Player Matchup

Awilix
Awilix
 
Awilix
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Finesse2Infinity
Danzaburou
Level 29
God Stats
17W - 15L
1,385 SR
Queue Stats
147W - 155L
1,317 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Gornaf
Cu Chulainn
Level 44
God Stats
5W - 9L
1,193 SR
Queue Stats
42W - 55L
1,314 Elo+
Solo
Artio
Artio
L-MONEY-WINS
Artio
Level 99
God Stats
16W - 11L
1,623 SR
Queue Stats
181W - 193L
1,386 Elo+
Party 2
Scylla
Scylla
VeXzi-69
Scylla
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,595 Elo+
Party 2
Team Averages
Level 69
1,440 SR
1,422 Elo+

VS

Team Averages
Level 68
1,368 SR
1,371 Elo+
Izanami
Izanami
 
Izanami
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
ChocSwifter
Ah Puch
Level 35
God Stats
1W - 4L
1,144 SR
Queue Stats
197W - 252L
1,334 Elo+
Solo
Gilgamesh
Gilgamesh
FrEsHmEaTbOy
Gilgamesh
Level 101
God Stats
22W - 31L
1,503 SR
Queue Stats
896W - 1,062L
1,347 Elo+
Party 3
Fenrir
Fenrir
SirrBeele
Fenrir
Level 95
God Stats
14W - 23L
1,439 SR
Queue Stats
305W - 365L
1,351 Elo+
Party 1
Zhong Kui
Zhong Kui
jentelinho
Zhong Kui
Level 69
God Stats
7W - 20L
1,254 SR
Queue Stats
234W - 297L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
6 / 1 / 2
6,866
624
4,429
6,095
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Finesse2Infinity
Danzaburou
8
0 / 2 / 0
4,886
444
2,448
4,411
1,369
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Gornaf
Cu Chulainn
12
4 / 0 / 2
7,099
645
4,443
5,881
3,673
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 1 / 2
5,349
486
2,902
7,367
3,711
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
VeXzi-69
Scylla
11
1 / 0 / 2
6,048
550
3,622
5,054
1,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 1 / 2
5,895
536
2,665
4,596
1,371
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
ChocSwifter
Ah Puch
9
0 / 4 / 0
5,143
468
2,078
5,204
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
FrEsHmEaTbOy
Gilgamesh
9
2 / 1 / 2
5,337
485
4,350
5,177
2,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
SirrBeele
Fenrir
7
0 / 4 / 0
4,653
423
2,189
7,091
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Zhong Kui
jentelinho
Zhong Kui
11
0 / 1 / 0
5,944
540
2,944
6,107
4,501
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
11
Kills
4
4
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
1
2
7
L
Izanami
 
Izanami
2
1
2
3
L
Ah Puch
ChocSwifter
Ah Puch
0
4
0
0
W
Danzaburou
Finesse2Infinity
Danzaburou
0
2
0
0
L
Gilgamesh
FrEsHmEaTbOy
Gilgamesh
2
1
2
3
W
Cu Chulainn
Gornaf
Cu Chulainn
4
0
2
5
W
0
1
2
1
L
Fenrir
SirrBeele
Fenrir
0
4
0
0
W
Scylla
VeXzi-69
Scylla
1
0
2
2
L
Zhong Kui
jentelinho
Zhong Kui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,844
Damage
14,226
28,808
Taken
28,175
12,068
Mitigated
12,236
11,544
Healing
9,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
4,429
1,474
0
2,217
6,095
1,893
1,204
1,085
4,967
0
30,046
L
Izanami
 
Izanami
2,665
1,675
0
1,539
4,596
1,371
142
1,174
3,422
0
35,479
L
Ah Puch
ChocSwifter
Ah Puch
2,078
337
0
792
5,204
1,385
152
0
4,774
21,333
0
W
Danzaburou
Finesse2Infinity
Danzaburou
2,448
506
0
884
4,411
1,369
0
346
4,023
0
21,630
L
Gilgamesh
FrEsHmEaTbOy
Gilgamesh
4,350
691
175
1,710
5,177
2,965
40
1,982
3,195
0
11,452
W
Cu Chulainn
Gornaf
Cu Chulainn
4,443
607
0
2,722
5,881
3,673
0
1,723
4,158
0
33,399
W
2,902
160
164
3,342
7,367
3,711
0
0
6,965
24,695
0
L
Fenrir
SirrBeele
Fenrir
2,189
200
0
2,344
7,091
2,014
0
371
6,633
0
18,303
W
Scylla
VeXzi-69
Scylla
3,622
870
0
2,215
5,054
1,422
0
1,868
3,186
31,850
0
L
Zhong Kui
jentelinho
Zhong Kui
2,944
399
0
3,387
6,107
4,501
483
2,997
3,110
37,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,248
Gold Earned
26,972
268
Minions Killed
262
0
Camps Cleared
0
1,002,583
Distance Traveled
971,242
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,866
624
64
6
0
192,546
0
L
Izanami
5,895
536
85
8
0
190,781
3
L
Ah Puch
5,143
468
42
4
0
198,434
2
W
Danzaburou
4,886
444
34
3
0
187,083
0
L
Gilgamesh
5,337
485
20
2
0
208,105
6
W
Cu Chulainn
7,099
645
78
7
0
209,118
2
W
Artio
5,349
486
35
3
0
218,601
4
L
Fenrir
4,653
423
39
4
0
179,250
2
W
Scylla
6,048
550
57
5
0
195,235
4
L
Zhong Kui
5,944
540
76
7
0
194,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role