorun
Olorun
DeaDlift9999lbs
Olorun
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 17L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Thenragedant
Hou Yi
Level 4
God Stats
1W - 0L
1,200 SR
Queue Stats
3W - 2L
1,649 Elo+
Solo
Hel
Hel
ibadash
Hel
Level 25
God Stats
37W - 54L
1,516 SR
Queue Stats
301W - 360L
1,559 Elo+
Solo
Fenrir
Fenrir
かんきち
Fenrir
Level 21
God Stats
5W - 3L
1,500 SR
Queue Stats
120W - 149L
1,484 Elo+
Solo
Team Averages
Level 16
1,443 SR
1,509 Elo+

VS

Team Averages
Level 17
1,478 SR
1,414 Elo+
Nox
Nox
Katiepillar25
Nox
Level 18
God Stats
0W - 1L
1,258 SR
Queue Stats
27W - 64L
1,266 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MTV DryIce
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,427 Elo+
Solo
Charybdis
Charybdis
STORMING KNIGHT
Charybdis
Level 29
God Stats
3W - 4L
1,563 SR
Queue Stats
167W - 157L
1,495 Elo+
Solo
Fenrir
Fenrir
atendenteNET
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,351 Elo+
Solo
Kukulkan
Kukulkan
bigblAcKmamma667
Kukulkan
Level 15
God Stats
2W - 2L
1,570 SR
Queue Stats
30W - 34L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 16
14,423
901
16,149
36,719
59,304
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
2 / 3 / 14
15,209
951
14,578
20,921
10,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
20
8 / 0 / 11
15,511
969
19,821
7,063
3,364
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hel
20
7 / 4 / 9
15,738
984
30,600
21,684
8,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
20
8 / 3 / 11
15,228
952
12,536
21,418
14,449
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

109

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 2 / 8
12,799
800
7,789
14,812
5,992
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
MTV DryIce
Morgan Le Fay
19
1 / 5 / 9
12,681
793
10,833
11,913
4,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
STORMING KNIGHT
Charybdis
20
3 / 6 / 6
13,793
862
21,354
24,053
9,744
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
20
8 / 11 / 6
14,935
933
23,287
32,003
22,495
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 2 / 9
14,440
903
35,891
16,257
6,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
53
26
Kills
15
15
Deaths
26
61
Assists
38
Player
Kills
Deaths
Assists
KDA
W
1
5
16
1.8
W
2
3
14
3
L
0
2
8
2
L
Morgan Le Fay
MTV DryIce
Morgan Le Fay
1
5
9
1.1
L
Charybdis
STORMING KNIGHT
Charybdis
3
6
6
1
W
Hou Yi
8
0
11
13.5
L
Fenrir
8
11
6
1
L
3
2
9
3.75
W
Hel
7
4
9
2.88
W
Fenrir
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,684
Damage
99,154
107,805
Taken
99,038
96,750
Mitigated
49,538
43,259
Healing
8,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,149
1,961
154
3,582
36,719
59,304
0
16,751
19,968
30,314
0
W
14,578
3,862
2,032
6,905
20,921
10,669
0
11,939
8,982
29,188
0
L
7,789
2,963
0
1,656
14,812
5,992
0
10,089
4,613
24,291
0
L
Morgan Le Fay
MTV DryIce
Morgan Le Fay
10,833
1,188
159
1,120
11,913
4,483
0
8,113
3,800
18,004
0
L
Charybdis
STORMING KNIGHT
Charybdis
21,354
12,881
0
2,472
24,053
9,744
0
15,515
8,538
0
49,124
W
Hou Yi
19,821
11,550
0
2,684
7,063
3,364
0
3,509
3,554
0
45,709
L
Fenrir
23,287
7,021
0
1,270
32,003
22,495
0
16,946
14,947
0
38,855
L
35,891
2,112
0
2,070
16,257
6,824
0
10,664
5,593
87,483
0
W
Hel
30,600
693
16,130
10,142
21,684
8,964
0
11,440
10,244
81,367
0
W
Fenrir
12,536
3,493
0
1,630
21,418
14,449
0
10,874
10,544
0
31,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,109
Gold Earned
68,648
302
Minions Killed
281
8
Camps Cleared
8
1,527,539
Distance Traveled
1,348,684
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,423
901
35
2
0
294,746
1
W
Olorun
15,209
951
32
2
0
286,713
1
L
Nox
12,799
800
37
2
0
264,031
2
L
Morgan Le Fay
12,681
793
10
1
1
196,282
1
L
Charybdis
13,793
862
59
4
4
266,258
0
W
Hou Yi
15,511
969
50
3
4
296,823
0
L
Fenrir
14,935
933
37
2
1
318,436
0
L
Kukulkan
14,440
903
138
9
2
303,677
4
W
Hel
15,738
984
135
8
3
321,504
0
W
Fenrir
15,228
952
50
3
1
327,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role