Player Matchup

Sobek
Sobek
FirstHaddock985
Sobek
Level 27
God Stats
22W - 12L
1,825 SR
Queue Stats
32W - 23L
1,500 Elo+
Party 1
Bakasura
Bakasura
Ivansama3706
Bakasura
Level 18
God Stats
3W - 0L
1,788 SR
Queue Stats
30W - 17L
1,568 Elo+
Party 3
Anubis
Anubis
OmaralKan
Anubis
Level 18
God Stats
18W - 8L
1,712 SR
Queue Stats
48W - 46L
1,459 Elo+
Solo
Medusa
Medusa
StoneDTater
Medusa
Level 25
God Stats
14W - 9L
1,677 SR
Queue Stats
69W - 68L
1,452 Elo+
Party 1
Sol
Sol
pablolopezfdz
Sol
Level 29
God Stats
5W - 3L
1,699 SR
Queue Stats
51W - 47L
1,460 Elo+
Party 3
Team Averages
Level 23
1,740 SR
1,488 Elo+

VS

Team Averages
Level 12
1,546 SR
1,484 Elo+
Neith
Neith
 
Neith
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
PaPlearn69
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,551 Elo+
Solo
Fenrir
Fenrir
Syrakk
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,439 Elo+
Party 2
Horus
Horus
keLet0N
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,439 Elo+
Party 2
Kukulkan
Kukulkan
nikco
Kukulkan
Level 21
God Stats
6W - 9L
1,729 SR
Queue Stats
250W - 274L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 21
10,087
560
3,618
19,074
27,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Ivansama3706
Bakasura
16
5 / 1 / 5
10,453
581
10,656
13,272
6,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
OmaralKan
Anubis
16
4 / 2 / 4
10,226
568
4,837
12,303
6,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
16
18 / 1 / 6
11,475
638
22,157
12,781
6,092
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

17
11 / 0 / 4
11,698
650
16,501
12,045
4,380
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 10 / 1
7,800
433
6,472
11,606
3,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
PaPlearn69
Cthulhu
11
1 / 7 / 3
7,190
399
8,478
16,842
14,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Syrakk
Fenrir
13
0 / 8 / 0
7,187
399
7,502
16,496
6,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
keLet0N
Horus
10
0 / 9 / 0
6,525
363
3,613
13,549
5,024
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
nikco
Kukulkan
14
3 / 5 / 1
8,592
477
11,216
10,365
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
12
39
Kills
7
7
Deaths
39
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
10
1
0.35
W
1
3
21
3.83
W
Bakasura
Ivansama3706
Bakasura
5
1
5
7.5
W
Anubis
OmaralKan
Anubis
4
2
4
3
L
Cthulhu
PaPlearn69
Cthulhu
1
7
3
0.36
W
Medusa
18
1
6
21
L
Fenrir
Syrakk
Fenrir
0
8
0
0
L
Horus
keLet0N
Horus
0
9
0
0
L
Kukulkan
nikco
Kukulkan
3
5
1
0.7
W
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,769
Damage
37,281
69,475
Taken
68,858
51,835
Mitigated
32,725
34,174
Healing
5,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,472
3,492
0
1,015
11,606
3,023
0
2,303
9,073
0
28,601
W
3,618
443
331
5,353
19,074
27,856
452
5,368
13,492
14,176
0
W
Bakasura
Ivansama3706
Bakasura
10,656
6,921
0
6,693
13,272
6,567
1,613
3,507
9,765
0
72,530
W
Anubis
OmaralKan
Anubis
4,837
448
0
7,832
12,303
6,940
2,003
4,922
7,381
63,963
0
L
Cthulhu
PaPlearn69
Cthulhu
8,478
675
71
915
16,842
14,680
0
2,783
14,059
26,207
0
W
Medusa
22,157
13,274
0
5,372
12,781
6,092
6,281
4,304
8,477
0
76,490
L
Fenrir
Syrakk
Fenrir
7,502
2,147
0
1,128
16,496
6,256
0
12,007
4,489
0
38,749
L
Horus
keLet0N
Horus
3,613
1,971
424
711
13,549
5,024
0
5,198
8,031
0
35,710
L
Kukulkan
nikco
Kukulkan
11,216
879
46
1,063
10,365
3,742
0
2,665
7,390
61,292
0
W
16,501
3,133
101
8,492
12,045
4,380
3,835
1,797
10,248
73,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,939
Gold Earned
37,294
517
Minions Killed
332
0
Camps Cleared
0
1,719,716
Distance Traveled
1,509,147
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,800
433
52
3
0
290,263
0
W
Sobek
10,087
560
25
1
0
332,870
4
W
Bakasura
10,453
581
127
7
0
417,301
0
W
Anubis
10,226
568
116
6
0
310,513
1
L
Cthulhu
7,190
399
37
2
0
320,476
1
W
Medusa
11,475
638
119
7
0
336,061
2
L
Fenrir
7,187
399
68
4
0
302,805
1
L
Horus
6,525
363
57
3
0
315,771
0
L
Kukulkan
8,592
477
118
7
0
279,832
0
W
Sol
11,698
650
130
7
0
322,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role