Player Matchup

Hel
Hel
Gerro23
Hel
Level 7
God Stats
2W - 1L
1,491 SR
Queue Stats
2W - 2L
1,717 Elo+
Solo
Nemesis
Nemesis
MoraMori
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,334 Elo+
Solo
Kukulkan
Kukulkan
Syrakk
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,336 Elo+
Party 1
Ra
Ra
keLet0N
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,336 Elo+
Party 1
Anubis
Anubis
nikco
Anubis
Level 21
God Stats
44W - 21L
1,794 SR
Queue Stats
250W - 274L
1,480 Elo+
Solo
Team Averages
Level 9
1,557 SR
1,441 Elo+

VS

Team Averages
Level 16
1,623 SR
1,452 Elo+
Bellona
Bellona
Ivansama3706
Bellona
Level 19
God Stats
3W - 0L
1,699 SR
Queue Stats
30W - 17L
1,579 Elo+
Party 2
Ra
Ra
chnkirrr
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,390 Elo+
Solo
Tsukuyomi
Tsukuyomi
imacooldude
Tsukuyomi
Level 13
God Stats
59W - 52L
1,373 SR
Queue Stats
233W - 247L
1,487 Elo+
Solo
Sol
Sol
pablolopezfdz
Sol
Level 29
God Stats
5W - 3L
1,820 SR
Queue Stats
51W - 47L
1,470 Elo+
Party 2
Medusa
Medusa
奥利给加油
Medusa
Level 15
God Stats
1W - 0L
1,722 SR
Queue Stats
14W - 18L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
13
2 / 6 / 1
9,306
443
5,784
16,138
6,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
MoraMori
Nemesis
14
1 / 5 / 4
9,481
451
3,585
14,398
7,001
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
Syrakk
Kukulkan
13
0 / 7 / 3
8,016
382
7,215
15,031
5,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 10 / 0
9,304
443
8,842
16,233
6,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
nikco
Anubis
18
13 / 5 / 1
12,119
577
21,048
18,557
11,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ivansama3706
Bellona
19
11 / 3 / 6
12,463
593
13,175
16,739
16,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
0 / 2 / 2
8,050
383
2,349
11,999
9,190
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
imacooldude
Tsukuyomi
18
13 / 5 / 7
11,915
567
24,373
19,562
8,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
9 / 4 / 6
11,230
535
20,163
17,026
5,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 3 / 2
7,819
372
1,120
7,413
1,961
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
17
Kills
33
33
Deaths
17
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hel
2
6
1
0.42
W
Bellona
Ivansama3706
Bellona
11
3
6
4.67
L
Nemesis
MoraMori
Nemesis
1
5
4
0.6
L
Kukulkan
Syrakk
Kukulkan
0
7
3
0.21
W
0
2
2
0.5
W
Tsukuyomi
imacooldude
Tsukuyomi
13
5
7
3.3
L
1
10
0
0.1
L
Anubis
nikco
Anubis
13
5
1
2.7
W
9
4
6
3
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,474
Damage
61,180
80,357
Taken
72,739
35,814
Mitigated
41,067
16,054
Healing
16,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
5,784
357
966
3,049
16,138
6,447
152
4,743
11,395
26,848
0
W
Bellona
Ivansama3706
Bellona
13,175
5,414
0
5,156
16,739
16,025
1,104
7,886
8,853
0
74,635
L
Nemesis
MoraMori
Nemesis
3,585
1,402
0
793
14,398
7,001
0
5,105
9,293
0
55,928
L
Kukulkan
Syrakk
Kukulkan
7,215
1,153
0
0
15,031
5,237
566
4,078
10,953
39,759
0
W
2,349
0
212
552
11,999
9,190
933
7,464
4,535
33,630
0
W
Tsukuyomi
imacooldude
Tsukuyomi
24,373
5,904
0
940
19,562
8,469
16
11,161
8,401
0
82,480
L
8,842
1,535
527
2,816
16,233
6,067
525
3,331
12,902
71,577
0
L
Anubis
nikco
Anubis
21,048
1,046
0
7,903
18,557
11,062
702
5,255
13,302
81,409
0
W
20,163
4,685
0
8,501
17,026
5,422
1,263
12,698
4,328
60,894
0
W
1,120
319
0
1,069
7,413
1,961
112
3,989
3,424
0
26,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,226
Gold Earned
51,477
434
Minions Killed
441
0
Camps Cleared
0
1,815,686
Distance Traveled
1,747,762
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,306
443
45
2
0
366,203
2
W
Bellona
12,463
593
135
6
0
377,242
0
L
Nemesis
9,481
451
94
4
0
445,118
1
L
Kukulkan
8,016
382
60
3
0
350,373
0
W
Ra
8,050
383
54
3
0
399,523
4
W
Tsukuyomi
11,915
567
104
5
0
401,216
1
L
Ra
9,304
443
117
6
0
345,996
0
L
Anubis
12,119
577
118
6
0
307,996
1
W
Sol
11,230
535
91
4
0
359,087
0
W
Medusa
7,819
372
57
3
0
210,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role