Player Matchup

Osiris
Osiris
 
Osiris
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DaveyfromtheNavy
Tsukuyomi
Level 102
God Stats
1W - 1L
1,715 SR
Queue Stats
62W - 66L
1,516 Elo+
Solo
Khepri
Khepri
POPOFOSHOA
Khepri
Level 128
God Stats
3W - 2L
1,684 SR
Queue Stats
605W - 617L
1,532 Elo+
Solo
Arachne
Arachne
solupobmork
Arachne
Level 121
God Stats
0W - 1L
1,642 SR
Queue Stats
75W - 69L
1,524 Elo+
Solo
Team Averages
Level 125
1,608 SR
1,514 Elo+

VS

Team Averages
Level 122
1,604 SR
1,438 Elo+
Nu Wa
Nu Wa
Johnaz
Nu Wa
Level 145
God Stats
1W - 0L
1,643 SR
Queue Stats
32W - 39L
1,474 Elo+
Party 1
Chronos
Chronos
MerwevoTU
Chronos
Level 69
God Stats
2W - 0L
1,715 SR
Queue Stats
6W - 11L
1,387 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ZweiHerz
Cu Chulainn
Level 128
God Stats
5W - 3L
1,631 SR
Queue Stats
238W - 249L
1,498 Elo+
Party 1
Baba Yaga
Baba Yaga
donnieblaze75
Baba Yaga
Level 148
God Stats
5W - 1L
1,690 SR
Queue Stats
262W - 266L
1,438 Elo+
Solo
Heimdallr
Heimdallr
jedijetjaiden
Heimdallr
Level 122
God Stats
1W - 1L
1,341 SR
Queue Stats
13W - 29L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
3 / 6 / 9
9,484
790
8,373
14,276
13,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
 
Medusa
15
3 / 6 / 6
9,426
786
10,081
13,809
4,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
16
4 / 7 / 8
9,555
796
12,804
17,709
7,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
POPOFOSHOA
Khepri
14
1 / 7 / 12
8,170
681
5,394
18,616
22,285
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
solupobmork
Arachne
15
4 / 8 / 10
9,476
790
5,789
14,260
5,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Johnaz
Nu Wa
17
3 / 4 / 20
9,974
831
11,714
9,283
6,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
MerwevoTU
Chronos
16
8 / 3 / 11
10,238
853
14,474
7,784
3,749
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
ZweiHerz
Cu Chulainn
15
1 / 3 / 19
9,758
813
9,102
16,236
23,643
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
donnieblaze75
Baba Yaga
17
6 / 1 / 22
10,490
874
16,351
8,136
9,484
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
jedijetjaiden
Heimdallr
19
16 / 4 / 10
11,733
978
18,560
14,720
8,166
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
116
15
Kills
34
34
Deaths
15
45
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
6
9
1.25
L
Medusa
 
Medusa
3
6
6
1
L
Tsukuyomi
4
7
8
1.14
W
Nu Wa
Johnaz
Nu Wa
3
4
20
3.25
W
Chronos
MerwevoTU
Chronos
8
3
11
4.5
L
Khepri
POPOFOSHOA
Khepri
1
7
12
1
W
Cu Chulainn
ZweiHerz
Cu Chulainn
1
3
19
3.5
W
Baba Yaga
donnieblaze75
Baba Yaga
6
1
22
17
W
Heimdallr
jedijetjaiden
Heimdallr
16
4
10
5.25
L
Arachne
solupobmork
Arachne
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,441
Damage
70,201
78,670
Taken
56,159
54,164
Mitigated
51,479
19,154
Healing
17,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,373
3,571
1,846
1,496
14,276
13,152
396
7,256
7,020
0
23,016
L
Medusa
 
Medusa
10,081
5,903
1,429
3,130
13,809
4,812
1,305
6,816
6,993
0
21,905
L
Tsukuyomi
12,804
3,083
2,000
5,682
17,709
7,994
502
7,937
9,764
0
37,166
W
Nu Wa
Johnaz
Nu Wa
11,714
4,158
267
1,215
9,283
6,437
1,886
1,308
7,975
25,502
0
W
Chronos
MerwevoTU
Chronos
14,474
4,923
792
592
7,784
3,749
1,413
812
6,972
29,616
0
L
Khepri
POPOFOSHOA
Khepri
5,394
894
714
535
18,616
22,285
133
12,036
6,576
11,157
0
W
Cu Chulainn
ZweiHerz
Cu Chulainn
9,102
1,458
1,207
4,053
16,236
23,643
320
1,659
14,577
867
17,491
W
Baba Yaga
donnieblaze75
Baba Yaga
16,351
1,287
1,727
3,068
8,136
9,484
766
863
7,273
35,493
0
W
Heimdallr
jedijetjaiden
Heimdallr
18,560
9,595
338
4,443
14,720
8,166
1,533
752
13,968
0
31,878
L
Arachne
solupobmork
Arachne
5,789
3,187
344
1,978
14,260
5,921
428
8,738
5,522
0
11,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,111
Gold Earned
52,193
120
Minions Killed
153
0
Camps Cleared
0
1,077,150
Distance Traveled
1,122,067
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,484
790
29
2
0
223,392
0
L
Medusa
9,426
786
28
2
0
222,692
0
L
Tsukuyomi
9,555
796
42
4
0
257,572
1
W
Nu Wa
9,974
831
36
3
0
208,435
0
W
Chronos
10,238
853
39
3
0
227,399
1
L
Khepri
8,170
681
6
1
0
177,188
1
W
Cu Chulainn
9,758
813
21
2
0
233,093
0
W
Baba Yaga
10,490
874
24
2
0
247,885
0
W
Heimdallr
11,733
978
33
3
0
205,255
3
L
Arachne
9,476
790
15
1
0
196,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role