Player Matchup

Aphrodite
Aphrodite
JangoDeter
Aphrodite
Level 29
God Stats
1W - 1L
1,303 SR
Queue Stats
8W - 9L
1,403 Elo+
Solo
Zhong Kui
Zhong Kui
Laphis
Zhong Kui
Level 28
God Stats
2W - 4L
1,303 SR
Queue Stats
149W - 127L
1,673 Elo+
Solo
Skadi
Skadi
Parmacita
Skadi
Level 27
God Stats
21W - 25L
1,301 SR
Queue Stats
87W - 109L
1,370 Elo+
Solo
Loki
Loki
WeedHunter23
Loki
Level 21
God Stats
11W - 7L
1,549 SR
Queue Stats
67W - 67L
1,402 Elo+
Solo
Fenrir
Fenrir
YouLookSoLovely
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,596 Elo+
Solo
Team Averages
Level 22
1,391 SR
1,489 Elo+

VS

Team Averages
Level 11
1,484 SR
1,475 Elo+
King Arthur
King Arthur
Dehuda
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,361 Elo+
Solo
Xbalanque
Xbalanque
FenixSLV
Xbalanque
Level 8
God Stats
4W - 6L
1,193 SR
Queue Stats
108W - 90L
1,554 Elo+
Party 1
Ares
Ares
NattanPrime
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,377 Elo+
Solo
Set
Set
Rommikallo
Set
Level 27
God Stats
9W - 20L
1,481 SR
Queue Stats
74W - 71L
1,528 Elo+
Solo
Anubis
Anubis
SANEK892344
Anubis
Level 8
God Stats
41W - 21L
1,748 SR
Queue Stats
90W - 77L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JangoDeter
Aphrodite
18
5 / 9 / 17
13,254
491
11,904
21,969
14,513
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
Laphis
Zhong Kui
20
13 / 7 / 14
14,886
551
40,814
32,564
20,790
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
Parmacita
Skadi
19
7 / 6 / 11
12,571
466
18,564
18,074
6,060
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
6 / 6 / 9
14,775
547
9,481
19,635
12,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
13 / 5 / 12
14,329
531
23,301
27,471
30,110
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dehuda
King Arthur
17
2 / 11 / 11
11,325
419
9,471
29,815
27,595
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
FenixSLV
Xbalanque
20
9 / 2 / 14
14,385
533
26,708
24,662
9,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 13 / 4
9,106
337
2,404
19,716
13,893
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
3 / 9 / 11
12,822
475
17,974
26,820
23,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
20
18 / 9 / 6
16,601
615
34,296
32,439
20,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
78
44
Kills
32
33
Deaths
44
63
Assists
46
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Dehuda
King Arthur
2
11
11
0.68
L
Xbalanque
FenixSLV
Xbalanque
9
2
14
8
W
Aphrodite
JangoDeter
Aphrodite
5
9
17
1.5
W
Zhong Kui
Laphis
Zhong Kui
13
7
14
2.86
L
0
13
4
0.15
W
Skadi
Parmacita
Skadi
7
6
11
2.08
L
3
9
11
0.94
L
Anubis
18
9
6
2.33
W
6
6
9
1.75
W
13
5
12
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,064
Damage
90,853
119,713
Taken
133,452
84,323
Mitigated
94,783
42,891
Healing
38,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Dehuda
King Arthur
9,471
1,172
0
5,092
29,815
27,595
0
8,893
20,326
0
48,813
L
Xbalanque
FenixSLV
Xbalanque
26,708
14,524
202
11,773
24,662
9,381
2,146
9,343
15,150
0
110,456
W
Aphrodite
JangoDeter
Aphrodite
11,904
2,109
7,595
7,832
21,969
14,513
1,562
7,937
14,032
41,081
0
W
Zhong Kui
Laphis
Zhong Kui
40,814
4,702
937
12,195
32,564
20,790
1,423
14,473
18,091
109,594
0
L
2,404
933
0
948
19,716
13,893
107
5,496
13,835
24,110
0
W
Skadi
Parmacita
Skadi
18,564
7,555
0
966
18,074
6,060
1,581
3,847
14,227
0
78,352
L
17,974
6,337
0
5,041
26,820
23,771
0
9,920
16,413
0
84,857
L
Anubis
34,296
1,832
0
15,641
32,439
20,143
611
19,138
12,936
114,099
0
W
9,481
2,519
0
2,293
19,635
12,850
2,291
3,723
15,912
0
115,498
W
23,301
6,043
0
11,073
27,471
30,110
1,583
7,013
20,458
0
88,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,815
Gold Earned
64,239
592
Minions Killed
552
0
Camps Cleared
0
2,316,235
Distance Traveled
2,182,159
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,325
419
65
2
0
490,951
1
L
Xbalanque
14,385
533
153
6
0
472,540
3
W
Aphrodite
13,254
491
59
2
0
440,816
0
W
Zhong Kui
14,886
551
130
5
0
396,193
5
L
Ares
9,106
337
34
1
0
343,897
0
W
Skadi
12,571
466
126
5
0
454,473
9
L
Set
12,822
475
127
5
0
478,481
7
L
Anubis
16,601
615
173
6
0
396,290
1
W
Loki
14,775
547
156
6
0
534,535
2
W
Fenrir
14,329
531
121
4
0
490,218
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role