Player Matchup

Cthulhu
Cthulhu
KvotheCrow
Cthulhu
Level 143
God Stats
35W - 34L
1,594 SR
Queue Stats
353W - 376L
1,476 Elo+
Party 1
Janus
Janus
LeatherTC
Janus
Level 93
God Stats
0W - 1L
1,698 SR
Queue Stats
168W - 174L
1,449 Elo+
Party 1
Charybdis
Charybdis
Showmestate22
Charybdis
Level 54
God Stats
2W - 10L
1,411 SR
Queue Stats
80W - 98L
1,467 Elo+
Party 3
Arachne
Arachne
dr fistikuffs
Arachne
Level 61
God Stats
18W - 16L
1,559 SR
Queue Stats
72W - 74L
1,447 Elo+
Party 1
Chang'e
Chang'e
vanillataytay
Chang'e
Level 104
God Stats
3W - 3L
1,364 SR
Queue Stats
423W - 408L
1,465 Elo+
Party 3
Team Averages
Level 91
1,525 SR
1,461 Elo+

VS

Team Averages
Level 95
1,572 SR
1,426 Elo+
Charybdis
Charybdis
ActiveDev
Charybdis
Level 87
God Stats
3W - 0L
1,741 SR
Queue Stats
19W - 33L
1,356 Elo+
Party 2
Bacchus
Bacchus
BanProphecy
Bacchus
Level 121
God Stats
3W - 3L
1,767 SR
Queue Stats
352W - 341L
1,450 Elo+
Party 2
Erlang Shen
Erlang Shen
LilJoeBlowEmDown
Erlang Shen
Level 117
God Stats
5W - 3L
1,360 SR
Queue Stats
189W - 224L
1,475 Elo+
Party 2
Sol
Sol
lj9pioopn
Sol
Level 16
God Stats
25W - 19L
1,567 SR
Queue Stats
48W - 41L
1,393 Elo+
Party 2
Amaterasu
Amaterasu
macncheese311
Amaterasu
Level 136
God Stats
8W - 9L
1,425 SR
Queue Stats
242W - 270L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KvotheCrow
Cthulhu
14
1 / 5 / 1
9,006
429
12,444
16,802
15,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
LeatherTC
Janus
13
1 / 13 / 4
8,932
425
9,190
18,105
4,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Showmestate22
Charybdis
12
0 / 8 / 0
7,880
375
5,198
14,256
4,373
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
13
0 / 4 / 2
8,554
407
8,039
16,277
7,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
14
1 / 6 / 0
8,619
410
7,052
17,843
14,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ActiveDev
Charybdis
20
8 / 1 / 9
12,881
613
17,357
16,106
8,317
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
BanProphecy
Bacchus
19
14 / 0 / 8
12,430
592
17,237
16,735
20,586
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
LilJoeBlowEmDown
Erlang Shen
17
8 / 3 / 14
11,424
544
13,347
17,526
11,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
3 / 1 / 6
10,574
504
9,111
16,786
6,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
macncheese311
Amaterasu
16
3 / 1 / 21
10,983
523
7,932
20,268
23,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
94
3
Kills
36
36
Deaths
6
7
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ActiveDev
Charybdis
8
1
9
12.5
W
Bacchus
BanProphecy
Bacchus
14
0
8
18
L
Cthulhu
KvotheCrow
Cthulhu
1
5
1
0.3
L
Janus
LeatherTC
Janus
1
13
4
0.23
W
Erlang Shen
LilJoeBlowEmDown
Erlang Shen
8
3
14
5
L
Charybdis
Showmestate22
Charybdis
0
8
0
0
L
Arachne
0
4
2
0.25
W
3
1
6
6
W
Amaterasu
macncheese311
Amaterasu
3
1
21
13.5
L
Chang'e
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,923
Damage
64,984
83,283
Taken
87,421
46,643
Mitigated
69,679
13,767
Healing
22,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ActiveDev
Charybdis
17,357
12,594
0
6,384
16,106
8,317
5,440
5,710
10,351
0
118,590
W
Bacchus
BanProphecy
Bacchus
17,237
2,593
0
2,457
16,735
20,586
765
5,473
10,993
75,455
0
L
Cthulhu
KvotheCrow
Cthulhu
12,444
782
699
1,419
16,802
15,810
0
7,622
9,180
48,937
0
L
Janus
LeatherTC
Janus
9,190
469
0
590
18,105
4,668
0
3,660
14,445
39,341
0
W
Erlang Shen
LilJoeBlowEmDown
Erlang Shen
13,347
7,364
0
3,701
17,526
11,124
1,254
5,130
10,732
0
61,076
L
Charybdis
Showmestate22
Charybdis
5,198
1,852
154
583
14,256
4,373
97
5,331
8,925
0
49,605
L
Arachne
8,039
3,846
0
4,076
16,277
7,215
0
3,801
12,476
0
66,846
W
9,111
3,754
0
7,368
16,786
6,521
3,205
5,601
10,022
75,403
0
W
Amaterasu
macncheese311
Amaterasu
7,932
2,640
0
2,660
20,268
23,131
596
6,465
12,078
0
35,540
L
Chang'e
7,052
562
713
5,533
17,843
14,577
0
5,934
11,909
44,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,991
Gold Earned
58,292
411
Minions Killed
607
0
Camps Cleared
0
1,700,454
Distance Traveled
2,135,186
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,881
613
201
10
0
400,911
4
W
Bacchus
12,430
592
133
6
0
434,993
9
L
Cthulhu
9,006
429
84
4
0
344,591
2
L
Janus
8,932
425
66
3
0
317,767
1
W
Erlang Shen
11,424
544
94
4
0
436,202
7
L
Charybdis
7,880
375
93
4
0
285,133
4
L
Arachne
8,554
407
110
5
0
439,876
3
W
Sol
10,574
504
118
6
0
392,682
0
W
Amaterasu
10,983
523
61
3
0
470,398
2
L
Chang'e
8,619
410
58
3
0
313,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role