Player Matchup

Ganesha
Ganesha
BionicFrIgHt
Ganesha
Level 109
God Stats
0W - 1L
1,621 SR
Queue Stats
103W - 104L
1,642 Elo+
Solo
Ra
Ra
rclarkk
Ra
Level 68
God Stats
6W - 5L
1,602 SR
Queue Stats
131W - 212L
1,472 Elo+
Solo
Neith
Neith
sunnydayy
Neith
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,481 Elo+
Solo
Team Averages
Level 94
1,574 SR
1,532 Elo+

VS

Team Averages
Level 96
1,761 SR
1,727 Elo+
Charybdis
Charybdis
Miikyl
Charybdis
Level 159
God Stats
35W - 9L
1,794 SR
Queue Stats
1,080W - 267L
1,814 Elo+
Party 1
Cthulhu
Cthulhu
PaddleShmackle
Cthulhu
Level 126
God Stats
50W - 13L
1,989 SR
Queue Stats
1,011W - 207L
1,868 Elo+
Party 1
Kukulkan
Kukulkan
superbz
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BionicFrIgHt
Ganesha
13
0 / 0 / 3
9,787
612
4,633
22,001
27,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 4 / 1
9,485
593
6,677
11,736
5,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
sunnydayy
Neith
12
1 / 5 / 1
8,730
546
11,813
12,217
5,072
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Miikyl
Charybdis
14
2 / 1 / 5
10,146
634
8,775
9,862
3,660
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 0 / 5
11,798
737
14,090
17,878
18,242
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
superbz
Kukulkan
14
3 / 2 / 4
10,279
642
14,518
7,665
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
9
9
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BionicFrIgHt
Ganesha
0
0
3
1.5
W
Charybdis
Miikyl
Charybdis
2
1
5
4.5
W
4
0
5
6.5
L
2
4
1
0.63
L
Neith
sunnydayy
Neith
1
5
1
0.3
W
Kukulkan
superbz
Kukulkan
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,123
Damage
37,383
45,954
Taken
35,405
38,465
Mitigated
25,137
14,007
Healing
14,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BionicFrIgHt
Ganesha
4,633
492
521
6,993
22,001
27,859
0
10,349
11,138
25,056
0
W
Charybdis
Miikyl
Charybdis
8,775
5,282
0
4,546
9,862
3,660
1,374
3,283
6,579
0
69,507
W
14,090
736
0
8,040
17,878
18,242
594
5,374
12,504
30,838
0
L
6,677
60
2,350
2,403
11,736
5,534
34
8,548
2,952
39,975
0
L
Neith
sunnydayy
Neith
11,813
4,887
0
1,740
12,217
5,072
0
8,915
3,036
0
32,873
W
Kukulkan
superbz
Kukulkan
14,518
1,335
0
2,123
7,665
3,235
703
3,089
4,576
41,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,002
Gold Earned
32,223
152
Minions Killed
209
3
Camps Cleared
10
908,375
Distance Traveled
933,412
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,787
612
4
0
0
306,411
6
W
Charybdis
10,146
634
102
6
8
287,540
6
W
Cthulhu
11,798
737
38
2
0
360,299
7
L
Ra
9,485
593
92
6
2
334,547
2
L
Neith
8,730
546
56
4
1
267,417
1
W
Kukulkan
10,279
642
69
4
2
285,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role