Player Matchup

Neith
Neith
BEAR_Kordred
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Cerberus
Cerberus
Nemesis13593
Cerberus
Level 6
God Stats
6W - 3L
1,684 SR
Queue Stats
81W - 63L
1,209 Elo+
Party 1
Kukulkan
Kukulkan
Punisher4195
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Sausage_Party14
Medusa
Level 10
God Stats
1W - 2L
1,684 SR
Queue Stats
166W - 145L
1,112 Elo+
Party 1
Loki
Loki
Synxci69
Loki
Level 17
God Stats
2W - 3L
1,274 SR
Queue Stats
6W - 14L
1,183 Elo+
Solo
Team Averages
Level 7
1,529 SR
1,301 Elo+

VS

Team Averages
Level 16
1,502 SR
1,293 Elo+
Scylla
Scylla
Candacedoll
Scylla
Level 25
God Stats
74W - 62L
1,524 SR
Queue Stats
169W - 160L
1,372 Elo+
Solo
Baron Samedi
Baron Samedi
Criter82
Baron Samedi
Level 7
God Stats
2W - 0L
1,904 SR
Queue Stats
4W - 8L
992 Elo+
Solo
Rama
Rama
Got-U-Looking
Rama
Level 21
God Stats
15W - 12L
1,291 SR
Queue Stats
15W - 15L
1,168 Elo+
Solo
Fenrir
Fenrir
OvercomeAsp6082
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Geb
Geb
Swindletrash
Geb
Level 26
God Stats
3W - 4L
1,291 SR
Queue Stats
28W - 27L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 12 / 7
7,790
371
6,957
16,823
5,181
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Nemesis13593
Cerberus
12
2 / 8 / 6
8,236
392
5,243
20,840
10,268
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Punisher4195
Kukulkan
12
2 / 8 / 2
8,615
410
4,172
10,110
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 8 / 3
9,401
448
10,827
15,009
4,954
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
14
3 / 4 / 3
9,515
453
4,091
14,113
5,627
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
4 / 1 / 15
10,691
509
13,517
10,856
4,616
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Criter82
Baron Samedi
20
12 / 0 / 10
12,424
592
13,695
6,995
4,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
11 / 6 / 2
11,733
559
9,766
14,530
4,968
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 0
7,168
341
572
6,260
1,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

17
12 / 4 / 20
11,594
552
20,593
19,803
18,389
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
86
13
Kills
39
40
Deaths
14
21
Assists
47
Player
Kills
Deaths
Assists
KDA
L
0
12
7
0.29
W
Scylla
4
1
15
11.5
W
Baron Samedi
Criter82
Baron Samedi
12
0
10
17
W
11
6
2
2
L
Cerberus
Nemesis13593
Cerberus
2
8
6
0.63
W
0
3
0
0
L
Kukulkan
Punisher4195
Kukulkan
2
8
2
0.38
L
6
8
3
0.94
W
12
4
20
5.5
L
Loki
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,290
Damage
58,143
76,895
Taken
58,444
29,337
Mitigated
34,160
11,468
Healing
17,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,957
4,521
0
2,768
16,823
5,181
99
10,302
6,521
0
28,541
W
Scylla
13,517
1,879
94
3,104
10,856
4,616
2,183
2,093
8,763
64,534
0
W
Baron Samedi
Criter82
Baron Samedi
13,695
1,654
1,328
4,094
6,995
4,476
1,193
351
6,644
76,266
0
W
9,766
6,086
0
3,415
14,530
4,968
3,701
1,520
13,010
0
81,255
L
Cerberus
Nemesis13593
Cerberus
5,243
858
0
3,592
20,840
10,268
110
14,716
6,124
30,232
0
W
572
362
0
531
6,260
1,711
0
71
6,189
0
10,540
L
Kukulkan
Punisher4195
Kukulkan
4,172
937
0
864
10,110
3,307
83
6,848
3,262
22,676
0
L
10,827
5,068
0
10
15,009
4,954
1,219
10,357
4,652
0
42,274
W
20,593
3,013
113
4,412
19,803
18,389
1,787
5,380
14,423
53,119
0
L
Loki
4,091
963
0
4,234
14,113
5,627
0
5,902
8,211
0
47,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,557
Gold Earned
53,610
275
Minions Killed
444
0
Camps Cleared
0
1,712,857
Distance Traveled
1,687,624
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,790
371
51
2
0
345,085
0
W
Scylla
10,691
509
102
5
0
393,218
2
W
Baron Samedi
12,424
592
143
7
0
348,372
12
W
Rama
11,733
559
124
6
0
343,433
3
L
Cerberus
8,236
392
50
2
0
317,018
3
W
Fenrir
7,168
341
13
1
0
201,959
0
L
Kukulkan
8,615
410
50
2
0
297,463
3
L
Medusa
9,401
448
50
2
0
369,176
1
W
Geb
11,594
552
62
3
0
400,642
0
L
Loki
9,515
453
74
4
0
384,115
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role