Player Matchup

Neith
Neith
DarthKs
Neith
Level 7
God Stats
1W - 1L
1,732 SR
Queue Stats
3W - 8L
1,255 Elo+
Solo
Tiamat
Tiamat
mightian
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,131 Elo+
Party 1
Zeus
Zeus
mightjoti
Zeus
Level 12
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 15L
1,131 Elo+
Party 1
Ares
Ares
mohammadmahdi83
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,253 Elo+
Solo
King Arthur
King Arthur
wsmyzmw
King Arthur
Level 24
God Stats
26W - 24L
1,442 SR
Queue Stats
76W - 81L
1,316 Elo+
Solo
Team Averages
Level 15
1,492 SR
1,217 Elo+

VS

Team Averages
Level 16
1,507 SR
1,360 Elo+
Olorun
Olorun
Kasutu13
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Raging9Beaver
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 42L
1,273 Elo+
Solo
Vulcan
Vulcan
athos31222
Vulcan
Level 14
God Stats
4W - 3L
1,725 SR
Queue Stats
12W - 10L
1,512 Elo+
Solo
Da Ji
Da Ji
lwindswaai
Da Ji
Level 27
God Stats
2W - 3L
1,313 SR
Queue Stats
112W - 138L
1,288 Elo+
Solo
Apollo
Apollo
mago083volador
Apollo
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 66L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DarthKs
Neith
9
0 / 3 / 0
5,102
464
3,451
6,686
2,076
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
mightian
Tiamat
8
0 / 9 / 1
4,889
444
1,369
8,550
3,115
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
8
1 / 6 / 1
5,153
468
2,418
5,757
1,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 5 / 0
5,086
462
1,266
9,055
5,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
wsmyzmw
King Arthur
10
2 / 4 / 1
6,218
565
4,934
7,420
3,987
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kasutu13
Olorun
9
0 / 0 / 4
5,375
489
3,854
3,957
1,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
8
1 / 2 / 0
5,284
480
1,439
6,947
4,651
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
athos31222
Vulcan
14
16 / 1 / 4
8,756
796
14,046
5,923
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
11
4 / 0 / 4
6,713
610
2,228
5,840
2,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
6 / 1 / 2
6,132
557
4,601
4,850
1,452
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
4
Kills
27
27
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
DarthKs
Neith
0
3
0
0
W
Olorun
Kasutu13
Olorun
0
0
4
2
W
Guan Yu
1
2
0
0.5
W
Vulcan
athos31222
Vulcan
16
1
4
18
W
Da Ji
4
0
4
6
W
6
1
2
7
L
Tiamat
mightian
Tiamat
0
9
1
0.06
L
Zeus
1
6
1
0.25
L
1
5
0
0.2
L
King Arthur
wsmyzmw
King Arthur
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,438
Damage
26,168
37,468
Taken
27,517
15,878
Mitigated
12,059
5,313
Healing
8,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DarthKs
Neith
3,451
738
0
2,912
6,686
2,076
0
2,994
3,666
0
27,403
W
Olorun
Kasutu13
Olorun
3,854
1,005
0
1,843
3,957
1,115
667
411
3,524
22,875
0
W
Guan Yu
1,439
197
362
2,705
6,947
4,651
475
465
6,482
0
20,345
W
Vulcan
athos31222
Vulcan
14,046
3,488
0
1,098
5,923
2,361
2,247
2,206
3,717
53,098
0
W
Da Ji
2,228
41
0
1,920
5,840
2,480
0
602
5,238
0
35,022
W
4,601
1,960
0
975
4,850
1,452
0
1,458
3,341
0
21,764
L
Tiamat
mightian
Tiamat
1,369
0
0
752
8,550
3,115
0
6,159
2,163
14,907
0
L
Zeus
2,418
252
0
609
5,757
1,434
159
2,736
2,929
17,791
0
L
1,266
61
0
790
9,055
5,266
0
2,989
5,968
8,686
0
L
King Arthur
wsmyzmw
King Arthur
4,934
649
0
250
7,420
3,987
0
2,553
4,842
0
24,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,448
Gold Earned
32,260
176
Minions Killed
261
0
Camps Cleared
0
1,001,997
Distance Traveled
1,114,806
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,102
464
55
5
0
188,331
1
W
Olorun
5,375
489
29
3
0
194,690
0
W
Guan Yu
5,284
480
45
4
0
194,184
1
W
Vulcan
8,756
796
87
8
0
226,794
0
W
Da Ji
6,713
610
71
6
0
253,556
4
W
Apollo
6,132
557
29
3
0
245,582
2
L
Tiamat
4,889
444
21
2
0
192,870
0
L
Zeus
5,153
468
41
4
0
192,489
4
L
Ares
5,086
462
11
1
0
207,653
3
L
King Arthur
6,218
565
48
4
0
220,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role