Player Matchup

Artio
Artio
Leroy_Dgentkins
Artio
Level 153
God Stats
15W - 10L
1,631 SR
Queue Stats
921W - 1,063L
1,465 Elo+
Solo
Bellona
Bellona
Luciax
Bellona
Level 29
God Stats
10W - 3L
1,999 SR
Queue Stats
106W - 49L
1,704 Elo+
Party 2
Kukulkan
Kukulkan
ObitusMors
Kukulkan
Level 147
God Stats
2W - 7L
1,475 SR
Queue Stats
377W - 326L
1,697 Elo+
Party 2
Rama
Rama
Spitdiggedy
Rama
Level 42
God Stats
4W - 2L
1,635 SR
Queue Stats
150W - 101L
1,695 Elo+
Party 2
Apollo
Apollo
XxRekthHimxX
Apollo
Level 89
God Stats
13W - 7L
1,670 SR
Queue Stats
398W - 317L
1,701 Elo+
Party 2
Team Averages
Level 92
1,682 SR
1,652 Elo+

VS

Team Averages
Level 137
1,552 SR
1,638 Elo+
Serqet
Serqet
Bithda
Serqet
Level 149
God Stats
20W - 7L
1,803 SR
Queue Stats
475W - 251L
1,710 Elo+
Party 1
Chronos
Chronos
OMGitsJESUS
Chronos
Level 57
God Stats
5W - 4L
1,161 SR
Queue Stats
80W - 80L
1,526 Elo+
Solo
Cthulhu
Cthulhu
Oscha
Cthulhu
Level 159
God Stats
6W - 3L
1,634 SR
Queue Stats
417W - 184L
1,680 Elo+
Party 1
Charybdis
Charybdis
Pezzadamezza
Charybdis
Level 160
God Stats
28W - 21L
1,577 SR
Queue Stats
841W - 663L
1,582 Elo+
Party 1
Gilgamesh
Gilgamesh
Símply
Gilgamesh
Level 160
God Stats
19W - 16L
1,583 SR
Queue Stats
364W - 204L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,325
444
3,644
11,104
5,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Luciax
Bellona
10
0 / 2 / 1
5,631
469
3,935
10,308
8,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ObitusMors
Kukulkan
10
1 / 2 / 0
5,976
498
6,430
2,951
954
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 1
6,074
506
5,707
8,197
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
11
3 / 2 / 0
6,364
530
3,647
6,440
2,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bithda
Serqet
9
2 / 2 / 4
6,102
509
4,132
9,794
5,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chronos
OMGitsJESUS
Chronos
12
3 / 0 / 2
6,733
561
4,272
7,262
2,958
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Oscha
Cthulhu
13
3 / 0 / 1
7,161
597
8,293
8,613
6,976
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Pezzadamezza
Charybdis
12
1 / 2 / 1
6,801
567
8,085
8,244
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Símply
Gilgamesh
11
1 / 0 / 5
6,340
528
3,216
7,843
4,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
10
10
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Serqet
Bithda
Serqet
2
2
4
2
L
0
3
2
0.33
L
Bellona
Luciax
Bellona
0
2
1
0.25
W
Chronos
OMGitsJESUS
Chronos
3
0
2
4
L
Kukulkan
ObitusMors
Kukulkan
1
2
0
0.5
W
Cthulhu
Oscha
Cthulhu
3
0
1
3.5
W
Charybdis
Pezzadamezza
Charybdis
1
2
1
0.75
L
0
1
1
0.5
W
Gilgamesh
Símply
Gilgamesh
1
0
5
3.5
L
Apollo
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,363
Damage
27,998
39,000
Taken
41,756
18,871
Mitigated
21,635
12,935
Healing
17,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Bithda
Serqet
4,132
888
0
2,391
9,794
5,394
0
3,132
6,662
0
9,756
L
3,644
336
1,268
3,784
11,104
5,276
0
3,161
7,848
12,593
0
L
Bellona
Luciax
Bellona
3,935
1,489
0
4,415
10,308
8,167
0
5,658
4,040
0
26,756
W
Chronos
OMGitsJESUS
Chronos
4,272
1,682
0
3,437
7,262
2,958
372
3,688
3,574
45,261
0
L
Kukulkan
ObitusMors
Kukulkan
6,430
334
0
40
2,951
954
0
663
2,200
40,926
0
W
Cthulhu
Oscha
Cthulhu
8,293
786
479
3,730
8,613
6,976
0
121
8,400
43,083
0
W
Charybdis
Pezzadamezza
Charybdis
8,085
4,266
0
3,970
8,244
2,217
47
1,318
6,926
0
52,271
L
5,707
4,837
0
2,682
8,197
2,004
0
0
8,082
0
46,652
W
Gilgamesh
Símply
Gilgamesh
3,216
877
0
3,462
7,843
4,090
0
1,874
5,879
0
34,045
L
Apollo
3,647
1,701
0
746
6,440
2,470
0
2,243
3,864
0
34,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,370
Gold Earned
33,137
330
Minions Killed
359
0
Camps Cleared
0
1,144,655
Distance Traveled
1,191,674
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,102
509
14
1
0
239,394
4
L
Artio
5,325
444
27
2
0
248,075
4
L
Bellona
5,631
469
68
6
0
228,833
3
W
Chronos
6,733
561
94
8
0
233,064
1
L
Kukulkan
5,976
498
76
6
0
218,348
2
W
Cthulhu
7,161
597
82
7
0
263,189
0
W
Charybdis
6,801
567
86
7
0
201,754
4
L
Rama
6,074
506
85
7
0
200,647
4
W
Gilgamesh
6,340
528
83
7
0
254,273
3
L
Apollo
6,364
530
74
6
0
248,752
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role