Player Matchup

Hera
Hera
AIister
Hera
Level 28
God Stats
3W - 0L
1,775 SR
Queue Stats
165W - 106L
1,614 Elo+
Party 1
Athena
Athena
AlmostTed
Athena
Level 17
God Stats
19W - 12L
1,618 SR
Queue Stats
121W - 59L
1,630 Elo+
Party 1
Mulan
Mulan
BallsOnTable
Mulan
Level 23
God Stats
26W - 15L
1,681 SR
Queue Stats
143W - 71L
1,699 Elo+
Party 1
Charybdis
Charybdis
KingFic
Charybdis
Level 20
God Stats
3W - 0L
1,831 SR
Queue Stats
119W - 51L
1,730 Elo+
Party 1
Bastet
Bastet
woodledoodle
Bastet
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 111L
1,697 Elo+
Party 1
Team Averages
Level 42
1,681 SR
1,674 Elo+

VS

Team Averages
Level 43
1,549 SR
1,507 Elo+
Nox
Nox
JellyChicken
Nox
Level 24
God Stats
1W - 3L
1,657 SR
Queue Stats
38W - 36L
1,505 Elo+
Solo
Apollo
Apollo
LMcqueen95
Apollo
Level 7
God Stats
0W - 2L
1,351 SR
Queue Stats
5W - 7L
1,538 Elo+
Party 2
Sol
Sol
Valenci
Sol
Level 29
God Stats
15W - 8L
1,661 SR
Queue Stats
80W - 81L
1,449 Elo+
Solo
Bacchus
Bacchus
bardic_laptop2
Bacchus
Level 29
God Stats
9W - 11L
1,598 SR
Queue Stats
49W - 90L
1,473 Elo+
Solo
Bellona
Bellona
tyomie
Bellona
Level 125
God Stats
2W - 3L
1,478 SR
Queue Stats
51W - 50L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
AIister
Hera
17
2 / 1 / 11
10,240
1,024
12,463
5,527
2,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
AlmostTed
Athena
16
1 / 1 / 13
9,762
976
6,271
14,411
16,133
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 3 / 8
10,807
1,081
11,089
14,247
12,036
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
KingFic
Charybdis
16
5 / 2 / 10
10,151
1,015
15,165
9,095
3,923
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
16
6 / 0 / 10
10,689
1,069
19,723
8,993
4,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

285

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 4
9,184
918
11,781
13,542
8,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
LMcqueen95
Apollo
15
0 / 7 / 5
9,286
929
5,093
14,937
6,275
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Sol
15
2 / 1 / 0
9,202
920
1,612
3,288
857
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 2 / 3
9,988
999
11,544
14,314
17,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
tyomie
Bellona
16
2 / 4 / 3
9,735
974
16,083
21,478
20,449
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
18
Kills
7
7
Deaths
18
52
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hera
AIister
Hera
2
1
11
7.5
W
Athena
AlmostTed
Athena
1
1
13
7.5
W
4
3
8
2.67
L
0
4
4
0.5
W
Charybdis
KingFic
Charybdis
5
2
10
5
L
Apollo
LMcqueen95
Apollo
0
7
5
0.36
L
Sol
2
1
0
2
L
3
2
3
2.25
L
Bellona
tyomie
Bellona
2
4
3
0.88
W
Bastet
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,711
Damage
46,113
52,273
Taken
67,559
38,764
Mitigated
53,587
3,280
Healing
722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
AIister
Hera
12,463
2,099
128
744
5,527
2,360
0
2,682
2,701
36,790
0
W
Athena
AlmostTed
Athena
6,271
1,824
0
0
14,411
16,133
0
8,589
5,482
14,061
0
W
11,089
1,540
0
1,232
14,247
12,036
0
6,387
7,631
0
35,990
L
11,781
1,569
0
0
13,542
8,283
0
5,119
8,423
39,258
0
W
Charybdis
KingFic
Charybdis
15,165
10,533
0
1,176
9,095
3,923
0
4,240
4,627
0
25,411
L
Apollo
LMcqueen95
Apollo
5,093
2,099
0
303
14,937
6,275
0
2,621
12,316
0
19,830
L
Sol
1,612
531
0
274
3,288
857
0
368
2,920
12,565
0
L
11,544
750
0
0
14,314
17,723
0
5,079
9,235
20,839
0
L
Bellona
tyomie
Bellona
16,083
4,296
0
145
21,478
20,449
0
5,547
15,931
532
27,052
W
Bastet
19,723
3,723
0
0
8,993
4,312
0
2,545
6,370
0
30,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,649
Gold Earned
47,395
192
Minions Killed
186
7
Camps Cleared
7
1,038,586
Distance Traveled
935,950
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,240
1,024
73
7
0
205,716
0
W
Athena
9,762
976
18
2
2
173,166
0
W
Mulan
10,807
1,081
47
5
4
214,918
0
L
Nox
9,184
918
54
5
1
193,400
2
W
Charybdis
10,151
1,015
25
3
0
173,532
0
L
Apollo
9,286
929
45
5
3
187,421
0
L
Sol
9,202
920
25
3
3
118,693
0
L
Bacchus
9,988
999
35
4
0
215,144
0
L
Bellona
9,735
974
27
3
0
221,292
0
W
Bastet
10,689
1,069
29
3
1
271,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role