Player Matchup

Sun Wukong
Sun Wukong
Blaze9alpha
Sun Wukong
Level 25
God Stats
3W - 6L
1,501 SR
Queue Stats
61W - 43L
1,534 Elo+
Solo
Anubis
Anubis
MedUzA29
Anubis
Level 23
God Stats
8W - 7L
1,471 SR
Queue Stats
25W - 24L
1,408 Elo+
Solo
Neith
Neith
Valkenodi
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
He Bo
He Bo
danikitz
He Bo
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,310 Elo+
Party 1
Fenrir
Fenrir
jonnyboy69
Fenrir
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,395 Elo+
Solo
Team Averages
Level 15
1,494 SR
1,430 Elo+

VS

Team Averages
Level 15
1,397 SR
1,460 Elo+
Ne Zha
Ne Zha
Manyl
Ne Zha
Level 27
God Stats
3W - 6L
1,283 SR
Queue Stats
18W - 21L
1,438 Elo+
Solo
Odin
Odin
Mthizyko
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 160L
1,426 Elo+
Solo
Olorun
Olorun
jaylau21
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
monkeyDmerveille
Jormungandr
Level 16
God Stats
0W - 2L
1,391 SR
Queue Stats
11W - 18L
1,556 Elo+
Party 2
Apollo
Apollo
okinava123
Apollo
Level 8
God Stats
1W - 3L
1,314 SR
Queue Stats
8W - 17L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blaze9alpha
Sun Wukong
20
5 / 0 / 20
14,089
1,084
12,801
19,604
21,988
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
MedUzA29
Anubis
20
6 / 2 / 15
13,050
1,004
20,262
9,223
4,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Valkenodi
Neith
20
9 / 3 / 20
15,239
1,172
29,109
10,814
4,699
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
danikitz
He Bo
20
10 / 3 / 19
15,012
1,155
25,007
13,246
4,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
jonnyboy69
Fenrir
20
13 / 11 / 9
14,259
1,097
21,869
21,510
13,911
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

131

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Manyl
Ne Zha
19
4 / 8 / 7
12,168
936
10,504
18,985
6,781
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
20
6 / 7 / 12
13,829
1,064
13,854
26,005
32,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
jaylau21
Olorun
18
4 / 14 / 8
12,326
948
14,786
27,143
10,106
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
monkeyDmerveille
Jormungandr
19
3 / 2 / 14
13,312
1,024
14,470
19,821
27,056
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
okinava123
Apollo
19
2 / 12 / 10
12,262
943
14,954
24,157
9,607
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
70
43
Kills
19
19
Deaths
43
83
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Blaze9alpha
Sun Wukong
5
0
20
15
L
Ne Zha
Manyl
Ne Zha
4
8
7
0.94
W
Anubis
MedUzA29
Anubis
6
2
15
6.75
L
Odin
6
7
12
1.71
W
Neith
Valkenodi
Neith
9
3
20
6.33
W
He Bo
danikitz
He Bo
10
3
19
6.5
L
Olorun
jaylau21
Olorun
4
14
8
0.57
W
Fenrir
jonnyboy69
Fenrir
13
11
9
1.59
L
Jormungandr
monkeyDmerveille
Jormungandr
3
2
14
5
L
Apollo
okinava123
Apollo
2
12
10
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,048
Damage
68,568
74,397
Taken
116,111
50,438
Mitigated
85,933
11,342
Healing
8,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Blaze9alpha
Sun Wukong
12,801
1,707
0
3,389
19,604
21,988
0
8,993
10,611
0
33,194
L
Ne Zha
Manyl
Ne Zha
10,504
2,832
0
465
18,985
6,781
0
7,707
11,278
0
25,499
W
Anubis
MedUzA29
Anubis
20,262
441
0
2,188
9,223
4,947
0
4,640
4,583
41,787
0
L
Odin
13,854
3,366
0
533
26,005
32,383
0
9,333
16,612
6,186
23,491
W
Neith
Valkenodi
Neith
29,109
14,837
0
2,792
10,814
4,699
0
4,118
6,696
0
61,114
W
He Bo
danikitz
He Bo
25,007
1,071
0
1,679
13,246
4,893
0
5,981
7,265
45,060
0
L
Olorun
jaylau21
Olorun
14,786
9,935
1,039
3,808
27,143
10,106
0
12,147
14,996
31,714
0
W
Fenrir
jonnyboy69
Fenrir
21,869
6,527
0
1,294
21,510
13,911
0
8,496
13,014
0
30,610
L
Jormungandr
monkeyDmerveille
Jormungandr
14,470
3,334
0
540
19,821
27,056
0
7,870
11,859
43,190
0
L
Apollo
okinava123
Apollo
14,954
7,069
0
1,718
24,157
9,607
0
8,212
15,945
0
49,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,649
Gold Earned
63,897
238
Minions Killed
236
10
Camps Cleared
4
1,109,006
Distance Traveled
1,135,880
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,089
1,084
28
2
4
288,321
0
L
Ne Zha
12,168
936
25
2
2
229,698
0
W
Anubis
13,050
1,004
52
4
1
140,389
0
L
Odin
13,829
1,064
25
2
1
240,644
0
W
Neith
15,239
1,172
90
7
1
213,722
1
W
He Bo
15,012
1,155
49
4
1
229,593
2
L
Olorun
12,326
948
36
3
1
207,873
0
W
Fenrir
14,259
1,097
19
1
3
236,981
1
L
Jormungandr
13,312
1,024
62
5
0
235,580
0
L
Apollo
12,262
943
88
7
0
222,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role