Player Matchup

Merlin
Merlin
NAnblomi
Merlin
Level 60
God Stats
5W - 9L
1,299 SR
Queue Stats
766W - 658L
1,483 Elo+
Party 1
Jing Wei
Jing Wei
OJSimpson Wins
Jing Wei
Level 121
God Stats
8W - 11L
1,695 SR
Queue Stats
1,133W - 1,113L
1,594 Elo+
Party 1
Fafnir
Fafnir
bbwdmbrandon
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 67L
1,546 Elo+
Party 1
Team Averages
Level 70
1,498 SR
1,541 Elo+

VS

Team Averages
Level 73
1,723 SR
1,767 Elo+
Ullr
Ullr
Luciax
Ullr
Level 29
God Stats
26W - 15L
1,742 SR
Queue Stats
161W - 41L
1,931 Elo+
Party 2
Hades
Hades
ObitusMors
Hades
Level 147
God Stats
2W - 1L
1,686 SR
Queue Stats
227W - 115L
1,809 Elo+
Party 2
Osiris
Osiris
Spitdiggedy
Osiris
Level 42
God Stats
1W - 0L
1,740 SR
Queue Stats
40W - 36L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NAnblomi
Merlin
10
0 / 3 / 2
6,157
616
5,124
7,811
3,176
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
8
0 / 5 / 1
5,843
584
3,275
8,356
2,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
9
2 / 4 / 0
6,776
678
3,010
8,090
8,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Luciax
Ullr
12
4 / 0 / 7
7,848
785
8,440
6,669
2,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
11
4 / 1 / 6
7,623
762
4,361
7,277
3,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
12
4 / 1 / 8
7,799
780
7,907
7,311
5,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
12
12
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ullr
Luciax
Ullr
4
0
7
7.5
L
Merlin
NAnblomi
Merlin
0
3
2
0.33
L
Jing Wei
0
5
1
0.1
W
Hades
4
1
6
7
W
Osiris
4
1
8
8
L
Fafnir
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,409
Damage
20,708
24,257
Taken
21,257
13,629
Mitigated
11,296
3,520
Healing
9,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Luciax
Ullr
8,440
3,032
0
1,978
6,669
2,441
1,626
2,903
3,766
0
38,330
L
Merlin
NAnblomi
Merlin
5,124
270
0
2,174
7,811
3,176
0
1,413
6,398
25,067
0
L
Jing Wei
3,275
2,755
0
350
8,356
2,156
0
2,184
6,172
0
15,046
W
Hades
4,361
519
556
3,703
7,277
3,092
264
2,465
4,812
18,106
0
W
Osiris
7,907
2,089
439
2,923
7,311
5,763
670
3,422
3,889
0
22,707
L
Fafnir
3,010
725
0
996
8,090
8,297
0
909
7,181
7,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,776
Gold Earned
23,270
92
Minions Killed
127
1
Camps Cleared
8
502,810
Distance Traveled
586,140
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,848
785
70
7
3
190,155
2
L
Merlin
6,157
616
34
3
1
160,970
2
L
Jing Wei
5,843
584
46
5
0
186,503
0
W
Hades
7,623
762
36
4
2
186,234
3
W
Osiris
7,799
780
21
2
3
209,751
4
L
Fafnir
6,776
678
12
1
0
155,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role