Player Matchup

Chronos
Chronos
 
Chronos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ezequielRP
Loki
Level 49
God Stats
1W - 2L
1,468 SR
Queue Stats
14W - 29L
1,540 Elo+
Solo
Bellona
Bellona
jeffersonkbssa
Bellona
Level 28
God Stats
6W - 13L
1,314 SR
Queue Stats
55W - 83L
1,307 Elo+
Solo
Team Averages
Level 69
1,427 SR
1,449 Elo+

VS

Team Averages
Level 73
1,627 SR
1,494 Elo+
Zeus
Zeus
DenisJuniorx
Zeus
Level 148
God Stats
10W - 3L
1,796 SR
Queue Stats
334W - 305L
1,576 Elo+
Party 1
Ares
Ares
HighbornHeart68
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,321 Elo+
Solo
Danzaburou
Danzaburou
oxiTomoNoKu
Danzaburou
Level 67
God Stats
13W - 7L
1,586 SR
Queue Stats
406W - 300L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
5 / 4 / 7
9,672
744
9,551
17,307
7,388
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
5 / 8 / 5
9,075
698
6,248
11,355
4,126
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
4 / 1 / 7
10,469
805
6,189
11,428
11,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 4
10,813
832
18,046
8,469
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 8 / 2
7,470
575
496
11,184
8,306
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Danzaburou
oxiTomoNoKu
Danzaburou
14
5 / 3 / 4
10,078
775
16,316
11,316
4,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
14
Kills
13
13
Deaths
16
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
5
4
7
2.13
W
8
5
4
2
W
0
8
2
0.13
L
5
8
5
0.94
L
4
1
7
7.5
W
Danzaburou
oxiTomoNoKu
Danzaburou
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,988
Damage
34,858
40,090
Taken
30,969
23,020
Mitigated
15,009
5,110
Healing
4,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
9,551
2,624
0
3,199
17,307
7,388
1,284
7,096
10,211
38,204
0
W
18,046
1,900
0
514
8,469
2,571
746
1,945
6,524
46,392
0
W
496
363
0
0
11,184
8,306
0
4,522
6,662
5,283
0
L
6,248
1,809
0
250
11,355
4,126
0
6,464
4,891
0
22,489
L
6,189
1,573
0
1,661
11,428
11,506
255
5,418
6,010
0
20,890
W
Danzaburou
oxiTomoNoKu
Danzaburou
16,316
8,566
0
4,446
11,316
4,132
2,186
4,757
6,559
0
45,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,216
Gold Earned
28,361
135
Minions Killed
142
6
Camps Cleared
6
705,494
Distance Traveled
631,448
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,672
744
75
6
4
251,644
6
W
Zeus
10,813
832
73
6
2
226,725
3
W
Ares
7,470
575
9
1
1
186,672
1
L
Loki
9,075
698
27
2
2
210,755
0
L
Bellona
10,469
805
33
3
0
243,095
2
W
Danzaburou
10,078
775
60
5
3
218,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role