Player Matchup

Cthulhu
Cthulhu
CHICKEN_SUNEKIT
Cthulhu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 25L
1,169 Elo+
Party 2
Chang'e
Chang'e
CHICKEN_TRAP_RVR
Chang'e
Level 16
God Stats
1W - 3L
1,338 SR
Queue Stats
23W - 28L
1,381 Elo+
Party 2
Neith
Neith
Constantinosprr
Neith
Level 20
God Stats
11W - 22L
1,301 SR
Queue Stats
20W - 47L
1,152 Elo+
Solo
Bacchus
Bacchus
Dylan9741132t
Bacchus
Level 25
God Stats
4W - 10L
1,449 SR
Queue Stats
45W - 59L
1,323 Elo+
Party 2
Thor
Thor
iammetiss_
Thor
Level 20
God Stats
0W - 2L
1,298 SR
Queue Stats
21W - 27L
1,389 Elo+
Party 2
Team Averages
Level 19
1,377 SR
1,283 Elo+

VS

Team Averages
Level 19
1,502 SR
1,224 Elo+
Sol
Sol
Kotlichter
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 36L
1,507 Elo+
Solo
Merlin
Merlin
Macias221190
Merlin
Level 28
God Stats
7W - 3L
1,447 SR
Queue Stats
12W - 19L
1,242 Elo+
Solo
Yemoja
Yemoja
Mister_splendor
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,085 Elo+
Party 1
Danzaburou
Danzaburou
UniMaX_1
Danzaburou
Level 8
God Stats
3W - 1L
1,360 SR
Queue Stats
3W - 9L
1,043 Elo+
Party 1
Fenrir
Fenrir
cieno_timido
Fenrir
Level 25
God Stats
5W - 3L
1,706 SR
Queue Stats
93W - 120L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 8
10,663
381
11,088
20,005
29,930
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
4 / 4 / 4
11,026
394
10,200
16,979
6,053
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
8 / 3 / 2
12,820
458
10,687
12,558
4,696
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
19
7 / 2 / 5
12,695
453
12,444
13,564
19,155
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
4 / 8 / 8
11,986
428
12,344
21,851
11,664
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 3
15,404
550
19,980
16,115
6,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
16
0 / 6 / 3
10,899
389
6,598
14,064
6,804
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 5 / 4
10,711
383
6,816
11,686
6,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
UniMaX_1
Danzaburou
17
5 / 5 / 1
12,391
443
12,256
18,058
7,410
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
18
6 / 8 / 1
12,504
447
12,901
23,037
10,624
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
28
Kills
18
18
Deaths
28
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
1
8
9
L
4
4
4
1.5
L
8
3
2
3
L
Bacchus
7
2
5
4.75
W
5
4
3
1.63
W
Merlin
0
6
3
0.25
W
2
5
4
0.8
W
Danzaburou
UniMaX_1
Danzaburou
5
5
1
1.1
W
Fenrir
6
8
1
0.81
L
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,763
Damage
58,551
84,957
Taken
82,960
71,498
Mitigated
37,768
15,023
Healing
17,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,088
1,723
241
555
20,005
29,930
162
6,688
13,317
34,344
0
L
10,200
2,195
878
7,655
16,979
6,053
1,384
10,427
6,552
48,027
0
L
10,687
3,298
0
4,938
12,558
4,696
696
3,775
8,783
0
61,052
L
Bacchus
12,444
2,366
0
124
13,564
19,155
22
4,569
8,995
56,910
0
W
19,980
4,532
0
7,553
16,115
6,499
7,739
6,669
9,232
112,127
0
W
Merlin
6,598
1,625
0
953
14,064
6,804
903
5,411
8,527
53,637
0
W
6,816
822
2,685
57
11,686
6,431
0
5,649
6,037
29,631
0
W
Danzaburou
UniMaX_1
Danzaburou
12,256
5,907
0
4,520
18,058
7,410
3,041
4,606
13,434
0
71,569
W
Fenrir
12,901
3,685
0
1,544
23,037
10,624
938
10,921
11,998
0
66,949
L
12,344
2,275
50
582
21,851
11,664
0
7,935
13,916
0
79,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,190
Gold Earned
61,909
443
Minions Killed
500
0
Camps Cleared
0
2,173,567
Distance Traveled
2,302,143
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,663
381
35
1
0
513,837
1
L
Chang'e
11,026
394
97
3
0
304,603
3
L
Neith
12,820
458
94
3
0
406,254
0
L
Bacchus
12,695
453
103
4
0
507,390
4
W
Sol
15,404
550
204
7
0
484,028
2
W
Merlin
10,899
389
77
3
0
455,604
0
W
Yemoja
10,711
383
47
2
0
395,525
0
W
Danzaburou
12,391
443
100
4
0
459,009
0
W
Fenrir
12,504
447
72
3
0
507,977
0
L
Thor
11,986
428
114
4
0
441,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role